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Reader Comments (Page 1 of 1)
1-13-2010 @ 12:38AM
Khelvanor said...
At first glance, it might seem that way, Eric, until you take a closer look at Rune of the Nerubian Carapace. The Rune gives you +13 Defense. Mind you, that's not Defense Rating, which you'd see on tanking weapons, but rather straight up Defense. An instant +26 towards the Crit Cap when dual wielding? Yes, please.
To add to this, the Rune gives you a 1% Stamina increase. Having the Rune on both weapons does stack. So now you've also got a health buff that scales with gear.
And remember, Defense above 540 still goes towards your avoidance stats, so you're still getting additional Dodge and Parry out of it.
So, you've got an immediate boost towards Crit Cap, additional avoidance, a Stamina increase that scales with gear, plus additional steady threat from higher damage on the weapons. Also, while tanking weapons have Strength that boost parry, DPS one-handers have Agility which boosts dodge. And the DPS weapons tend to have more Agility than the tanking weapons do Strength.