Know Your Lore: The First War

In the past two weeks we've talked about the formation of the Old Horde on Draenor, and the resulting rise of the Alliance of Lordaeron to oppose them. Unfortunately we were forced to give the actual events of the wars slightly short shrift in the interest of being done someday. So this week, we cover the First War. (Note: there are spoilers for the original Warcraft game and several books and comic books contained in this post. Be warned if you continue to read it.)
When last we discussed the Old Horde, we mentioned that Gul'dan and his Shadow Council were feeling the strain after having been abandoned on a slowly dying world by Kil'jaeden after having apparently slain the draenei. As the demonic corruption slowly poisoned the land and turned the orcs (even orcs who hadn't partaken of the Blood of Mannoroth) a livid green color, two events occurred to forever change the fate of two worlds. The first was seemingly small: a plague known as the Blood Pox started spreading, forcing the establishment of a quarantine zone in Nagrand in the lands formerly held by the Frostwolf Clan. That clan, however, was no longer able to hold those lands due to the second and more immediately portentous event. Gul'dan was contacted by Medivh, the Guardian of Tirisfal and host to the essence of Sargeras himself, and offered to the dark orc warlock the one thing he truly craved.
Power.
It should be pointed out here that the timeline has seen some changes between the release of the original Warcraft game and World of Warcraft. I'm going with the most recent information I can, which means things like exactly when Blackhand became Warchief or how old Garona was may shift from what you remember from the RTS games. This is unavoidable, I'm afraid.
It is at this point that we must understand the nature of the two entities involved in this transaction, as it is their interaction here that fully changes the course of history for two worlds. Medivh was powerful, possibly more so than mortals can reckon even without the essence of Sargeras infesting him like a titanic parasite. He was intelligent, and tainted, seeing the very existence of the mortal races of Azeroth as an impediment to his quest for greater and greater understanding of magic. He believed he could manipulate Gul'dan into destroying the humans and other races of Azeroth by offering to the orc the location of the Tomb of Sargeras where his mother and predecessor Aegwynn had buried the corpse of the form Sargeras took to invade Azeroth a second time, in order to plant himself with Medivh (who was at this time unborn).
For all his power, and all his arrogance, the joined Medivh/Sargeras entity woefully underestimated Gul'dan, as had Kil'jaeden before him. Gul'dan wasn't insane. He wasn't misled. He wasn't misguided. Never for a moment did Gul'dan do anything without knowing exactly what he was about, what it would cost, and how it would benefit him. All Gul'dan cared about, from beginning to end, was Gul'dan: he only took actions that benefited others when it was unavoidably tied to his own welfare. Understanding that Kil'jaeden had abandoned him, Gul'dan agreed to Medivh-Sargeras' offer, but never intended to keep his end of it. While he didn't care if the Horde murdered every last living thing on Azeroth, he certainly didn't care if Medivh got what he wanted, either. Gul'dan wanted the tomb's location and that was all that mattered to him, the tomb, and the power he was sure it held, power to make him even greater than Kil'jaeden.
Each sure that he had hoodwinked the other, they began work on the Dark Portal between worlds. And in time, Medivh and Gul'dan succeeded (with the help of time travelers, wink win nod nod if you ran Black Morass) and the Horde entered into Azeroth. It should be noted that, although we today call them the Old Horde, they were simply The Horde then, a motley assortment of orc clans and even some ogres welded together by Warchief Blackhand the Destroyer, who believed himself Gul'dan's equal. It was Blackhand who served as titular head of the Horde and directed its military might against the humans of the Kingdom of Azeroth. At Blackhand's command (sorry, couldn't resist) they poured out of the Black Morass and locked into combat with the knights of the Brotherhood of the Horse.
They lost.
A period of chaos and confusion followed as the Horde attempted to understand what had happened. Gul'dan had presented Azeroth as a ripe, rich world ready to be plucked, and all their observations had led the orc warriors to believe that humans couldn't possibly pose a threat to them. Having formerly been nomadic warriors and now addicted to the demon blood, run-ins with isolated human farmers gave them the idea that humans would be a far easier conquest than that draenei, who'd had access to strange magics after all. These fat sheep herders and cattle farmers were a threat to the Horde? Of course not! And indeed, isolated farms were no match for them.
But disciplined human military were. Humans had been fighting trolls for thousands of year at this point as well as fending off incursions by demons led to attack Azeroth by the existence of mages (this is why the Council of Tirisfal even existed, in point of fact) and had formed nations across the continent, Stormwind being only the closest to where the Dark Portal had been constructed.
The majority of the First War was fought under the aegis of Llane Wrynn, who was King of Stormwind at the time (he actually became King the same year as the orcish invasion, as his father King Adamant passed that year) and who was childhood friends not only with Medivh (the Guardian had grown up at Stormwind's court with his father Nielas Aran) but also Anduin Lothar, a member of the Brotherhood of the Horse who rose to prominence during the war and was also a direct descendant of the Arathor bloodline that had ruled the first human kingdom on Azeroth. Their initial victories left them unprepared for the true might of the Horde, however, as Gul'dan and Blackhand moved to quell the chaos and secure their leadership.
At this time Durotan and Draka, the leaders of the Frostwolves, found themselves exiled from the main body of the Horde due to their continual refusal to toe the Horde line under Blackhand. Seeking to prove that Gul'dan was working against the best interests of the orcish people, they contacted their old friend Orgrim Doomhammer, who agreed that something needed to be done about both his direct superior in the Blackrock clan and the shadowy Gul'dan. Unfortunately, not all of Doomhammer's chosen were truly loyal to him, and the Frostwolves lost both chieftain and chief's wife when Durotan and Draka were assassinated and their infant son left to die.
Meanwhile, events continued apace among the humans. Medivh fought a constant battle between the side of himself that was wholly in Sargeras' thrall and his own personality, and found himself saddled not only with an apprentice he didn't want (Khadgar, sent from Dalaran to learn from him) but also found himself in contact with Gul'dan through the spy and assassin Garona, of half orc/half draenei heritage. Hard as it is to believe, the sophisticated, mercurial, powerful Medivh was more attractive to Garona than the purely evil old orc warlock who'd force bred her by having orcs rape her draenei mother, then used demonic magics to age her to adulthood and used her as a spy and assassin while leaving her without real position or authority so that she was constantly imperiled by the blood addicted orc maniacs he forced her to interact with. It's hard to believe, really, that she might even consider disloyalty to a peach like Gul'dan, huh?
Eventually, despite their own differences, Khadgar and Garona became aware of Medivh's growing eccentricity. While they both felt loyal to the man, they investigated and, after experiencing strange visions and weird events in the tower of Karazhan, eventually determined that Medivh was in fact responsible for the Dark Portal. They turned to Medivh's oldest friends to help stop the wizard's plans, and it was Khadgar who helped Anduin Lothar kill his former master, enduring a curse that aged him into a withered old man in the process. This, however, did not save the Kingdom of Stormwind.
During the battle with Medivh, Garona had come into direct conflict with the mage. (Presumably this was well after he had, well, impregnated her.) He indicated disappointment at her choice to oppose him and during their conflict he cursed her to experience the division he himself had suffered while Sargeras had torn at his mind. This combined with the visions she'd seen while in the tower of Karazhan, and led her, while ostensibly loyal to King Llane and his trusted advisor on the Horde following Medivh's death, to eventually betray him. It was Garona who killed King Llane on Shadow Council orders while his son Varian witnessed the deed. This led to the fall of Stormwind.
Unfortunately for Garona, her 'master' Gul'dan had sensed Medivh's confusion when his former students and friends banded against him, and in a panic sought to ransack the Guardian's mind for the location of the Tomb of Sargeras. This meant that Gul'dan was in Medivh's mind when the wizard's body died and the forcibly joined souls of the human heir to Aegwynn and Aran and Sargeras were forcibly evicted from the body via swordpoint. This meant that Orgrim Doomhammer finally had the opportunity to avenge Durotan and Draka's deaths, since Gul'dan was nearly dead: he ripped off Blackhand's head and seized control of the Horde. Since Garona was a Shadow Council agent, Doomhammer held her in no specific regard, and had her tortured and questioned upon her return.
Meanwhile, as Doomhammer the Backstabber (as his own people chose to call him) was solidifying his position as new Warchief and rooting out and destroying Gul'dan's Shadow Council apprentices, Lothar led the retreat from Stormwind, as the Kingdom of Azeroth fell to the Horde. All was not yet lost for the humans, however, as several nations to the north were yet to learn of the true extent of the Horde's invasion, and Lothar intended to rally those people.
Next time on KYL, we look at the Second War, and discover the consequences. Why did we not see Grom Hellscream in the initial invasion when he was the first orc to drink demon blood? What role, if any, did Gul'dan play in the Second War? Why did the Horde seek allies among the trolls of Zul'Aman? All this and more next week.
Filed under: Analysis / Opinion, Features, Lore, Know your Lore, NPCs






Reader Comments (Page 1 of 2)
Knob Jan 13th 2010 6:14PM
For all the accusations of "lorelol" and necessary retcons, one has to admit that the Warcraft lore as it exists today rivals some of the best stories ever written.
jealouspirate Jan 13th 2010 6:32PM
Entertaining, sure, but hardly one of the greatest stories ever written.
Not to sound like too much of a prick, but the story of Warcraft really just can't stand up to highest literary standards.
For example, how can you compare the writing of Warcraf to John Steinbeck's Grapes of Wrath, or Joseph Conrad's Heart of Darkness? They're just in completely different leagues altogether.
Some writers create worlds to escape our own, others create worlds to explore our own. The latter, I think, it one of the markers of great fiction.
Micheal Jan 13th 2010 7:06PM
He said stories, not literary masterpieces.
The fact that you're here, playing this game, reading blogs about it, etc... is an indication that the story and game have captivated you as well for all your denials.
Minidrake Jan 14th 2010 1:03AM
Stories are stories. Whether they explore the world we all live in, or a world made up from wholecloth, the purposes is the same: to tell us about ourselves and discuss what makes us who we are as individuals, as families, as clans, as peoples. The nice thing about fantasy -- like The Lord of the Rings -- is that we're given the opportunity to lay bare concepts like 'good' and 'evil' without it feeling silly or being heavy handed. In a "real world" story, for it to be believable, these concepts are shrouded in nuance.
Warcraft actually pulls the high-fantasy genre back toward the real world by making everything nuanced. We get illegal logging and world-polluting multinationals.*
I'm sure THE GRAPES OF WRATH is a fine book, if you happen to like it. It is, however, less valuable -- to me -- and less important -- again, to me -- than THE LORD OF THE RINGS, A SONG OF ICE AND FIRE, THE WHEEL OF TIME, or even the sublime HYPERION CANTOS.
* I'm sure there's an example of Alliance forces invading Horde lands, but I wouldn't know them. My Horde alts never made it much past level 20.
Gnosh Jan 14th 2010 8:51AM
To answer your question, all land is Horde land, thus all Alliance settlements are vile incursions.
Cyanea Jan 14th 2010 11:16PM
That's honestly something I never understood about the difference between "stories" and "literature".
A story's value can only be attained by what YOU as the reader put into it. I'm a Lit major, so I'm not just speaking out of my ass here, but I find most of what literary snobs call "true literature" to be boring and dry. I see the literary value in the story, and I understand the meaning behind it, but I still find the Warcraft story much more interesting and entertaining and thus, to me personally, it holds much more value.
For merely a "video game story", the Warcraft universe is vibrant and detailed, and full of characters just as memorable as some of the best characters from literary history. It probably won't stand the test of time alongside Homer and Shakespeare, but that doesn't make it any less valuable.
Erin Jan 13th 2010 6:15PM
I'm so glad to see this up! All too often I run into people in game who have no idea what happened in the Warcraft universe prior to WCIII and WoW. So much of WoW, especially vanilla and the upcoming expansion, has so much to do with the story from WC I&II that I think it's important people know this kind of thing. Hell, there was even some stuff in here that I wasn't up to date on.
Alanid Jan 13th 2010 6:28PM
So glad this finally happened. I find it strange that some people don't care about all the rich lore that the warcraft universe has.
Alanid Jan 13th 2010 6:29PM
-don't know and some don't care
I hate it when my brain doesn't tell my fingers to move.
Thorie Jan 13th 2010 6:28PM
I wish World of Warcraft will go back to the days of 2 factions who have everything to lose and everything to gain fighting in a good vs. evil type of way.
Unfortunately, nowadays it just seems like a civil war on Azeroth (Humans and Night Elves vs. Blood Elves & ....uh, the other 4 races)
I've pushed on this issue before, PvP realms are muchbetter representatives of the actual Warcraft storyline than RP realms. Not only because PvP realms have a more balanced amount of player races/classes (1 orc for every 2 blood elves on a pvp realm, 1 orc for every 5 blood elves on an rp realm), but also because they still allow a player to express the hostility to the other faction the way it's meant to be.
Dreyja Jan 13th 2010 6:43PM
Alas, that's so not the case on my pvp realm where the horde outnumber us from 2:1 to as high as 4:1 depending on the week and the VAST majority of these are Belfs. This isn't based on my observation it's from some statistical site. I can't remember at the moment.
I agree with the wish that the fight was more of a GOOD vs. EVIL one. I hate fighting races or individuals I have nothing against becasue of game mechanics. I literally have NO beef w/ taurens (lol) and no lore-reason at all to build a grudge towards them.
Great article Mr. Rossi /bow U R Teh Lormeister. ;)
Abscond Jan 13th 2010 7:01PM
Dreyja, I suspect that the Warcraft universe is Blizzard's place where they get to say "there is no absolute good, and there is no absolute evil".
On the other hand, the Diablo universe is where Blizzard gets to say "now this there, this is absolute evil". That might imply an absolute good. Maybe. But if you're looking for absolutes in Blizzard lore, that's the place to go.
Eternauta Jan 13th 2010 9:11PM
Sadly, they're turning the Horde a little more evil every day.
This is fine for the Alliance since it gives them the perfect excuse to kill hordies without feeling "guilty" for killing somebody that is as heroic as him/herself.
I know many alliance players that do not invade Orgrimmar for respect to Thrall and what he represents (they don't hesitate to kill Sylvanas though).
Many players play the Horde to be heroes, like in Warcraft 3. Others like the complexities of the world of warcraft factions because they're much like in the real life, and it's not as plain and simple as "good vs evil" like in LotR.
Though now that Garrosh is taking control of the Horde, I foresee many transfers from Horde to Ally specially in RP realms.
Drakkenfyre Jan 13th 2010 9:15PM
I think you will find that Blood Elves outnumber all other Horde races on most servers.
And on my own, the ratio is about 7:1, in favor of the Horde.
Tuscansalami Jan 13th 2010 6:59PM
Almost completely unrelated, but I find it amusing how the pictured game cover used at the start of the post has the orc with an extra pair of horns sticking out of his face. Sure, designs have changed over time and all that, but still...
Tmoney Jan 13th 2010 7:21PM
"Orgrim Doomhammer . . . ripped off Blackhand's head and seized control of the Horde. Since Garona was a Shadow Council agent, Blackhand held her in no specific regard, and had her tortured and questioned upon her return."
That's kind of confusing. Is that second Blackhand suppose to read Doomhammer instead?
Matthew Rossi Jan 13th 2010 7:31PM
Indeed it was! Cheerfully corrected.
Tmoney Jan 13th 2010 7:38PM
ah ok, cool. Great read btw. I love reading this stuff and understanding how things got to where they are now.
Siaperas Jan 13th 2010 7:44PM
The first and second wars are truly the key to understanding current Horde/Alliance relations, and it's also key to understanding the current dissonnence within the Horde created by the Thrall vs Garrosh relationship.
During the First and Second Wars, the Horde was for all intents and purposes absolute evil. Not only did they kill everything in their path, they frequently used the freshly dead to do their bidding via Necromancers in the first war and Death Knights in the second war.
Many of the older orcs, Saurfang included, look at this time with shame and the time of Draenie holocaust with even more shame. The Humans/Alliance had the high moral ground, breifly.
The fault of the Alliance comes with the treatment and view of the orcs after the wars. After they had won, they looked at all the orcs with fear and hatred. As understandable as that is given the history, it leaves little room for the Horde to redeem themselves in the eyes of the Humans. This means that many members of the Alliance, humans in particular, are now being ass hats when they meet orcs.
Then this guy named Thrall comes along and says, "We're people too. We deserve our strength. We deserve redemption. And we deserve to not put up with ass-hattery." Little wonder he's able to rally the Horde, and through the events of the Third War he's able to forge the ground work for positive Horde/Alliance relations with Jaina Proudmoore. Many orcs enjoy Thrall's vision, the Tauren and trolls are straight up in the Horde because of Thrall's vision and actions.
But enter Varian and Garrosh. Varian, who's understandably very hesitant to trust orcs--remember he saw what they did through two wars and they personally attacked his family, meets Garrosh, who comes out of the gate and pretty much says, "During the First and Second Wars the Horde was at its strongest. I want to see a return of the Horde on par if not better than that strength. I will KILL anybody I feel is necessary to see us return to our former glory."
So Varian feels he needs to get ready for blood, and he won't let Stormwind fall again. Jaina is yelling wait a minute. And Thrall is wondering what the hell he was thinking to allow that upstart idiot talk at anything diplomatically important.
MrMindless Jan 14th 2010 11:09PM
I agree with most of your post, but one thing.
The imprisonment of the orcs was actually the best option for the horde. They could not have let the orcs roam free for 2 reasons: 1 nobody knew if they just wern't faking it and would go back to killing everyone they saw (remember the alliance never knew about their noble past, nor about demon blood, all they knew was that green skinned monsters came out of the dark portal and killed everyone who couldn't get out of their way). And 2: there would have been massive civil unrest if they did. Possably civil wars. The people wanted retribution for their losses, which is perfectly understandably. If an orc killed your wife and children you are not okay with it being released just because them seem like they'll never do it again, justice doesn't work that way right now either.
There were some evil camps, that is true, but there were also other camps where they actively tried to cure the orcs from their state of apathy (and one dalaran mage got killed this way). But still this was way better then what the High elves (now who are partially horde as the bloodelves) and Greymane wanted: killing every single orc on azeroth. Which they by all laws of the nations involved had full rights to.
The orcs were not slaves: they went in a state of apathy, doing absolutely nothing. So using them as slaves was out of the picture. Many nations had to increase taxes to feed the orcs causing their civilians to sorta rise up against it.
There were far worse things that could have happened to the orcs