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12-31-2009 @ 7:45AM
I like the constant balancing act to be honest, Every major patch I know my game is going to change slightly which keeps playing the same character and role interesting over long periods. If I was still stuck playing the same rotation with the same skills for pretty much the same effect I would get bored of each character relatively quickly. As it is I've been playing a rogue for over four years now and still find it interesting.Clearly not all balance changes are to do with PVP, and it does suck when you get a nerf, but it often adds a whole new dimension to gameplay with each major patch. For example due to the recent change in deadly poison I no longer use rupture in my cycle, so now I find that I'm a lot more aware of raid composition, keeping tabs on where my cat druid friends and warriors are so I know where to grab a bleed effect for hunger for blood, it's changed my playstyle a reasonable amount making it feel completely fresh again (and yet strangely familiar)
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