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12-30-2009 @ 10:17PM
"Such forward thinking probably goes against their Manifest Destiny conceit that Kalimdor somehow belongs to them."They region they settled was essentially unoccupied, save for brutish sub-human races of marauders and the nearby Tauren, who certainly have plenty claim to the land. The night elves all pretty much live in the northern regions of Kalimdor, limited almost entirely to just a few zones. Especially after Nordrassil was taken down.They needed lumber and didn't realize that the forests were occupied by hippy tree hugging elves. It's sort of a lame conflict, when you get down to it, mostly there to spark tension. The night elves clearly use wood in the construction of their own stuff, and I guess harvest it by possessing trees with wisps or something, which somehow is supposed to make sense. They could probably just replant them with their druid powers or something. I don't know.It's really just there as a reason for them to join the Alliance and fight the Horde.
12-31-2009 @ 1:36AM
Did you read the second half of what I wrote?They rock up, then pick the worst possible place to try building a city. Not even sure why, since Thrall keeps parroting about taking the Orcs back to their shamanistic (nomadic) roots. This somehow entitles them to march on Ashenvale long after they know it's occupied terrority, and the Sentinels will fight tooth and claw.5 years later, and he's demonstrating his firm leadership by ignoring the Warsong's continued felling, even though they're just doing it to spite the Elves at this point. At the very least, he could send a memo up there. "Orgrimmar's finished, you guys can come home already. Hell, moving into Mulgore would make more sense. It's as close to Nagrand as they'll ever get.
1-01-2010 @ 12:06AM
Before they created Nagrand (and the other visually striking zones of Outland), the model for Outland was "Draenor, the Red Planet", and at the time, the whole world looked like Hellfire Peninsula with a few mushroom trees. As such, Durotar matched the concept of the orcish homeworld at the time the developers were establishing it as their home.And yeah, the orcs could pack up and leave Ashenvale, but that would reduce the conflict between Horde and Alliance and eliminate a battleground. You have to consider, at least on a practical level, that a lot of these conflicts were developed as an excuse for faction hostility and PVP. In Cataclysm, as you can see in screenshots, the orcs will practically own Ashenvale, further increasing the conflict between the two races, and as a result, the factions.By the same token, the Forsaken could offer the Gilnean worgen aid, and the Alliance could view them as monsters, which would certainly be in character. For the sake of fitting them into the Alliance, Blizzard is chosing to have the Forsaken attack them without provocation, and making the night elves show up to rescue them.It's not all about logic. It would be more smart if all the races decided to get along and prosper together in peace, but it's simply not going to happen.
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