Spiritual Guidance: Playing catch up with shadow priests

Fox Van Allen steps out of the shadows every Wednesday to take control of Spiritual Guidance, telling you all you need to know to melt faces with expert precision.
The era of patch 3.2 held some dark days for a shadow priest. The fights in Trial of the Crusader were definitely not built for shadow priests, especially in heroic mode. We scaled terribly with new gear. Our tier 9 gear was questionably designed. Every class has their own problems, but the problems that besieged shadow priests were bad enough to negatively effect raid performance. It wasn't hard for shadow priests to get left behind.
Patch 3.3, though -- this is our time. The changes to the spec have already been detailed: buffs to our glyphs, talents, and haste-affected DoTs gave us a ten-to-twenty percent boost to our damage right off the bat. Our tier 10 gear gives powerful two- and four-piece bonuses. And best yet, the fights in the new Icecrown Citadel five-man dungeons and raids seem as if they were built for us. We add tremendous value to an ICC raid in almost every fight.
Actually seeing those fights, though -- that can be a challenge. Patch 3.2 did a lot of damage to the shadow priest class's reputation. An increased emphasis on "gear score" in the game can (unfairly) get an average-geared shadow priest written off. We can't just take playing for granted -- past problems with the spec means there's a higher bar for us.
If you got left behind in the last patch or even if you're a newly minted level 80, don't worry -- you can catch up quick. Here's how.The release of every major patch coincides with a soft gear reset. Every random heroic dungeon you run earns you a slew of Emblems of Triumph, redeemable for level 245 epic gear, the same quality of items that drop from the 25-man version of Trial of the Crusader. You can also buy tier 9 armor, which come with desirable multi-piece bonuses.
If you're starting from scratch, your first order of business should be to put together a two-piece tier set. The easiest and quickest route is to pick up Velen's Handwraps of Conquest and Velen's Mantle of Conquest, each of which cost 30 emblems. The two-piece tier 9 bonus, a longer lasting Vampiric Touch, is especially friendly to newer players who have trouble juggling their DoTs.
When putting together the rest of your Icecrown-ready gear set, keep the basics in mind. The shadow priest hit cap is 289, so aim to get your hit rating as close to that number as possible (for Draenei, the hit cap is 263). Spellpower is the best stat for shadow priests, but haste is very close behind. Critical strike rating is our third best stat, making gear with all three ideal. Continue enchanting for spellpower if you can.
Head
Those who need a new, "grindable" helmet should take a look at the Helm of Clouded Sight, available for 75 emblems. Fill that yellow gem slot with a Reckless Ametrine, which is the new yellow gem slot filler of choice for shadow priests. The meta gem of choice remains the Chaotic Skyflare Diamond -- make sure you have at least two Purified Dreadstones on hand to activate the meta bonus.
Chest
There are a handful of chest pieces to collect in the new five-man heroics, but you're better off working toward the four-piece tier 9 bonus with the Velen's Raiments of Conquest. Tailors will probably find more benefit from crafting a Merlin's Robe. With the changes to stat scaling in the latest patch, Major Spirit is now the best enchant for your chest piece in terms of maximizing DPS. Seriously.
Neck
Once you've filled a number of your gear slots with Emblem of Triumph pieces, you should try venturing into the new Icecrown five-man instances. The Devourer of Souls, the end boss of the The Forge of Souls (heroic), drops an excellent neck piece for shadow priests, the Arcane Loops of Anger.
Wrist
If your shadow priest still needs hit to get to the magical 289 number, the Bracer of Worn Molars from heroic Halls of Reflection can help. Otherwise, spend those Emblems of Triumph on Crusader Orbs and have a tailor craft a pair of Bejeweled Wizard Bracers, which still outshine virtually every ICC drop available.
Waist
The Strip of Remorse, available from the Captain's Chest at the end of the instance, makes an excellent belt if you're in need of one -- just don't forget to maximize the benefit from it by picking up an Eternal Belt Buckle off the auction house and filling it with a Runed Cardinal Ruby.
Legs
If you've made the decision to build a four-piece tier 9 set, then Velen's Pants of Conquest is your best best. If you don't need the hit, you'll get better DPS (ironically!) by spending your tokens on the healing tier 9 pants, Velen's Leggings of Conquest.
Feet Slot
You can grab the Prelate's Snowshoes off Scourgelord Tyrannus in heroic Pit of Saron.
Rings
If you can get into a reputation run of the ICC raid, you can get the Ashen Band of Destruction as a reward for grinding your way to "friendly" with the Ashen Verdict. Even if your DPS isn't quite ready for taking ICC raid bosses, you should be able to put up convincing enough AoE numbers to take on the trash and earn the rep you need for the ring. For the other slot, the Band of the Invoker is available for 35 Triumph Emblems.
Trinkets
First of all, let's get something straight: The Talisman of Resurgence is really easy to obtain through Emblems of Triumph. It's also a really terrible trinket for shadow priests. We get almost no benefit from intellect. You're better off with the Abyssal Rune, found in the non-heroic version of the five-man Trial of the Champion.
To fill the second trinket slot, try to pick up the Nevermelting Ice Crystal from Scourgelord Tyrannus in heroic Pit of Saron. Its on-use proc can raise your critical strike percentage as high as 50% for a short period of time. Better yet, if you cast Shadow Word: Pain immediately after using the the Nevermelting Ice Crystal, the DoT will keep its 50% critical strike rate for as long as it stay auto-refreshed by Mind Flay. That nice little feature will keep the Nevermelting Ice Crystal relevant well into Icecrown.
Weapon
Once you've got a solid base of higher-end epic gear, you can start exploring the Icecrown Citadel five-man dungeons. In the heroic version of Pit of Saron, Forgemaster Garfrost drops the Surgeon's Needle, which is a great weapon for DPS shadow priests despite the attached MP5. Better yet, if you're lucky enough to find a Battered Hilt, you can complete the quest chain to get the amazing Hammer of Purified Flame.
Off-hand
If you're using a one-handed weapon, be sure to pick up the Shriveled Heart out of the Halls of Reflection. It's a great off-hand, and definitely worth the grind.
Wand
The Brimstone Igniter wand is still the most easily accessable wand in 3.3, available for only 25 Triumph Emblems. The Coffin Nail, a bind-on-pickup trash drop off
The list above is, of course, incomplete. Not all gear is created equal, and you can get some nice upgrades over what's presented here by running a 10- or 25-man version of Trial of the Crusader. But for someone with limited time and limited access to raids, emblems and heroics will get your foot in the door.
As you get geared, remember that the duration of your damage-over-time spells will change with each piece of gear that has haste attached. If you notice a marked change in your haste rating, spend a few moments getting used to the new timing before heading into a raid.
Remember, good gear is only the first step. The second and most important step is your own performance once you have the gear. We'll cover much more on that, starting next week. In the mean time, practice your rotations and give us a good name -- shadow priests need all the good PR we can get.
Filed under: Priest, (Priest) Spiritual Guidance
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Reader Comments (Page 2 of 4)
Jonathan DuPont Jan 13th 2010 4:28PM
Yeah I figured thats what you meant. Just thought I'd clarify a bit.
Your first post seems to be quite popular. Grats!
jimmydea Jan 13th 2010 2:44PM
Welcome to the Dark Side. Information on Shadow Priests except for Shadowpriest.com is hard to come by. My main has been shadow before shadow was cool. Good Luck
birdtongue Jan 13th 2010 3:11PM
i don't know what you're talking about.
shadow has -always- been cool.
Berkana Jan 14th 2010 2:19PM
thanks for the great article...shadow priest posts have been lacking in this column. I'm glad they found a more than competent writer to take it on!
peeeriest Jan 13th 2010 2:49PM
Damn Alliance shadow priests, just as an FYI - the Horde version of T9 gear is Zabra's, while Alliance is Velen's.
deluded spider Jan 13th 2010 2:54PM
That made me cringe. Two things drive me insane: 1) Assuming everyone has a Draenei in their party and can get that 1% hit bonus, 2) ASSUMING EVERYONE IS ALLIANCE.
Sweet lord, there's a whole other game out there, you know. It's worth playing sometime. Make some alts, or do some research on Wowhead/Wowwiki. It's not that hard.
...But this is a good article otherwise. I just had that Hordies get no love. Ever.
And Heroic Presence is BS.
...Yes, I'm jealous. That's why I have all Draenei Alliance alts. But the walk of the females from behind, with a mace on their hip... It makes me dizzy. WTB Blood Elf female walk for any Alliance character, plz.
deluded spider Jan 13th 2010 2:54PM
Sigh, that's "hate" not "had." WTB new commenting system, as well.
Wellsee Jan 13th 2010 2:50PM
Welcome! Definitely looking forward to more articles focusing on the Shadows. Mine is about to ping 70. I've been doing several LFDs each week, and my DPS is disappointing. I've been reading articles to try to improve, but I have a long way to go. Looking forward to learning more...
ozreece77 Jan 13th 2010 5:08PM
try a mod called event horizon.
It will help with getting your rotation right (i'm assuming you have done the research and are using the optimum rotation and priority system) and good for when dots are about to drop off. Graphically its abit different than similar mods out there, but I like it.
SpaceGoatPriest Jan 13th 2010 2:53PM
I personally think for a meta, the Bracing Earthsiege Diamond (25sp & 2% reduced threat) is a better one.
Illustration of the Dragon Soul from OS25 (VERY puggable now) is an EXTREMELY good trinket (I use it with the Ice crystal trinket). 200 more spell power fully stacked.
With the high amount of hit on gear, you might want to consider "healer" gear as upgrades. Healer gear will have have spirit, instead of hit (usually).
jdhorner Jan 13th 2010 3:02PM
"I personally think for a meta, the Bracing Earthsiege Diamond (25sp & 2% reduced threat) is a better one."
this is not true at all. that's basically worth a runed cardinal ruby, more or less. you can personally think that, but you're robbing yourself of better performance.
Chaotic Skyflare Diamond is the only way to go. it's worth between 3x and 4x the pseudo-power of the Bracing ED.
SpaceGoatPriest Jan 13th 2010 3:08PM
Yea I was just looking at that. 21 crit is meh, but I guess I never paid attention to the +3% crit damage. > . <
I will have to chagne that out and see how that goes. The 15 spirit on the chest seems odd, so I will have to test that out as well.
Onoyoudidnt Jan 13th 2010 3:02PM
Very nice! Only problem I have is with the trinkets. The nevermelting ice crystal dosent work for our DoTs (pretty sure) but is still is nice to have for our MBs and MFs. And the other trinket for new 80s would be the one you buy with triumph, cant think of the name but on use adds like 700 haste. Its nice for opening up or with a BL or something.
SpaceGoatPriest Jan 13th 2010 3:17PM
Most testing is the crit does indeed work with our dots. There was speculation about SW:P not retaining the crit when it was "refreshed", but most people are saying it is keeping the crit rating at the time of cast.
birdtongue Jan 13th 2010 3:19PM
"Nevermelting Ice Crystal
Equip: Increases spell power by 111.
Use: Increases your critical strike rating by [184 * 71564u] for 20 sec. Every time one of your non-periodic spells deals a critical strike, the bonus is reduced by 184 critical strike rating. (3 Min Cooldown)"
this is a good thing that our dots aren't affected -- since the crit rating will only reduce with non-periodic crits, and the chance to crit still affects them. so the dots maintain a high chance to crit, which only reduces when MB crits. think of how this impacts SW:P...
Jafari Jan 13th 2010 3:08PM
Sooo... taking bets. How long until the SPriest writer is pulled into the mage/warlock hatefest?
I hope not long :D
Possum Jan 13th 2010 3:33PM
Aw, you'll never get me to hate on a Spriest, i like them! I wish I would actually see them in five mans these days (maybe they're all healing because it'll get them groups faster).
SpaceGoatPriest Jan 13th 2010 3:44PM
"I wish I would actually see them in five mans these days (maybe they're all healing because it'll get them groups faster)."
Yup. The only time I am shadow in a random dungeon is when I am grouped with a friend that is also a healer.
Shadow STILL has the problem in the non 3.3 dungeons of casting spells. Trash pulls we use Mind Sear or Mind Flay (depending on how many mobs are alive). The bosses are even starting to go down (almost) faster than our dots have time to tick :) There are many bosses my record time are between 20 and 30 seconds.
krizzlybear Jan 13th 2010 4:50PM
As a Frost Mage, I feel nothing but solidarity for you guys. Pre-3.3, the only other class/spec I felt was gimped in damage moreso than Frost mages were Shadow priests, so nothing but love here.
Warlocks can stick it elsewhere XD
thebvp Jan 13th 2010 3:05PM
Just curious, what sort of dps are you guys seeing in ICC with, say 245 gear and up? Is it competitive? Better than competitive? I was thinking about trying my darker half for an ICC 10 run, just to see if dps was out of the toilet.