Drama Mamas: Spoilsport speed demons

What happens when the Dungeon Finder matches up a group of players with the right mix of roles but the wrong mix of goals? Who "wins" when veteran players want to speed-run a lower-level instance, while the new players want to savor every surprise and puzzle over every trick? Lisa and Robin are on different sides of the fence this week. No matter which philosophy rings true for you, it's something worth agreeing on with the rest of the group at the beginning of the run.
Dear Drama Mamas: Having played a mage for the last 18 months, I decided to level my first alt, a priest. I ran into unexpected drama problems running my priest in the entry level instances using the random Dungeon Finder. You've offered excellent commentary on issues arising in endgame instances. I am soliciting your insight on conflict unique to the low-end random instances.
In contrast to endgame instances, where gear issues arise, random entry-level instances are mixing highly experienced players with people who are new to World of Warcraft. The principal conflict that arises is the first group wants to get geared and leveled as quickly as possible. The new players are there to experience what the instance offers. The first wants to run the instance quickly, the second need time. Regards, Anonymous
When in Scarlet Monastery ...Drama Mama Lisa: Speed runs in level 80 instances have become a fact of life. True, there could be a fresh 80 in the group who would prefer time to gawk and peer and sniff around each corner. Still, the reality is that level 80 instances are once again part of the end game -- and the end game is packed with players who've seen it all a dozen times before.
Lower-level instances, however, are a different matter altogether. If you're in a pre-80 instance pushing for speed, blasting past scripted encounters and strong-arming instance mechanics -- and there are new players in the group who'd like to enjoy the full dungeon experience ... Well, you're no different than the obnoxious, popcorn-munching nerf herders behind you in the movie theater cackling "Oh-oh-oh wait, wait! Here's where the treasure falls out of the plane and is lost forever! Watch ... watch ... There! HAHAHA! And the masked man turns out to be the dude's best friend! HAHAHA! And -- oh, what? Hey! Hey! I couldn't hear what they were saying! HAHAHA! Oh, well. It doesn't matter, because I already told you the girl dies in the end, anyway! HAHAHA!"
/insert female Draenei laugh here
You know that saying about "when in Rome ..."? It goes for WoW, too. When you're in Scarlet Monastery, do as the Scarlet Monastery-level players do. Don't be a spoilsport with spoilers and speed-running.
That leaves jaded alts with a few alternatives:
- Offer to explain and narrate as you go. Some new players might actually prefer a safe, speedy encounter, as long as you allow them to get an eyeful of the major points of interest along the way.
- Try another group. Drop out of this group and take your chances with another batch of players. Why not kick the slowbie(s) instead? Because it's you who's created a "problem" by wanting to run the content in a special way. Just how rotten would it be to get kicked from every instance you queue up for because there are too many vets around who'd prefer a speed run? When in Scarlet Monastery ...
- Form your own group. Find some friends on your own server to level up as a team. A little friendly support coupled with a little friendly competition goes a long way in spicing up the umpteenth road to 80.
- Slow down and smell the roses. Check out all the little touches you never had time for before. Savor reminiscing about encounters you know like the back of your hand. And remember crowd control? Rediscover the skill -- or make yourself a more versatile player by learning it for the first time, if you've never had the opportunity until now.
- Stick to questing. Questing allows you to run at your own pace all the way to the top.

Drama Mama Robin: I love instance leveling, but this speed-run/slow-enjoy discrepancy can definitely be a problem. One of the things causing it is the tendency for the same dungeon to come up over and over when you are in a certain level range. In the early 30s, for example, Scarlet Monastery Graveyard will come up every time until you level out of it. Trying to find fellow PUGgers willing to do anything but speed run on the fourth time through in an hour is near impossible. But I also have found that many long-time players are enjoying seeing the dungeons in appropriately leveled groups (as opposed to being run through by a max-level friend).
You can have the run you want in two simple steps:
- Announce your intentions Right at the beginning of the instance, state whether you want to be a speednik or a rubbernecker.
- Be democratic I disagree with Lisa in that I don't think all lower level instances should be slower and spoiler-free by default. So after step 1, take a vote. If you're in the minority, drop out. If you're in the majority, recommend that outvoted players drop. Vote-kick if necessary.
Players with max-level characters have another option for seeing a dungeon at their own pace. Whether you want to get the lay of the place for easier speed runs or experience the story, you can solo the dungeon on your 80. Not only will you see it the way you want to, you'll pick up some fun Achievements along the way. I highly recommend this for parents while your kids are awake, too. You can see the dungeon with as many interruptions as you want and save the uninterrupted play session for the Dungeon Finder.

Hey, Dungeon Finder queue-hoppers: Please don't queue as a tank or healer if you're relying on another gear set to get you in the front door. You're not pulling the wool over anyone's eyes by signing up for a role you're not geared, specced or experienced enough to handle. If you're legitimately aiming to buff up your tanking or healing offspec, start out in normal modes and simpler instances until you get the hang of things. We guarantee you'll catch up in no time.
Filed under: Analysis / Opinion, Tips, WoW Social Conventions, Virtual selves, Instances, Features, Leveling, Drama Mamas






Reader Comments (Page 1 of 5)
Fatamorgana Jan 15th 2010 11:05AM
IT'S BACK!! IT'S BACK!! OMG, YAY!
WOOOOOOOOOOOOOO! =D
Fatamorgana Jan 15th 2010 11:08AM
Wait...what?
Where's the juicy goodness?
nomadic0ne Jan 15th 2010 11:57AM
Wrong Drama.
I know, I know. I was excited too and clicked through hoping they added it in another column...but also no.
*pats Fatamorgana on the back*
Hang in there. Don't give up hope.
The Drama may still return...someday.
*sigh*
Dreamstorm Jan 15th 2010 11:07AM
Off-topic:
Is it possible to do Ragefire Chasm (in the heart of Orgrimmar) using the LFG system when you're Alliance? Would be a bit weird to be able to 'skip' any Horde aggression and run an instance with lore that wasn't even designed for your faction...
Same for Stockades ofcourse.
Hoggersbud Jan 15th 2010 11:09AM
Yes, you can do both.
Ahima Jan 15th 2010 11:14AM
Yep, it's possible to get randomed in there. While leveling a 20ish Troll hunter recently, I was placed into the stockades and saw them for the first time (I only play Horde).
cendrekai Jan 15th 2010 12:02PM
Yea you and the run as Horde to Stock or Ally to RFC is horrible. Do not die.
Melvyl Jan 15th 2010 1:43PM
It certainly is the easiest way to run RFC but it isn't the only way without dying. Both my DK and my Priest took the opportunity after killing that pesky Warchief to drop in and run it. I had another raid member come with me on one and I think it took all of about 3 minutes.
But it is still too funny to run RFC at level not too take the opportunity when you get the chance.
Hoggersbud Jan 15th 2010 11:09AM
I think the tagline from the Real World tells you what the Dungeon finder system is:
This is the true story... of seven strangers... picked to live in a house...work together and have their lives taped... to find out what happens... when people stop being polite... and start getting real...The Real World.
Basically, it's putting people together and they may or may not have conflicting interests. Besides the pace of the run, there's the various loot, whether or not an achievement will be done, and optional bosses.
It'll probably make a thick skin mandatory.
Fatamorgana Jan 15th 2010 11:10AM
It is possible if you're of the level to go there. (I think you lose the option to go there somewhere around lvl 22-23).
Past that, you have to run the gauntlet.
wow fan Jan 15th 2010 11:12AM
Drama is allowed here but not in the column that was formally known as guild watch *cry*
Gnosh Jan 15th 2010 11:20AM
Only hypothetical drama is allowed.
You didn't get the memo from the Morality Department?
Raioul of Shadow Council Jan 15th 2010 11:38AM
I don't think Guildwatch has been retired as much as it needs a new writer.
Chris Anthony Jan 15th 2010 6:11PM
I don't think I'm alone in being happy that there's a little less schadenfreude on the internet since the Guildwatch change.
MasterAsh Jan 15th 2010 11:14AM
When the Dungeon Finder first hit, I thought "Hey cool, I can level toons 'as intended,' actually doing instances as the quest chains call for them!" But after the stories I've heard and the experiences I've had at 80, I quickly remembered "Oh yeah, these 'lovely' people are just as likely to have alts, too." So. . .yeah.
For me, the Dungeon Finder has managed to highlight the aspect of this game I dislike the most: the players. And as many will point out, "welcome to the Internet." So really, I'm being reminded of how averse I am to people in general. :(
Gnosh Jan 15th 2010 11:22AM
At least when you get a good group, you can keep queuing for more.
It amazes me how many people don't know that.
Specifically, it amazes me how many tanks and healers don't know ;_;
Res Jan 15th 2010 11:33AM
Agreed, but it really isn't all that intuitive to re-queue. Maybe when you're the group leader it is, but I can't say. I'd never have known about it unless someone had told me to wait because they wanted to keep the group together.
Marita Jan 15th 2010 12:30PM
well, sometimes the tank or the healers need to do other things too and can't stay to other run :/
RL exists too
Rob Jan 15th 2010 1:24PM
Oh its not you. 90% of the LFG population is pretty hard to deal with IMO.
Molly Jan 15th 2010 2:33PM
That's strange, because honestly I wouldn't play WoW at all if it weren't for the players.
One amazing PUG with people who mesh well with maybe someone who make you laugh and enjoy a monotonous instance makes up for 10 terrible runs with horrible groups, IMO.