Scattered Shots: It's all hunter loot in ICC, part 2

Last week we took a look at all the ICC hunter loot that could be purchased or crafted, as well as a bit of discussion about how the ICC itemization impacts hunters and the hunter specs.
This week we're going to dive in headfirst and dig through the piles of boss loot and see what gear comes out on top. I should note right off the bat that we have no idea at all what kind of loot the Lich King himself is hoarding. I wouldn't be surprised to find his loot is a higher iLevel than the rest of ICC, and likely what he has to offer will stomp the equivalent slot gear into a gooey gnome puddle. And no, he will not be dropping Frostmourne, though if he did I think we can all agree that a soul-devouring blade that corrupts and controls you is clearly a hunter weapon.
So join me after the cut as we take a look at Quel'delar, the Ashen Verdict rings, and everything else that drops in ICC worth looking at!
Quel'delar
We dwarves had a saying back in Khaz Modan, "You can batter your beer, but never your pet, and if you batter your hilt you'll have no regrets."
Quel'delar is the product of a quest chain starting with the hard to find Battered Hilt drop. The Battered Hilt can drop from any of the elite mobs in the ICC 5-man heroics. There are several versions of Quel'delar, but what we hunters care about is the 2-handed sword, and it is a lovely bit of craftsmanship for a lowly ilvl 251 item. She's itemized perfectly for hunters: agility, crit, armor penetration, and attack power. The ArP in particular will make this weapon appealing for MM hunters even above many ilvl 264 items.
There are certainly 25-man weapons that stat out equivalent or better than Quel'delar, but I suspect that many hunters will be happy to carry this beauty all the way to the Lich King.
Ashen Band of Vengeance
The Ashen Verdict is the new reputation you can collect in ICC, and they're not just going to send us to assault the stronghold of the Lich King without assistance. Oh no, they're gonna give us a ring to help! Well, at least they will if they like us enough.
You get the Ashen Verdict ring for free once you hit friendly with the Ashen Verdict. You then get a free upgrade with every new reputation level. Here are the different Ashen Verdict rings:
- Friendly: Ashen Band of Vengeance
- Honored: Ashen Band of Greater Vengeance
- Revered: Ashen Band of Unmatched Vengeance
- Exalted: Ashen Band of Endless Vengeance
Ranged Weapons
- Njordnar Bone Bow -- Lady Deathwhisper 10-man
- Zod's Repeating Longbow -- Lady Deathwhisper 25-man
- Stakethrower -- Queen Lanathel 10-man
Alas for those that understand and appreciate finely crafted weapons of death, the Stakethrower is currently the only hunter gun in ICC, and in terms of numbers it's substantially below Zod's. However I think we can all agree that the sound of gunfire and clouds of smoke grant a benefit beyond the mere numbers on the weapon. As we also say back in Khaz Modan, "Frostheim will never kneel before Zod!"
Melee Weapons
It looks as though the best melee weapons in ICC are again gonna be the 2-handers. The 1-handers can come close, but in general they seem to be statted more for the melee classes, with excessive amounts of haste. While haste certainly helps us, it doesn't boost our DPS as much as our other stats.
We have several very attractive 2-handers available to us depending on whether you're looking for hit, or ArP, or both.
- Hersir's Greatspear-- Blood Princes 10-man
- Shaft of Glacial Ice -- Rotface 10-man
- Distant Land -- Festergut 25-man
- Bloodfall -- Queen Lanathel 25-man
A final word on our melee options: if an actual melee class needs one of these, they should get priority over us. Yes, I know the weapons are great, but for us it's just a stat stick; the melee folks will actually use the stats and the DPS. That said if you're willing to let the melee have Zod's Repeating Longbow before you, then I guess you can try to grab your melee weapon before them.
Head
I suspect most hunters will choose to go with the Ahn'kahar Blood Hunter's Headpiece, but the 10 and 25 man raids each have an alternative.
- Taldron's Short-Sighted Helm -- Rotface 10-man
- Snowserpent Mail Helm -- Marrowgar 25-man
Neck
- Rimetooth Pendant -- Sindragosa 10-man
- Sindragosa's Collar -- Sindragosa 25-man
Shoulders
Honestly, just ignore the drops and buy your Ahn'kahar Blood Hunter's Spaulders.
Back
You want the Recovered Scarlet Onslaught Cape purchasable with Emblems of Frost.
Chest
If you aren't going for the Ahn'kahar Blood Hunter's Tunic (which you probably are) we have some alternative options:
- Hauberk of a Thousand Cuts -- Saurfang 10-man
- Carapace of Forgotten Kings -- Festergut 25-man
Wrists
- Icecrown Rampart Bracers -- Gunship 10-man
- Scourge Hunter's Vambraces -- Gunship 25-man
Hands
Again, your Ahn'kahar Blood Hunter's Handguards are your likely choice if you're pursuing the 4-piece set bonus. But the tier 10 gloves don't have any ArP. If you prefer to stack ArP in this slot, you're best off with the Logsplitters purchasable with Emblems of Frost.
Waist
- Linked Scourge Vertebrae -- Marrowgar 10-man
- Nerub'ar Stalker's Cord -- Festergut 25-man
Legs
This is the tier 10 set slot that we're most likely to use something other than our tier 10 set pieces, due to the lack of any ArP on our set legs.
- Legguards of the Twisted Dream -- Valithria 10-man
- Leggings of the Northern Lights -- Lady Deathwhisper 25-man
Also, hunters hanging on to their tier 9 set for the superior 2-piece set bonus will probably want to keep their tier 9.5 legs for this slot, since the Windrunner Legguards of Triumph have ArP.
Feet
- Taldron's Long Neglected Boots -- Festergut 10-man
- Treads of the Wasteland -- Blood Princes 25-man
Finger
We already know we're using our Ashen Verdict ring for one of our finger slots. Here's what we're looking at for the other one.
- Saurfang's Cold-Forged Band -- Saurfang 10-man
- Seal of the Twilight Queen -- Queen Lanathel 10-man
- Frostbrood Sapphire Ring -- Valithria 25-man
Trinket
- Whispering Fanged Skull -- Lady Deathwhisper 10-man
- Deathbringer's Will -- Saurfang 25-man
For Deathbringer's Will, it is certainly worth taking a moment to look at how it works.
From testing done by people with the trinket, it seems to have a 105 second internal cooldown, with a 30% proc chance. Possibly the cooldown is shorter (90 seconds seems like a more logical one) and the proc chance is lower. However we do know that the uptime on the trinket is close to 30%.
Each time it procs you will transform into one of three races: Vyrkul, Taunka, or Iron Dwarf. The transformation will last for 30 seconds and during that time you'll get a buff specific to each race. The possible buffs for hunters are:
- 600 agility
- 600 crit rating
- 1,200 attack power
But yes, this is absolutely hunter loot and you want it so bad you'd even be willing to spare a gnome's life if that's what it took.
[Fixed Rock-Steady Treads reference -- whoops! Thanks commentors!]
You want to be a Hunter, eh? Well you start with science, then you add some Dwarven Stout, and round it off some elf bashing. The end result is massive DPS. Scattered Shots is the WoW.com column dedicated to helping you learn everything it takes to be a Hunter. Each week Scattered Shots will cover topics to help you Fix Your DPS, Choosing the Right Spec, Gear Selection, Macros and Pet Selection, Pet Specs and Management.
Filed under: Hunter, (Hunter) Scattered Shots
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Reader Comments (Page 3 of 3)
Bier Jan 14th 2010 4:48PM
Yes, I understand that MM/ArP is in the majority for raiding, hence why I said so in the second sentence.
ArP can be good for all specs but what I am specifically referring to in how you are presenting the material is you comment on it to the exclusion of everything else even when it isn't appropriate. Perfect example is your discussion on 2-handers. By reading your monologue about ArP or hit and how the Greatspear is better than Quel'delar (all of which is true) you completely ignore the fact that Distant Land is far superior to either of them for a SV hunter.
You are supposed to be the writer for hunters, not just MM/ArP hunters is my only point, take it or leave it. But if you leave it, please re-title who you are actually writing for clarification.
1up Jan 14th 2010 12:52PM
We trolls have existed since the beginning of time and.... :D
1up Jan 14th 2010 12:53PM
Also, I obtained Deathbringer's Will on my hunter last week. Thing is amazing. I'm trying to figure out what other trinket I should be using with it. Right now I still am rocking Greatness, should I be going for Needle Encrusted Scorpion still? 27 runs...no drops so far.
Sak Jan 14th 2010 3:43PM
What trinket you need depends on what level of ArmPen you currently are at. With Deathbringer's Will you might be getting to the point where working towards hardcapping the stat (hunters usually try to achieve 800 passive before really going for it) is a better idea than using an ArmPen proc trinket.
If you're working towards hardcapping then the Banner of Victory from 5 man regular ToC is a great filler trinket until you can get either Death's Choice/Verdict or Whispering Fanged Skull.
Bellaskye Jan 14th 2010 1:07PM
I agree. Frost is uncommonly good looking:D
threesixteen Jan 14th 2010 1:27PM
it would be interesting to see a column that focussed on leather gear for hunters instead of mail. i've always just taken mail gear, but more through habit than considered thought. why wouldn't hunters take leather with all the agility?
besides, i love sticking it to rogues whenever i can since they eat me up in pvp and steal my bows!
:)
Sak Jan 14th 2010 3:59PM
To straight up answer your question on why hunters shouldn't take leather...
In most cases it's actually a dps loss to take leather because of the loss of intellect. Not only should you get AP boost from the stat (since all raid builds have that talent now), but also you get increased longevity in boss fights. If you stacked multiple pieces of leather on your character there is a very good chance that a hunter stacking mail with lesser gear would have an easy time outperforming you on even medium length boss fights.
If the only thing you ever do is heroics though it wouldn't matter at all. But for raiding it's not a good idea to stack multiple pieces. And with ICC gear....there really is no reason to even have one piece now.
Mmbooger Jan 14th 2010 2:36PM
[Pauldrons of Lost Hope] vs T10 shoulders?
Sakinah Jan 14th 2010 3:05PM
T10 shoulders easy, you want that set bonus. Bad.
Also, my girl picked up the Leggings off DWhisper 25 and they're ver' nice. Ver' nice. Saurfang's Cold-Forged band is also an awesome pick up I'm glad she was able to get, with the 10-man bow.
Jesse Felt Jan 14th 2010 3:06PM
Wow... Looks like juggling Hit is going to come into play with this tier. Been a while since I even had to think about hit since it was pretty much dripping from everything in t9. Now... to gem for it or take some compromises in the gear I am saving my PR for to get it?
Sak Jan 14th 2010 3:38PM
"Zod's Repeating Longbow confused some with the proc, but suffice to say that it is a great weapon, for a bow, and the proc is indeed a good thing. Yes, you want it."
Meh. I would want it If I solely cared about stacking my toon with the highest item level gear possible. But then I'd be in the same boat as other MM raiding hunters on my server taking haste gear above ArmPen only because it's 264 item level.
Depending on gear Zod is actually a downgrade. For me right now (because of being close to ArmPen hardcap) 258 TogC crossbow is better. I have to wait for the heroic version of the stakethrower for a new upgrade to my ranged weapon slot. And since that gun is 3.00 attack speed...it'll be a sweet upgrade.
Frostheim Jan 14th 2010 6:16PM
You are absolutely correct Bier, and in general I will make an effort to represent as many specs as possible in the space that I have (this one, for example, went waaay over on word count).
However when I'm writing advice about endgame raiding choices (such as ICC gear) I'm mostly going to focus on the the vast majority of endgame raiding hunters (MM, or ArP MM). I just don't have the space to give a separate analysis/recommendation for SV and BM, though they both get mentions here. But again, the listed gear should represent top choices for all specs, with special attention given to the most popular endgame raiding spec.
In future articles we'll likely see MM hunters annoyed that I'm talking about SV -- such as in the Lower Spire strats coming up where I talk about SV as the spec of choice for Saurfang and give SV-specific strats for it. In the heroics article coming up I talk about all three specs pretty equally.
Basically I just don't have the space to address the nuances of every spec in every single article, and if I have to make a choice I will make the choice that seems applicable to the majority of hunters in the situation I'm writing about. Rest assured I am not forgetting SV, or BM, or non-raiders. I play SV and BM too after all :)
Bier Jan 15th 2010 8:23AM
Thanks for clarification and I can understand completely that you can't cover everything all the time. As I mentioned, it is a great couple of articles and I look forward to seeing the other articles you mentioned. I would ask that in situations like this where you provide specific guides it may be helpful to people who are not as familiar with analyzing gear and turn to folks like you to help them that this is oriented towards one build or another.
You can't please everyone I know, so feel free to ignore. Good luck with the blog.
Kilnago Jan 15th 2010 1:26AM
Theres a 25man ring called Band of the Bone Colossus. Even though it hasnt got ArP or Crit, it still has a decent amount of agility and/or hit if you're looking for it.
Burazaazu Feb 12th 2010 4:30AM
Now all they need is a higher drop rate...
Seriously, I never even SEE hunter loot drop (and not just in ICC), except Snowserpent Mail Helm. Twice. And I run the 10 and 25-man every week, too... Does Blizzard pick random people to torture, I wonder? :P