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Reader Comments (Page 1 of 1)
1-04-2010 @ 9:57PM
Vodkamartini said...
The Doomguard and Infernal both have a place in Wintergrasp and battlegrounds ... the former if you're able to get in early or with friends that will help you summon it.
Busted out the Doomguard back in the WG days when we all piled in the Dalaran rooms before the start. Thing lasted the full 15 minutes, freaked out a Tauren female shaman who cowered into a dead end and was pummeled to death by it and a few DoTs, and helped take out three siege engines in a rare successful defense for the Alliance on the Shandris server. It was too slow to catch up to catapults, though.
As for the Infernal, it makes a great option for landing on attacking catapults, especially since it was (3.2 last check) immune to the machines' fire. Will buy your side some time and maybe take a catapult or two with it. Raising hell in crowded flag rooms is another possibility in battlegrounds. And for a desperate demonology lock in PVE, if you've burned your pet rez in battle, the infernal is a last resort. But I think it screws up the tank's aggro. Caveat emptor.
/wants more Warlock pets or options. How about a Felguard with the OS lizard guard look?
Reply
1-05-2010 @ 12:12AM
trimmer said...
Lock's should get Infernal just purely for the BG factor. Even if you don't PvP that much, it is an awesome feeling that one lil IN-FER-NO can wipe the other side. For example, if you are Horde and the Ally are piling in the room all grouped together in IoC, ummm idiots he doesn't have a stun limit and you are all in his circle, drop an inferno and the three seconds they are stunned our war leader kills tank and healers and everyone scrambles. This is happened so many times I love it. Also in AV when ally all pile up on their bridge or just in front of it, or when defending Galv, everyone piles up, so just drop lil inferny and watch them all be stunned and multiple HK's love it.