Skip to Content
12-28-2009 @ 10:59PM
Ran out of time is pretty accurate. You see this sort of thing in EVERY game, if you dig through the files. Sounds, models, scripts, sometimes entire areas that got cut. Why? Because quite frankly, if you continually try to add every cool idea you come up with, you'll keep pushing the game further and further back. There's a certain point where you have to lockdown what you have at the time and say "This is what we're shipping with, this is what we're going to finish, this is the game we're going to polish and perfect from here on out," and more often than not you're going to have to cut a few things to get there.If you don't, then you wind up with something like Duke Nukem Forever, where the game continually is redesigned and has new stuff added to it (Of course, the reasons for DNF's delays and endless revamps are more complex than that, but it's the same basic thing).
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.