All the World's a Stage: A rose by any name

It could be considered a small, fine point, but I've always been a stickler about naming my characters. I've been known to sit around for days, repeatedly rerolling and renaming the same character until something clicks just right. I just can't bring myself to play a character if the name doesn't line up. For better or for worse, we only have a few basic customizable options for our character, so the name tag provides the first hints about our character to other players.
If the first impression about your character is delivered by the name you've chosen, it becomes the most customizable aspect of your character. If you use one of the many mods that let you use a surname, then you'll even have two names to choose from. But, for the purposes of this article, let's just stick to the single word that everyone sees.
Take a look behind the jump, and let's discuss some tips for naming your character.
1. Avoid names that draw from overplayed concepts, like "Death," "Rose," or "Night."
Experienced roleplayers often groan when they see a new Death Knight waltz into the local tavern rocking out the name "Deathnightrose." Of course, the player of Deathnightrose might be the most skillful, entertaining roleplayer ever to grace the World of Warcraft, but most people are expecting bad things right from the start.
There are a lot of interpretations for why the names are bad, but I think the majority of the issues revolve around these names being overplayed. In a world of a thousand roleplayers, "death" is a pretty darn common name. It's just become a generic moniker, and one that very easily gets associated with the worst behavior among roleplayers.
Death, Rose, and Night are my favorite three words to avoid in naming a new character. They aren't the only three, of course. I think that "Moon" and "Luna" have probably been over-used for any Night Elf or druid, and "Sniper" is certainly a tired meme for hunters now.
Examples to words avoid include: Death, night, rose, grave, blood, dark, evil, and raven.
2. If you're going descriptive, aim for subtlety.
It's tempting to name a dwarf character "Ironbeard" and "Grayhair." It's a fairly realistic name for dwarves. Ironbeard is certainly a name rooted in the genre of the game. It blends right in with the Wildhammers and Bronzebeards. But my favorite dwarf name I've seen was actually "Calloused."
The name was a reference to the character's hands. The dwarf was a warrior and a blacksmith, and his roleplay featured the character's hard work and well-calloused hands. The name had implications about the dwarf's stoic behavior, also, just by virtue of that name constantly hovering over his head.
Spend some time considering your character's personality traits. Does your character become fascinated by the world's beauty? Or perhaps your gnome's fingers are constantly stained with ink smudges from his work in the royal libraries. Looking for these little touches of character will help provide you some unique inspiration.
Some good examples of descriptive names include: Subtle, Distracted, Harmony, Taunt
3. Make a name which humans can pronounce.
It's fair to hypothesize that a name in the native Draenei language might be unpronounceable by humans. And that might be true in a strict immersion sense. However, it's been my experience that we all think in spoken language. (On some level at least, anyway.) If your fellow roleplayers are unable to pronounce your character's name in real life, you may find them shying away.
I don't think it's very common, but I've definitely seen some verbally undecipherable names. For example, I've caught more than a few characters with names made up entirely of consonants. You can string vowels together fairly well, but you probably still want to keep it fairly straightforward. Combinations like "ae" and "io" are obviously fairly viable, but I would wonder about a name like "Aierst." It's an unfamiliar construction, and many people will trip over it.
4. Lean on consonants for harsh character.
This is probably a preference thing, but I like harsh consonants for my thug characters. "Kogrok" sounds like a big, tough barbarian who's eager to bash people with his club. It just sounds right to my ear. You can then go the other way around, and use a soft, consonant-light name like "Yalla" to represent a graceful, elegant healer.
5. Count your syllables.
Like I said, this is awfully subjective. But when I am creating a regal, noble character, I often look for multiple syllables. "Baron Ted" probably doesn't work as well as "Baron Theodore." While I'm sure there are numerous examples of famous leaders with single syllables, it's still a general trend in my mind.
6. Avoid homage names.
When Wrath of the Lich King first hit the shelves, there was a small army of "Arthas" names hitting the servers. I think when the A-Team rolls through the theatres, we'll probably see a few Hannibals and Murdocks rocking out the servers. Every time G.R.R. Martin releases a new book, Starks, John Snows, and Eddards rear their head in Goldshire.
I prefer to think of these names as homage names, not "rip offs." I don't think people who are huge enough fans of other works are really trying to be annoying. Instead, they're paying deep respects to the subject of their fandom, and this just translates through to WoW.
Unfortunately, when you're naming roleplay characters, using an homage name just broadsides your fellow roleplayers. They won't be thinking about your skillful phrases and deep roleplay. Every time your fellow roleplayers look at your character, they'll simply be thinking about the source of your name. Ditch that baggage, and cling to your original creative work.
Examples from Lore
Deathwing is an obvious exception about not using "Death" in your character names. Of course, Deathwing has the advantage of having been created may years ago, and also being created by the actual game writers. That's a level of street cred that a level 1 Blood Elf cruising around Silvermoon won't be able to recreate. However, those names are pretty rare in WoW's NPCs.
Thrall's name is actually my favorite among WoW NPCs. Obviously, the name is sourced from Thrall's past as a slave to the humans. However, the subtlety gets involved when we look at how Thrall's grown since those humble origins. He's now a Thrall to his own leadership and his own people, constantly struggling to promote the Horde's goals. It's a beautiful, poetic use of the word, and I've never stopped being impressed.
Kor'kron isn't the name of a specific character, of course. The Kor'kron are the elite guards of the Horde, and every use of them in game clearly involves some kicking of butts. The name, therefore, is incredibly harsh on your tongue. It sounds like a guttural exclamation, which works very well for the Horde's warriors.
Sartharion -- along with all the other dragons -- is elegant proof that many syllables can describe a regal, noble character. Every dragon has a long, beautiful name. (The shortest dragon names I can think of are Malygos and Eregos.)
Summary
Finally, don't be afraid to ditch a name if it's not working for you. Hopefully, you'll know whether a name is appropriate within the first ten levels of a character. That way, you don't miss out on much by deleting the character. However, if it's not until level 80 before you get tired of a character's name, you have the option to go for a paid name change.
Filed under: Analysis / Opinion, All the World's a Stage (Roleplaying)






Reader Comments (Page 1 of 7)
Adeany Jan 10th 2010 6:03PM
My hunter is named Lëgórõth.
Matt Jan 11th 2010 1:46AM
I always choose names that don't include pesky accents.
Not only are they impossible in-game (unless you know all the key commands for those fun names and can do them off-the-cuff), but I've always felt they lacked originality.
Plus, if you have to use the accents, it means someone else on your server already has the name!
Ratskinmahoney Jan 11th 2010 7:12AM
I name all my characters in Quenya (cuz I'm so cool...). I don't actually know the language, but there are a lot of resources on it. Because of the stuff Tolkien wrote about, there are a lot of words for the kind of attributes you might expect of a WoW character. The language also lends itself to the formation of compounds and most of the sounds are pretty elegant.
I'm still torn on the accent thing though. My main is called Nárëwen (daughter of the flame), which I think looks pretty cool, and feels a little less pretentious because the accents are supposed to be there, but I've missed out on no end of PUGs because someone says 'invite Narewen' and RL just thinks I've logged or summat.
Clydtsdk-Rivendare Jan 10th 2010 6:07PM
Chromie?
Grumblecakes Jan 10th 2010 6:16PM
Chromie's a nickname, of course. Her full name is Chronormu.
Hailene Jan 10th 2010 6:19PM
I think it's short for Chronormu
Clydtsdk-Rivendare Jan 10th 2010 7:14PM
Figured it still counted. Shortest other than that appears to be Ysera.
Mitawa Jan 10th 2010 9:56PM
Ysera is short in actual letters, but it has three syllables, and that's what we're counting.
Therefore, Ysera is tied with Malygos and Eregos.
David Jan 10th 2010 6:10PM
I love making up names, some I have used are:
Zephoramus
Domintal
Kynnala
Gadim
Thorodan
Nathoral
All this I already really knew but it still helps. :P
Cheers
David Jan 11th 2010 4:03PM
oh, and if you take any of my names ill shank you. Promise.
Cheers! :D
Jay Jan 10th 2010 8:07PM
I think your names are pretty safe there David :p
Bubsa Jan 10th 2010 11:13PM
Yeah, because they suck
marco Jan 11th 2010 11:39AM
I only have 2 RP named characters, and I made them both while I was completely smashed. However, I liked them so much the next day I decided to keep the female human warrior (Kimbellah) and the female blood elf paladin (Kaelinna).
Tyashki Jan 10th 2010 6:17PM
Does a name really have to match a character? You start to get into predestined territory there. Match a name to a race, or lineage, or using a name bestowed later in life is one thing, but did Kogrok's parents intend for their young son to be a brute.
Also, having some dissonance between character and name can make for an interesting character. Perhaps Kogrok was laughed at as a child for his aversion to blood.
Kia Jan 10th 2010 7:16PM
Agreed. My death knight's name is Braelynne Dawnsinger. Not exactly the most ominous of titles. :D
Marita Jan 11th 2010 1:34AM
The name could be related to the personality or abilities of the character
maybe he/she changed the name by himself/herself
possibilities are endless :)
kabshiel Jan 10th 2010 6:16PM
I try to choose names that are culturally appropriate for the race I'm going to be playing. I also hate descriptive names with very rare exceptions, because those aren't names at all. They might work for a surname, but we don't get surnames. They also tend to be pretty generic.
Kylenne Jan 10th 2010 6:59PM
This. IMO this article is a fine guide for giving your character a really cliched RP name, but not much else. I guess it's just more proof that RP nomenclature really is a subjective thing. My number one requirement for a name is, "would someone in this culture reasonably name their child this?" Descriptive names completely fail that litmus test 99% of the time. The example given in the article is a horrible name. Actual subtlety involves going an extra layer beyond naming your guy Calloused because his hands are calloused, IMO.
I tend to use Hindi names for my Draenei characters, or vaguely Sanskrit-sounding ones, just because in my mind that's the closest Earth language, despite everyone jumping on the fact that they have vaguely Eastern European accents. My Draenei paladin, for instance, is named Aishwarya--most people assume she's named after the Bollywood actress, but it also means "prosperity", which is somewhat fitting for a woman who makes jewelry as a side profession.
Also: don't use Behind the Name. Everyone uses Behind the Name. Your chances for finding a decent name that isn't already taken from that site, on the average reasonably sized RP server? Less than zero. Use it as a starting point if you're really stumped and start playing with syllables.
Kia Jan 10th 2010 7:17PM
I kind of wonder where you get any remotely Hindi-related language from the draenei. o.O Closest to me seems to be Greek, if anything, but -nothing- Hindi.
Tyashki Jan 10th 2010 7:33PM
Kylenne
Because obviously every single person uses the name their mother gave them.
You have in game cultures like the Tauren where choosing a descriptive name or a secondary name to give to outsiders is tradition.