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12-31-2009 @ 8:14AM
Same deal with the naga in Zangarmarsh, I was like so let me get this straight... you want all the water... and to get it your going to evaporate it all? That makes sense. Also I never really understood the "rebellion" against Kurzen in Stranglethorn, or why it was called the second rebellion.I never ran Maraudon till the most recent Lunar Festival for the Elder title. I never even knew it existed for most of my time playing vanilla, and I've played since the game was released in the UK so... yeah. To be honest I never understood Desolace... period.
12-31-2009 @ 8:53AM
Colonel Kurzen is a level 40 human found in The Stockpile in Kurzen's Compound in Stranglethorn Vale. Originally a noble and talented soldier from Stormwind, he led an expedition from Stormwind to Stranglethorn Vale. Unfortunately, sometime during the expedition he fell victim to foul magic; his mind becoming possessed by Mai'Zoth, a powerful Ogre mage of local Mosh'ogg Ogre clan, seeking to use Kurzen and his men for their own deeds. Although majority of Kurzen's men still follow their leader, a small group of his men, troubled by this sudden change in Kurzen, rebelled and estalished their own group at the Rebel Camp. Unlike Kurzen's force, the rebels loyalties still lie with Stormwind. Lieutenant Doren, leader of the rebels wants Kurzen's head to bring an end to his madness.thus it is the second rebellion, a rebellion against a rebellion. source: http://www.wowwiki.com/Kurzen
12-31-2009 @ 9:30AM
He's also a reference to Heart of Darkness by Joseph Conrad.
12-31-2009 @ 10:44AM
Reasoning behind Coilfang:1. Steal water2. ?????3. Profit!
12-31-2009 @ 5:12PM
Mara has interesting pieces of lore.It is however, more like a less important waling caverns.You get this awesome change from putrid, corrupted areas, to this pristine journey to the center of the earth moment, once you pass Celebras.There are some reasons why you might want to accomplish something in there, from old magic, to centaur, to dead demi-god's sons, but Mara gets to be one of those classic sort of dungeon crawls of the sort you (sorry, geekdom is dead on the internet so probably not) used to play D&D for. The point is awesome looking areas, some loose quests, and shinies.It's one of my favorite places. Desolace made me realize that once upon a time they cared about the world as a world.Now Cataclysm shows me that they'd rather blow it up, than think about it.
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