Know Your Lore: The Alliance

This week on KYL, we move away from the Fall of the Lich King (although in the months to come expect more Icecrown related KYL's) and out to the larger world and the major factions that contend across it. I thought we'd start with the Alliance this week for a number of reasons, the first and most important among them being that the Alliance would not exist without the Horde, while the Horde's existence owes itself to forces transcending the Alliance. Because of this, doing the Alliance first will leave open questions that the Horde section next week will help answer.
The Alliance as it stands at this moment in time is a far different entity than the one originally known as the Alliance of Lordaeron. That Alliance was one of seven human nations (Azeroth, Lordaeron, Stromgarde, Kul Tiras, Alterac, Dalaran and Gilneas) with the Dwarves of Ironforge, Gnomes of Gnomeregan and High Elves of Quel'Thalas. This Alliance was born directly out of the statecraft of King Terenas Menethil of Lordaeron and the military leadership of Anduin Lothar, the Lion of Azeroth and last living member of the original Arathi bloodline.
Each member of this alliance had various reasons for being in it and varying degrees of loyalty to it (the High Elves, for example, were only in the Alliance because as the last Arathi, Lothar could compel their loyalty due to ancient pacts and abandoned it as soon as it was possible for them to fulfill said pacts, while Gilneas retreated behind the Greymane Wall not long after the end of the Second War over differences of opinion with Lordaeron) and it certainly lacked in coherence compared to the Horde it was opposed to.
In fact, it's fair to say the Alliance of Lordaeron would never have existed if the Kingdom of Azeroth (Stormwind) hadn't fallen to the Horde in the First War. Lothar's desperate journey away from the ravaged capital of the southern human kingdom with the child king Varian Wrynn in his arms and his arrival in Lordaeron at Terenas' court is the stuff of legends now, but then it was a very near thing, a flight from bloodthirsty marauders who dogged their heels at every step and could easily have caught and killed them all. Even after Lothar made that dread trip north and roused the other human kingdoms, got Terenas on board, convinced the dwarves, gnomes and elves to join up (and even there, the Horde helped by doing things like recruiting the Trolls and attacking Quel'Thalas) the lack of unity in the Alliance of Lordaeron nearly cost it the Second War, Alterac being the most obvious example. If not for Gul'dan's treachery, in fact, the Horde most likely would have won the Second War and destroyed the Alliance of Lordaeron.
The aftermath of Gul'dan's decision to take the Stormreaver and Twilight's Hammer and go get eaten by demons at Sargeras' tomb was that the Alliance finally had the chance to push the Horde back, confronting Doomhammer and his forces at Blackrock Mountain, where Lothar met his death and Turalyon took up his shattered sword, defeating the Orcs and capturing or pushing them back through the Dark Portal. While the Alliance managed to exist long enough to mount the Alliance Expedition to Draenor following Ner'zhul and Teron Gorefiend's theft of the Book of Medivh, it disintegrated into squabbling and infighting not long after as Genn Greymane pulled out entirely over the question of letting the Orc prisoners from the Second War live in internment camps rather than exterminating them.
It's also necessary to mention the effect Daval Prestor had on the Alliance at this time. An unknown nobleman claiming relation to the deposed Perenolde dynasty of Alterac, he nearly managed to get himself married into the Lordaeron royal family and placed on the throne of Alterac at the same time. Luckily for Calia Menethil, for some reason Daval Prestor disappeared and she never had to marry him. Unfortunately for Alterac, this left the place to the mercies of the ogres and the Syndicate.
Ironically, the Alliance as a cohesive entity basically didn't exist during the Third War. Ner'zhul as the Lich King struck at Lordaeron alone, using Kel'Thuzad (a former archmage of Dalaran) to help corrupt Prince Arthas, who sailed to Northrend sans his father's approval after the atrocities at Stratholme, and returned, Frostmourne in hand, to slay his father and destroy his kingdom. The loss of Lordaeron and the creation of the modern Plaguelands spelled the end of the Alliance of Lordaeron as it stood, as did the destruction of Quel'Thalas and the pollution of the Sunwell to raise Kel'Thuzad as a Lich. The destruction of Dalaran followed hard upon. Jaina Proudmoore's flight to Kalimdor helped sever Kul Tiras from the remnant as well, as Admiral Daelin Proudmoore soon took the Navy to find her. This left a rebuilding Stormwind in no position to take action against the Burning Legion and the Scourge, and ragged bands of survivors throughout the Plaguelands under the command of men like Garithos acting on their own.
Meanwhile, the remnants of the Alliance under Jaina found themselves at first in conflict with, and then allied to, the Night Elves of Kalimdor. To this motley alliance were added the orcs, trolls and tauren under the young Horde Warchief Thrall, after subtle and not so subtle meddling by Medivh himself, no longer insane or possessed by Sargeras (and also no longer dead) - this assortment of mortals stood against the Burning Legion and its advance up the slopes of Mount Hyjal, but they fought at best a delaying action to give Malfurion Stormrage time to take action and make the ultimate sacrifice, destroying the World Tree Nordrassil and the night elves' immortality in the process.
To be honest, how we get from this moment to the current state of affairs between the Horde and Alliance is kind of vague. Part of it can be laid at Grom Hellscream's feet: while he and Thrall stood together against Mannoroth and earned Grom a hero's death, his previous actions in Kalimdor (drinking Mannoroth's blood in a tainted fountain and slaying Cenarius, the demigod patron of the druids and teacher of Malfurion himself) had earned the orcs a lasting enmity from the kaldorei. The Warsong Clan's further expansion north into night elf lands stoked the fires of hostility, and it's fair to say that without the actions of Grom and his Warsong Clan, the night elves would have had no compelling reason to join the new Alliance that rose after the Third War. Likewise, with the Scourge having destroyed Lordaeron by this point, human power was at its lowest ebb.
Gilneas remained sealed behind its wall, Dalaran was destroyed, Kul Tiras bereft of its ruler and most of its navy, Alterac a blighted land of thieves and ogres, and Stromgarde (already weakened by Thrall's campaign to free the orcs that destroyed Hammerfall and Durnholde Keep in occupied Alterac) found itself overrun with Syndicate from Alterac and ogres as well. This left only the former Kingdom of Azeroth (now calling itself Stormwind) as having any power and influence of the original seven, and Theramore Isle in Kalimdor populated by various refugees from the destroyed nations consumed by the Scourge and the Legion. We're still not aware of what, exactly moved the dwarves and gnomes to join the Alliance following the Third War (although we know the fall of Gnomeregan is what kept the gnomes out of the Third War) aside from general hostility from the Second towards orcs and trolls. It's possible one strong motivation to join was the existence of the Forsaken to their north, almost indistinguishable from the Scourge and slowly moving south through Silverpine Forest and the ruined lands of Alterac. Once the Forsaken joined the Horde, it only became more compelling to be part of an organization that could oppose them, one suspects.
At present the Alliance stands more united than ever. The admission of the shipwrecked draenei gave the night elves a closer ally in their attempts to reclaim Ashenvale and protect it from Legion demons and Horde incursions alike, as well as helping the Alliance make inroads with native draenei and lost ones in Outland. The return of Varian Wrynn spurred the Alliance into Northrend, where for the first time night elves, humans, gnomes and dwarves can all be seen fighting side by side against the Scourge and the Horde alike. Muradin Bronzebeard's return from seeming death has had a similar effect for Alliance unity, as has the more bellicose attitude of Garrosh Hellscream, Overlord of the Warsong Offensive and son of Grom, slayer of Cenarius. The very legacy of the Old Horde that serves to often unite the Horde seems often to unite the Alliance even more effectively.
Next week, we'll talk about the cost of all this: the deaths and worse of the Forsaken, the xenophobic betrayal of the Quel'dorei and their transformation into blood elves, the redemption of the orcs and their pacts with tauren and troll allies that helped create the New Horde from the ashes of the Old.
Filed under: Analysis / Opinion, Odds and ends, Lore, Factions, Know your Lore
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Reader Comments (Page 4 of 6)
Azradesh Dec 30th 2009 7:39PM
Racial - Free Gryphon and Flying mount training! :D
I think the new dwarf shammies will be of Wildhammer stock, since the Wildhammers are meant to be more in tune with nature and such.
Vaulkner Dec 30th 2009 7:41PM
@Alanid
You will have that option in cataclysm: roll a dwarf shammy!
Ringo Flinthammer Dec 30th 2009 8:58PM
I would love to see Aerie Peak get retooled and expanded with Cataclysm. It still irritates me that they took out Wildhammer faction and never ended up implementing the faction they planned for the high elves living in the Hinterlands.
And if the dwarf shamans can have Wildhammer facial markings, I will be a very, very happy camper. I know a ton of people planning to race change their draenei shamans when that option opens up.
Rhornez Dec 30th 2009 7:42PM
Alanid:
"Yeah, I love the Wildhammer's, being dragon hunters during the second war and all. WTB option to be a Wildhammer Dwarf who happens to live in Ironforge. Racial - THROW BIG ASS HAMMER"
yes yes we need that!!
Stella Dec 30th 2009 7:55PM
Good article.
There are also unplayable members of the Alliance - The High-Elves and Wildhammers for example.
And I do believe the Fulbolgs are allied with them too. I'm not sure.
Also the WoW Comic Special #1 (Beginings and Ends) states: The Alliance consists of powerful cultures and groups bound not by desperation or necessity, but by their deep commitments to abstract concepts like nobility and honor.
Kydoodlebob Dec 30th 2009 8:12PM
HEY MY NAME IS KYL
Ronin Dec 30th 2009 9:19PM
Oh, great, let's tell the story of the Alliance from the Horde perspective. Yes, let's even give the Horde credit for creating the Alliance. /rolleyes
Just because the Alliance is aligned against the Horde (to some extent) doesn't mean there would be no Alliance otherwise. But in a time of war, yes, of course it's going to be centered around facing down the common enemy.
How about an article that doesn't reveal a pro-Horde bias? Would that be too much to ask?
jealouspirate Dec 30th 2009 9:50PM
This article wasn't "pro-Horde" at all, and was completely factual.
If saying that the Alliance was formed because the Horde raged across Azeroth juiced up on bloodlust, wanting to exterminate the citizens of Azeroth is "pro-Horde", I'd hate to see what you think the cons of the Horde are.
The Alliance may be held together by other things now, such as the Burning Legion, the Lich King, and loyalty, but the Alliance in its original form was crafted in order to defend against the Horde. There's just no other way of cutting it, and it's not a bad thing.
Muse Dec 30th 2009 10:01PM
I kind of like the idea of the horde having created their own worst enemy.
Lorekin Dec 30th 2009 10:04PM
Yeah as a dedicated Horde player I... don't really see any bias in this article towards my faction. It all seemed pretty cut and dry. Just the facts.
Now had -I- been responsible for writing it? You bet your ass it'd be slanted to all hell and I'd make the Alliance sound like the ignorant, racist, phobic ape-men I think they are. :)
Hehe.
Killchrono Dec 30th 2009 10:30PM
There's in-game lore in the Black Morass instance that says the Alliance would have never formed if the Horde hadn't invaded, and in fact the races that would become the Alliance would start a civil war, leaving them divided for the inevidible return of the legion. If the Horde was expendable, we wouldn't have to go to the Black Morass to help Medivh open the portal, or to Durnholde to save Thrall and created the New Horde.
Julian Dec 30th 2009 11:26PM
Not to burst your self-righteous bubble, but Matt plays Alliance almost exclusively (because I do - and I'm his wife). He does occasionally play Horde because he has a great guild of IRL friends to do so with, but his primary toons are all Alliance-side.
Ronin Dec 31st 2009 1:15AM
Self-righteous? I would think that title would go to the person who insults a poster for disagreeing with the thrust of the article her husband wrote.
Mhacdebhandia Dec 31st 2009 3:01AM
Calling someone self-righteous isn't an insult, it's a criticism.
Artificial Dec 31st 2009 5:36AM
"Just because the Alliance is aligned against the Horde (to some extent) doesn't mean there would be no Alliance otherwise."
Okay, that may be the stupidest statement I've ever seen on this site.
An alliance is formed to counter an enemy. If there is no enemy, there is no alliance. Every single alliance that has ever existed or ever will exist has some particular enemy whose existence is precisely the cause for the alliance to exist, and said alliance would not exist if not for that enemy. So, yes, there would be no Alliance otherwise.
If you disagree, it means you're deeply confused about what the word "alliance" means...
MightyBurebista Dec 31st 2009 2:15PM
"Now had -I- been responsible for writing it? You bet your ass it'd be slanted to all hell and I'd make the Alliance sound like the ignorant, racist, phobic ape-men I think they are. :)"
"Apemen"? Hey buddy, last time I checked, WE were capable of closing our jaws shut.
That is all.
P.S.: given the actions of the militant core of Orc society, our racism seems entirely justified.
Pemberton Dec 31st 2009 10:02PM
I run all humans.
My Priest is very patient with Varian when they meet, though he wishes the guy would calm down a bit.
My Goblin Engineering Warlock doesn't really care, so long as he gets to use fire and explosives. He's the quiet sort.
My Warrior would follow Varian to the ends of the earth, but OTOH, he's not the sharpest spoon in the drawer when it comes to politics.
Suzaku Dec 30th 2009 10:17PM
"Such forward thinking probably goes against their Manifest Destiny conceit that Kalimdor somehow belongs to them."
They region they settled was essentially unoccupied, save for brutish sub-human races of marauders and the nearby Tauren, who certainly have plenty claim to the land. The night elves all pretty much live in the northern regions of Kalimdor, limited almost entirely to just a few zones. Especially after Nordrassil was taken down.
They needed lumber and didn't realize that the forests were occupied by hippy tree hugging elves. It's sort of a lame conflict, when you get down to it, mostly there to spark tension. The night elves clearly use wood in the construction of their own stuff, and I guess harvest it by possessing trees with wisps or something, which somehow is supposed to make sense. They could probably just replant them with their druid powers or something. I don't know.
It's really just there as a reason for them to join the Alliance and fight the Horde.
Al Dec 31st 2009 1:36AM
Did you read the second half of what I wrote?
They rock up, then pick the worst possible place to try building a city. Not even sure why, since Thrall keeps parroting about taking the Orcs back to their shamanistic (nomadic) roots. This somehow entitles them to march on Ashenvale long after they know it's occupied terrority, and the Sentinels will fight tooth and claw.
5 years later, and he's demonstrating his firm leadership by ignoring the Warsong's continued felling, even though they're just doing it to spite the Elves at this point. At the very least, he could send a memo up there. "Orgrimmar's finished, you guys can come home already. Hell, moving into Mulgore would make more sense. It's as close to Nagrand as they'll ever get.
Suzaku Jan 1st 2010 12:06AM
Before they created Nagrand (and the other visually striking zones of Outland), the model for Outland was "Draenor, the Red Planet", and at the time, the whole world looked like Hellfire Peninsula with a few mushroom trees. As such, Durotar matched the concept of the orcish homeworld at the time the developers were establishing it as their home.
And yeah, the orcs could pack up and leave Ashenvale, but that would reduce the conflict between Horde and Alliance and eliminate a battleground. You have to consider, at least on a practical level, that a lot of these conflicts were developed as an excuse for faction hostility and PVP. In Cataclysm, as you can see in screenshots, the orcs will practically own Ashenvale, further increasing the conflict between the two races, and as a result, the factions.
By the same token, the Forsaken could offer the Gilnean worgen aid, and the Alliance could view them as monsters, which would certainly be in character. For the sake of fitting them into the Alliance, Blizzard is chosing to have the Forsaken attack them without provocation, and making the night elves show up to rescue them.
It's not all about logic. It would be more smart if all the races decided to get along and prosper together in peace, but it's simply not going to happen.