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1-11-2010 @ 10:02PM
As others have mentioned, ArP and the gearing choices of these (rare, mind you!) Prot PvPers is the problem. Lowering Prot damage is not a solution unless implemented as Matt suggested above. Why? I present PvE encounter Exhibit A: Festergut 25man. Now, some tanks can do considerably more damage than others when offtanking (looking at Ferals in particular) but say you have access to 3-4 tanks, none of them a feral druid. Warriors do VASTLY less damage in PvE than any of our counterparts, including Ferals in Bear form, in progression gear. The damage and TPS output you see on log sites that are the exception to this, are prot warriors using a mix of DPS gear and weaponry instead of full mitigation gear for progression. In this situation, as the raid leader, when your raid is up against a hard enrage wall and you're wiping around 1%, and assuming your DPS are all about equivalent - you bench the tank. You know, the one that's doing 1k less DPS than all the other tanks even though he's holding threat against that one guy that is always above 9k DPS. I've had it with shortsighted PvP players that recommend or somehow think that it's ok to smack the lowest damage dealing tanks in PvE with a nerf to our damage output. We don't have DK cooldowns, we don't have get-out-of-death-free Ardent Defender, but we do have utility and that's the only reason you see us around anymore. Take that away, nerf our damage again, and you'll see no warrior tanks in progression content within a week.It'll happen. This has to be solved another way. Matt's suggestion is the ONLY one I've yet seen that has any possible merit.
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