The Queue: Why are warriors so awesome?

Today has to have some special significance. If you take the month and the year and add them together and subtract 2000 you get the day. The day. It's like, the world is going to end or something, and it isn't even 2012!
Oh well, here are the last questions I'll ever answer in The Queue, because it's the end of the world as we know it (which happens to be today's reading music).
Rhornez asked...
"Why are warriors so awesome?"
Okay, obviously this is a troll comment or otherwise just a question to get people mad about their classes, but I do want to take a minute to address why I feel there are some classes which fit more into the natural archetypes of RPGs than others; and this isn't to say that a less natural class (such as a death knight) is any more or less useful than a more natural class (such as a mage).
The way I see it there are three primary roles which are mainly filled by three primary classes. In the healer role, we have the priest -- the benevolent cleric who casts their holy spells on allies, healing them back to full strength. In the tank / physical DPS role we have the stoic warrior -- standing toe-to-toe against the evils of the world. And finally in the caster / magic user role we have the mage -- holding back in the group slinging arcane mysticism at enemies.
These archetypes are present in every game, from early D&D up through the latest RPG. There are now, obviously, many iterations and permutations of these classes, but the basic facts of each of them are little different than they were in the original D&D. In WoW, paladins are a cross between priests and warriors, shamans are a cross between all three, and rogues are... well, they're just like warriors without the tanking abilities. (And don't argue about rogues tanking stuff, it's not an intended part of their kit.)
I think this discussion is interesting and helps people overall understand the game and associated game mechanics better (which is why I'm including it in The Queue). If you know what identifies a generally warrior-based class or mob, you can quickly come up with instant strategies to deal with them. This becomes particularly relevant during leveling in a new expansion where snap decisions and analysis on mob strategy can be the different between success and death. Understanding the overall archetypes, and how they can counter each other, will only help improve your game.
Healem asked...
"What happened to the 'report lag' feature that was supposed to be coming?"
If you click on the red question mark in your action bars, you'll see a button to report lag. It's in the same area you go to get in touch with a GM.
Velzak asked...
"Any word on if Patches of Yesteryear is coming back ever?"
A draft is written, I'm fact checking it, and we'll post it later this week.
Filed under: Mage, Priest, Warrior, Analysis / Opinion, The Queue






Reader Comments (Page 1 of 7)
WoWie Zowie Jan 11th 2010 2:05PM
ahh T5, how i love thee
come to think of it, T5 and T10 are two of my favorite design sets of any class
Buf Jan 11th 2010 2:27PM
Question for the Queue. I'm just now getting into PvP after an extended absence. I have some questions about resilience. Is there a resilience cap that I should be shooting for? How important is resilience, as compared to my other stats? Should I be equipping ilvl 226 pvp gear for the resilience, over the ilvl 245 and 264 pve gear that I currently have? Thanks!
Adeany Jan 11th 2010 3:03PM
@Buf, this depends on your class, and kind of pvp you will be doing. Resil is the most important stat for pvp, period. That being said, battlegrounds are considerably more forgiving than arenas for players with low resilience. I suggest running heroics for triumph badges to gear yourself up in the 232-level Furious Gladiator's set, then running BGs or arenas when the next arena season starts to pick up Relentless gear.
Carver Jan 11th 2010 4:14PM
For every class? Have you looked that the hunter T10? It's horrible. Most of the others are pretty great, but I can't imagine what they were thinking with the hunter set, especially the helm.
tatsumasa Jan 11th 2010 5:52PM
hijack threads much? if you're going to ask a new question, start a new topic. don't reply to someone else's.
Zhiva Jan 11th 2010 2:05PM
# here are the last questions I'll ever answer in The Queue #
Are you leaving too? o_O
Ramco Jan 11th 2010 3:10PM
Learn to read, he says it as a joke, since the world is about to end...
Malcalypse Jan 11th 2010 2:06PM
22? Either my math is wrong or yours is.
1+11+2010=2022-2000=22
DTNinja Jan 11th 2010 2:14PM
He said to add the year and the month - not the day. And then subtract 2000, thus -
1 + 2010 = 2011 - 2000 = 11
Boom Jan 11th 2010 2:13PM
"Today has to have some special significance. If you take the month and the year and add them together and subtract 2000 you get the day. The day. It's like, the world is going to end or something, and it isn't even 2012!"
Please re-read.
Banthis Jan 11th 2010 2:16PM
1+2010 = 2011 - 2000 = 11
Oskjable Jan 11th 2010 2:18PM
Math is hard
pdkm Jan 11th 2010 2:18PM
nono its: 1 (month) + 2010 (year) - 2000 (random number which holds no significance, but causes the reader to assume voodoo magic) = 11 (today)
William Jan 11th 2010 2:23PM
he said month + year - 2000 = day
1 +2010 = 2011 - 2000 = 11
Malcalypse Jan 11th 2010 2:25PM
Bah damn eyes, that makes more sense.
But at the same time.....if you subtracted 2000 from the year yesterday you'd have the date as well...in fact it will happen 11 more times this year.
Fingal Jan 11th 2010 2:34PM
with a name like Malcalypse I'd have thought you'd have done the math this way:
Sweetmorn, Chaos 11, 3176 YOLD
(1 + 11) - 3176 = -3164
http://en.wikipedia.org/wiki/Discordian_Date
Fingal Jan 11th 2010 2:37PM
or, to do it properly and not off Mal's math..
(3176 + 11) - 3176 = 11
Fingal Jan 11th 2010 3:02PM
Talk about epic math fail on my part too.
"Month" really season.. Chaos = 1 (let's say 1)
Year 3176.
(1 + 3176) - 3176 = 1
so, doesn't really work for the dischordians.
Undra Jan 11th 2010 3:23PM
No no no
It was one shot in the study and two with the chandelier, two in the lounge door and one for the singing telegram.
Therefore it's 1+2+2+1 which means we're not out of time, we're out of bullets!
Al Jan 11th 2010 4:02PM
Ah. Thought it was just some '23' crap so I skipped it.