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Reader Comments (Page 1 of 1)
1-15-2010 @ 8:43AM
Arghor said...
I'd love to see that, but i wish they could do more. I'd love to see some random events taking place all over Azeroth, like a world boss walking free in a newbie zone or even attacking a faction city.
Just do this random!
All of the world is so predictable. The only thing random in it are the players. That's why they need to kite mobs into crowded places.
Reply
1-15-2010 @ 9:03AM
Ozzard said...
"Hi. Welcome to your first experience with World of Warcraft on a 10-day trial account. We've just upgraded the tutorials to be nice to you. Now, look for the quest giver with the big ! over his head... ah, yes, the dead one just by the dragon over there. Uh, he's coming towards you... better run... oh dear."
/gamequit
1-15-2010 @ 9:10AM
Arkhell said...
that made my day ozz
1-15-2010 @ 11:01AM
Thundrcrackr said...
@Ozzard
That would have been awesome and exciting and let me know that, holy crap, this game is going to be sweet!
I agree with Arghor. The game is 100% predictable right now. Throwing in some occasional random mayhem would be a huge breath of fresh air and make the world seem more real.
I normally hate any form of "griefing" in the game, but kiting bosses to the main cities is the one single one that i've always been ok with, for the simple fact that it makes the game more realistic. Bosses WOULD occasionally have bad days and decide to attack a city on a whim. The citizens SHOULD be afraid that this might happen occasionally. There should always be that fear that the "big bad dragon that lives in the mountain over yonder" might come attack the city. Why else do the cities have walls and guards all over the place? To keep the horde or alliance out? That's kinda pointless when we all run around Dalaran together like we're old pals.
And it wouldn't bother me at all if i died occasionally as a lowbie due to this. It would give me a reason to want to level up and hone my skills so i could defend my city! And it would clear out all the level 1 gold spammers too, lol.