[1.Local]: What alliances we have
Reader comments -- ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.
Tomorrow's the Big Day for one of WoW.com's own. Join us in congratulating Michael Gray and his bride Katherine on their marriage. It seems that this couple has been treading on geeky ground from the very start. Now, Michael has given us permission to share excerpts from the ceremony with the gang at [1.Local] here today. We've tucked in the wedding benediction at the end of this week's column ... Best wishes to the happy couple!
And now, on to the week's comment highlights.
True geek love
Congratulations and best wishes to WoW.com's Michael Gray and his bride Katherine, to be joined in marriage tomorrow. It took several pages' worth of chat in the WoW.com batcave to sort through each and every geeky reference hidden away within the couple's benediction. See if you can spot them all.
Friends, fellows, dear ones,
Love is what brings us together today.
But what is love?
Love cares not what point we are spawned from.
Nor what guilds we belong to,
what alliances we have,
what hordes we run with.
Love is there when we have all the gold in the world,
or fish,
and when we have none.
Once, a beleaguered captain sought safe haven with an old friend and holy man.
In trying to figure out what to do next and how he'd get through his troubles,
he asked the holy man for advice.
The holy man told him the one thing that would see him through
was belief.
When the captain expresses certain agnostic doubts,
the holy man asked, "When I talk about belief, why do you always
assume I'm talking about god?"
Love is one of those things we can all believe in,
that is greater than ourselves.
It shepherds us through the hard times.
It increases our gladness in the joyous times.
Of all the pure forces in the world
that have motivated us since before we told stories,
love is purely and truly one of the better ones,
if not the best.
In love, we gain the will to find hope, compassion,
kindness, honor and decency,
no matter how much rage, fear or greed we may encounter.
Love is powerful and no power in the universe can stop it.
So we are brought here together today,
because of love,
to see the joining of two dear people.
And I ask you now,
in your support and joy of this union,
to affirm these two
by saying the following:
Ding! Grats!
DING! Grats, indeed!
Ha, caughtcha looking! Hey, don't scroll away -- come join the conversation on these and other posts around the WoW.com community. We'll see you around in [1.Local].
Tomorrow's the Big Day for one of WoW.com's own. Join us in congratulating Michael Gray and his bride Katherine on their marriage. It seems that this couple has been treading on geeky ground from the very start. Now, Michael has given us permission to share excerpts from the ceremony with the gang at [1.Local] here today. We've tucked in the wedding benediction at the end of this week's column ... Best wishes to the happy couple!
And now, on to the week's comment highlights.
| Is it Warcraft, or is it Avatar? Discussion about plans for the upcoming Warcraft movie inevitably turned back to movie behemoth Avatar. Aldarion: Nay, Avatar was -- at least story-wise -- a rip-off off Pocahontas (just think about it, you'll see). But yeah, those blue boys and girls sure have a touch of Draenei in them ... Sans cranial plates or whatever. subtotal: Nah, not spacegoat. IMO, the aliens in Avatar were much closer to night Nlves. That's not just looks, that's also philosophy, outlook, and the scene where the heroine was riding that tiger-lizard thing. ash: I can see it already. A young misbegotten squire is magically transformed into a wild and feral Orc to learn their ways and make way for the conquering Human nations. But this transformed Human/Orc falls under the sway of the noble yet savage Orcs and through perseverance and courage makes a name for himself as Dances With Worgs. Dances With Worgs' heroism wins the heart of the fierce and wild princess Fiona and together they rally the Orcs to fight off the Humans and preserve their lands and sacred shamanistic ways. Kvothe: 1. Floating mountains with waterfalls pouring off. 2. Giant bioluminescent mushrooms. 3. Blue, tailed people. 4. Rideable flying dragon creatures. 5. Fiery invaders from another world come to wreak destruction. 6. Fauna with altogether unnecessary and improbable evolutionary adaptations. I just got confused ... Am I describing Pandora or Outland? snowleopard233: Floating landmasses? Dragons you can ride on? Mushrooms of improbable size covering the world? Exotic plant-life? Indigenous animal people that want to kill humans? Did you just describe Pandora or Super Mario World? Helloo, it's-a meee ... |
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| Drop chance probability We've all read our share of posts, threads, debates and downright brawlfests over drop rates and probability. Finally, fresh news for the grinder. This just in from the Department of Things Many Players Didn't Seem to Know: Barinthos: I wish the percentage would actually increase per X number of kills for quest drops. For instance, Barrens quests that require the ever-elusive Zhevra hoof. Even though they have four hooves, it is not a 100% chance ... But anyway. Say the chance to drop is 2% on the first kill. Every three/four/five kills, the actual percentage goes up a certain amount, therefore reducing the time it takes to complete gopher/completion quests. I mean, if Blizzard is all gung-ho about minimizing the "grind" to 80, then why not do this? I can't remember the amount of times I had to kill countless mobs just to get that last damn quest item that clearly should be 100% from the start. Sagretti: In fact, I believe Blizzard did implement such an increasing chance, at least with Northrend quests. It's why you see so few Northrend quests receive the infamy for drop rates that vanilla and Burning Crusade quests had. And you read it here first! (And second, too!) |
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| Nerf versus convenience Players continue to be of divided opinion over the changing face of five-mans. Do the updates to scripted events and introductions, trash pulls and other mechanics represent nerfs, conveniences – or both? curtisrutland: Does anyone remember when these Heroics were real prerequisites to raids? Not (just) for their badges, but for the loot that they dropped? I remember running several of these heroics daily, hoping for a specific piece of loot, even after I joined a raiding guild and started raiding Naxx and OS. Remember how we cleared them just fine? Back when 2k DPS was overkill for Heroics? Back when it was ok if your tank only had 23k HP? Back when iLevel 226 was the very best available, only obtainable from Maly and Kel'Thuzzad? Before there was five pieces of tier 9 loot available just from running these Heroics, not counting trinkets, rings, and sigils/librams/thrown? I'm not complaining about the badge gear, not at all. I have lots of alts that are benefiting greatly from this. What I am complaining about is that we managed just fine, before nerfs, in much lower gear. We did just fine. And yet, somehow, with the abundance of practically free high level TIER gear, these instances are now too hard and must be nerfed? I guess it doesn't hurt me, other than making them more boring than before, but it saddens me that the community as a whole seems to need these nerfs. Northrend Heroics were never overly challenging compared to BC. But it seems like we're going backwards rather than forwards. Like I said, all it does is give me my frost badges quicker, but I just can't understand how these dungeons were ok when they were the second best thing around, and now that they're bottom of the barrel, they're too hard. MightyMuffin: From article: "He (Zarhym) stressed that these changes are not meant to make the dungeon easier, but rather to make it a slightly quicker run, more in line with other Heroics." It looks like they aren't "nerfs." We live in a different era of WoW. Pre-3.3, we had to summon to instances, fly all the way to UK/UP and Nex/OC (both of which were the complete eyesore for anyone to fly to), did not have a chance to repeat said instance, and finding a PUG was dependent on your server's PUG community. Now, the PUG communities we live in are larger, and they move quicker. We now have a 15-minute debuff that disallows us to go into another random. Beforehand, the gear and emblems were what mattered. Now, only emblems matter, with ToC and ICC 5-mans being the gear hotspots. Blizzard just doesn't want people dropping groups all the time, because they know DPS wait in God-forbidden queues while healers and tanks go in all the time. Because of this, if tanks and healers just leave to increase their emblem count, then the DPS suffer. It's an attempt to try and make people do the random, get done with it, so that everyone doesn't get affected. The mechanics of the fight just made them so they didn't last as long. Everyone is still killing them, everyone is doing enough DPS, healing is still good, tanking is still good, but the gimmicks that made the fights interesting in early Wrath are now just time constraints, when everyone knows the boss is dying. These aren't "nerfs" but updating old instances to new standards of play. They would be nerfs if it said "Bosses now deal no damage and hand out Frost emblems and ilvl 9000 gear, then shower the group with bunnies to make everyone feel happy." That isn't ever going to happen. The no damage, Frost emblems, ilvl gear, or the bunnies...*tear* No bunnies... And yes, some what I said and you said are "QQ look what we did in the past, things weren't hard then, why are people QQing?" But, again, new era of WoW. They're adjusting old Heroics for new era. chevykidferlife: Since the newer iLvl bloat has hit, I can get careless with pulls when tanking Heroics and not worry about turning ghost ... Kinda takes the thrill out of it all. I spent a whole day chaining Heroics and got my entire gear set for my off-spec from fast and hard chain pulls. I do enjoy CoS and Nexus, especially since they drop five emblems, but OK is one that I would normally skip at least one boss. I really don't think they should change anything in there. If they do make these changes, then I probably can just tank everything with my eyes closed and run around being a n00b, which does not make me better as a tank. Where's the skill/tactics? Warcloud: It was a big mistake to make the badge items better than the actual drops in the Heroics. That's just backwards game design. We're now seeing the result. Are you enjoying quicker runs, or do you think the updates are going too far? |
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| Required reading for PUGgers The approval rating was unanimous for this must-read post on group tactics in five-mans. Gasman: THIS SHOULD BE STICKIED TO EVERY DPS'S FOREHEAD! Shivåya: I wish this were required reading for DPS. Everything mentioned is something I have to deal with daily ... pcj: This post = so much win. dcostantini: Bestest post evah. Behold: Go read, be useful and PUGgify ... |
Congratulations and best wishes to WoW.com's Michael Gray and his bride Katherine, to be joined in marriage tomorrow. It took several pages' worth of chat in the WoW.com batcave to sort through each and every geeky reference hidden away within the couple's benediction. See if you can spot them all.
Friends, fellows, dear ones,
Love is what brings us together today.
But what is love?
Love cares not what point we are spawned from.
Nor what guilds we belong to,
what alliances we have,
what hordes we run with.
Love is there when we have all the gold in the world,
or fish,
and when we have none.
Once, a beleaguered captain sought safe haven with an old friend and holy man.
In trying to figure out what to do next and how he'd get through his troubles,
he asked the holy man for advice.
The holy man told him the one thing that would see him through
was belief.
When the captain expresses certain agnostic doubts,
the holy man asked, "When I talk about belief, why do you always
assume I'm talking about god?"
Love is one of those things we can all believe in,
that is greater than ourselves.
It shepherds us through the hard times.
It increases our gladness in the joyous times.
Of all the pure forces in the world
that have motivated us since before we told stories,
love is purely and truly one of the better ones,
if not the best.
In love, we gain the will to find hope, compassion,
kindness, honor and decency,
no matter how much rage, fear or greed we may encounter.
Love is powerful and no power in the universe can stop it.
So we are brought here together today,
because of love,
to see the joining of two dear people.
And I ask you now,
in your support and joy of this union,
to affirm these two
by saying the following:
Ding! Grats!
DING! Grats, indeed!
Filed under: Analysis / Opinion, WoW Social Conventions, Virtual selves, Features, Humor, [1.Local], Warcraft Movie







Reader Comments (Page 1 of 3)
Gemini Jan 16th 2010 8:06PM
What, no mention of the drama that spawned from the removal of drama from Guildwatch?
raingod Jan 16th 2010 8:28PM
Well considering the locked comments and deleted others, it's no wonder they didn't mention it.
Adam Holisky Jan 16th 2010 9:01PM
If you disagree with our decisions, fine. No problem. We'll allow your dissent on our site.
But if the dissent gets into threats and cursing at writers, then it has no place here.
Comments crossing the line will be removed. Repeat offenders will be banned. Discussion of moderation will be removed as well. Moderation is not a topic we're willing to discuss with the internets at large.
Regards,
Adam Holisky
Editor
WoW.com
Tridus Jan 16th 2010 9:13PM
Their ability to casually dismiss overwhelming feedback AND totally ignore the busiest post of the week in a story all about the comments of the week is truly remarkable.
This [1. Local] post is effectively inside a reality distortion field that ensures the one thing that should be in here isn't. It'd be farcical if it wasn't so sad.
Adam Holisky Jan 16th 2010 9:20PM
On the WoW forums a 20 page thread about how terrible a change is, while very visible, is not an overwhelming majority of WoW players.
On WoW.com 200 comments about how terrible a change is, while very visible, is not an overwhelming majority.
A very very small percent of a percent of total readership participates in the comments. We have much more advanced ways of tracking likes and dislikes. And while we do listen to well thought out and constructive feedback, internet asshatism goes in one ear and out the other.
Also, Tridus, there is no need to comment multiple times with the same points you're trying to make. Move on.
Al Jan 16th 2010 9:27PM
To further their sunny positive new outlook, they cordially invite all the Horde on one server to come camp pre-mades and gank the Alliance. Sounds reasonable.
jam Jan 16th 2010 10:28PM
Heh, no surprise there, as this article too was written by Poisso. Why'd she talk about things that are obviously uncomfortable for her?
Lame and childish? Yes. Surprising? Not at all.
HeartStrikeMOAR Jan 16th 2010 10:32PM
I doubt comparing wow.com to the wow forums has any merit. It's not like the changes you make isn't going nerf my druid into oblivion. When blizzard makes a nerf, if I decide to leave the game and play another mmo, I'll have to start from square one and relearn a whole new game. I rather stay and get over it, than do that. However, WoW.com doesn't have that luxury, it's just another wow blog on the Internet. I could go any where else to get the same stories and content you guys provide. I can go somewhere else without any trouble. The reason I'm still here is because I'm a creature of habit.
I'm annoyed to watch you guys trying to fix what isn't broken. It's like watching some guy mess with his car's engine when it was just fine, and his tinkering isn't making it any faster or more fuel efficient. Right now I'm like the guy's wife and I want to sake him mercilessly and yell at him to stop. The drama was one of the things most of us enjoyed, and I'm sad to see it get eighty-sixed by what I feel is questionable logic. It's only one of the FEW things you guys had that others didn't. Yeah, there is wowdrama.com but that blog hasn't been updated in months.
JR Jan 16th 2010 11:39PM
Like it or not, that was one of the most discussed topics this week. Not including it in a post about the most discussed topics this week just shows how uncomfortable (some of? all of?) the wow.com staff are with feedback that's not praising. It makes you guys look really unprofessional. Oh, and not long ago, this same writer practically called her readers stupid for not agreeing with her advice on one of her columns. So yeah...
Banthis Jan 17th 2010 4:20PM
[Local] is about funny and insightful posts by people here. Not much that was a response to that article was funny or insightful.
marco Jan 19th 2010 12:05PM
Adam, if you will pardon my sarcasm, what is your much more advanced system of tracking likes and dislikes? Highlighted or shaded posts? Because if that's it, comments about removing drama were highlighted, where comments "liking" the new format where shaded.
reswab Jan 16th 2010 8:11PM
Yay. I liked the passage at the end. Very appropriate.
RetPallyJil Jan 16th 2010 8:17PM
DING!
GRATS!
HSmith Jan 16th 2010 8:35PM
wow no mention about the drama gone from guildwatch.. surprising. i wonder if every week those same people are gonna leave a million comments about how they want the drama back
Tyr Jan 16th 2010 9:30PM
It's like there's a lack of drama on the internets. Frightening, innit?
ambermist Jan 16th 2010 8:51PM
There is one very important message I must pass on to you both: You are not prepared!
Kidding. Mostly. :-P
Ding & Grats! I hope you guys have a beautiful wedding and an even more wonderful marriage!
Fletcher Jan 16th 2010 9:05PM
DING! GRATS!
You can't take the sky from meeeeeee
Eddy Jan 17th 2010 10:24AM
It also had parallels to Dune (though Dune has a lot of actual innovative ideas) and pretty much any majority fantasy of going native and being accepted by a minority group by besting them. Pretty much the standard majority guilt parable.
Eddy Jan 17th 2010 10:26AM
Woah, that was not supposed to go there. Darn comment system. Sorry.
Broken_toes Jan 16th 2010 9:09PM
Avatar was not pocahontas- it was ferngully!! Am I seriously the only one that sees this??