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1-06-2010 @ 11:59AM
17K is low for that fight. The dude gets a stacking buff that increases his damage. That's what tank and healer cooldowns are for. If your tank can't handle a couple of 17K hits, he shouldn't be tanking this content. Even in ten man, tanks should be approaching 50K health buffed to be able to survive, and your paladins should be dropping 15K holy lights every 1.5 seconds when the damage is heaviest.
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