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12-30-2009 @ 3:07PM
540 isn't really accurately termed a "cap", it's more of a "minimum". "Cap" implies that you received diminished benefit from the stat past a certain point -- when in reality you continue to receive additional dodge, parry, block (if applicable), and chance to be missed.http://i4.photobucket.com/albums/y149/videshsawh/HawtAlma/1_notacap.jpg
12-30-2009 @ 3:10PM
While I agree with you from a linguistical perspective, from a community perspective, it's not an argument you or I will ever win. When someone asks about the defense cap, we just say "540" and maybe include a bit about how it's a soft cap and not a hard cap.Either way, the most important thing is that people understand that 540 is what they absolutely must hit. The number of tanks that run around with less than that and think it's okay amazes me.
12-30-2009 @ 3:14PM
540 to not get crit by a raid boss. and 535 to not get crit by a boss in a heroic dungeon...right?
12-30-2009 @ 3:22PM
@Mordockkyes, you are correct, 535 is the "cap" vs level 80s (heroics bosses), while 540 is the "cap" vs level 83s (raid bosses).
12-30-2009 @ 3:23PM
and by level 80s, I mean level 82s -.-wtb edit button
12-30-2009 @ 4:13PM
I love how often PuGs tell me I'm under the defense cap when I wear 536 in a heroic.
12-30-2009 @ 4:29PM
Keep in mind that most tanks will go with the 30stam/15 resil pvp shouldr chant in order to stack stam. The resiliance lets you drop down to 536 and still be uncrittable. It seems that NO ONE except other tanks understands this. Example:Player X: "What's your def rating?"Tank: "536, but because of my 15 resiliance I'm not crittable."Player X: "Whatever n00b! Everyone knows def cap is 540. L2P FFS!"Tank: "I KNOW how to play my class. I'm not crittable."...Tank: "Hello?"Player X is ignoring you./sigh Such is the plight of the tank.
12-30-2009 @ 5:22PM
@Bob, you do know that resilience only effects players right?
12-30-2009 @ 5:29PM
Actually the crit reduction component works on PVE mobs as well as PVP mobs and is a perfectly valid method of becoming uncrittable.
12-30-2009 @ 5:36PM
@Netheral, I can't decide whether or not you're trolling, so I'll assume you're not: no, it doesn't only affect players. Resilience reduces the critical strike chance of any incoming attack, PVP or PVE. When it was initially introduced, it wasn't considered as good as Defense because it didn't mitigate crushing blows. Now that crushing blows have functionally been removed from the endgame, resilience is considered a viable, if odd, replacement for some of a tank's Defense.
12-30-2009 @ 5:38PM
Huh, did not know that. Always thought that resi and def were separate by the fact that resi only affected players. Oh well, you learn something new every day I guess. :p
12-30-2009 @ 6:22PM
They originally intended to make resilience not work in dungeons on account of many druid tanks were stacking PvP gear in dungeons instead of the PvE def leather. But I guess they couldn't find a way to make it work without breaking the stat, or they just abandoned it because druids don't need either anymore.
12-30-2009 @ 7:49PM
druids have never really needed defense because it came from armor increasing talents
12-30-2009 @ 10:00PM
I don't see what your problem is, Braundo. After all, after 540 defense, you DO receive diminished benefits - you can't possibly become any more uncrittable than you can with 540 defense, at least not effectively (yes, I suppose additional defense would help to keep you from being critted by mobs that don't exist).
12-31-2009 @ 12:04AM
@mhmBC tanking druids used resilence to be uncrittable because the original talent only avoided 3% crit, not the actual 6% and there was a lack of leather with defense rating (hello clefthoof set! http://www.wowhead.com/?itemset=574 )
12-31-2009 @ 1:27AM
Keep in mind that the Defense Skill (540) is rounded. You need a Defense *Rating* of 689 to be crit-immune for raids - if your rating is 688 you'll see a skill of 540 but can still be critically hit.
12-31-2009 @ 2:36PM
Not quite. You DO need 689 defense rating to be crit immune, but it's the defense stat (not the rating) that decides whether you're immune to crits, and you do need 689 to reach 540 - with 688, you're at 539.This is, of course, assuming 0 resilience.
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