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12-23-2009 @ 2:28PM
Ahh, but if the raid is *not taking hideous damage*, but smaller, more frequent amounts of it (similar to the damage the tank is taking) it becomes more flexible.Instead of: Frozen Blows - Self buff that adds 31062 frost damage to all melee attacks but reduces physical damage by 70%. Also while up hits the entire raid for 4000 frost damage every 2 seconds. This buff last 20 seconds.Maybe it would be something like Frozen Blows - Self buff that adds 21062 frost damage to all melee attacks but reduces physical damage by 50%. Also while up hits the entire raid for 1000 frost damage every second. This buff last 20 seconds.More frequent, but smaller, bursts of damage. Coupled with less of an increase in the actual amount a spell heals vs a larger health pool, it shifts a bit more towards "do I have time to heal X or do I need to heal Y first"
12-23-2009 @ 5:45PM
Oh god, Frozen Blows. Led to many Hodir wipes.
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