Skip to Content
1-19-2010 @ 8:13AM
I imagine they'll do the same thing Everquest did eventually. Create better character models and then make them optional. Satisfying both the high end tech crowd and the low budget computer crowd at the same time. But you don't update character models in your spare time. Takes time, money and resources. I don't honestly expect to see this happen until after the next expansion. Perhaps not even until the one after next.The updating of Druid forms and Shaman totems dose show promise though. I guess we wait and see.
1-19-2010 @ 8:32AM
"But you don't update character models in your spare time. Takes time, money and resources."And making $100 million a month isn't enough to get these? Honestly, I feel like Blizzard is being a bit lazy with WoW lately. From ridiculously long GM wait times (days, honestly?) to recycling capes, armor, and everything else constantly, I feel like they are milking this cash cow as much as possible. I love the game, but the models are just one facet of a long list of things Blizzard easily has the money to update or fix, that they decide not to. They just throw out some great new content every year or two, and ignore almost everything else.
1-19-2010 @ 8:54AM
I'm glad I'm not the only one that has noticed the gm wait time go way way up
1-19-2010 @ 9:15AM
Hey, don't complain about how does it take for a GM to anwer you... they probably have lag too!
1-19-2010 @ 10:29AM
@ KyleYeah, they're making over $100m per month. But they are also working on developing 3 expansions out for WoW. And not all the profits from WoW go to develop WoW, I can guarantee that some goes to back other games Blizzard is working on.
1-19-2010 @ 10:38AM
So it's okay to neglect WoW because they're working on other IP? I took every fact like this into consideration before I said what I said, and I stick by it. This is Blizzard, not a small company. The $100 million isn't their only source of income, and it isn't all they have to spend. I love WoW, but that doesn't mean I can't be critical where criticism is due. The wait times for GMs alone is ridiculous. Not to mention some of the other lazy routes Blizzard has taken. Just because I fault the game in certain areas does NOT mean I fault the game overall.
1-19-2010 @ 10:55AM
Blizz has taken the same stance that a lot of companies have, do only enough to keep the customer coming back, and no more. Largely, I blame the influences of Robert Kotick, who is possibly this policies biggest proponent. The low ratio of GMs to Players, the lack of new art, the utter lack of customer service, and other complaints that we the player base have filed over the years, is proof of all that. I imagine that a lot of the Blizz employees that were around before the merger are chafing under Kotick's rule. This is a man who sees us all as walking cash machines for him to take from. I'm not saying that all the problems are because of Kotick and Activision, in fact I don't know if they are because I didn't play the game pre-merger, but what I do know is that WoW demonstrates the business model that Kotick and Activision are known for.
1-19-2010 @ 1:02PM
for reference:""Kotick is a controversial figure in the press and gaming community. This is in part due to advocating a business strategy focused on developing intellectual property which can be exploited over a long period, occasionally to the exclusion of creating new, risky or niche titles.""-- http://en.wikipedia.org/wiki/Bobby_Kotick
"Yeah, they're making over $100m per month. But they are also working on developing 3 expansions out for WoW."Thats no excuse. Most HUGE games are done by with over 5 million dollars.For example Uncharted: Drake's Fortune cost $20 million to make and that game has freaking HUGE production value and advertisement values and it took years to make. Also it was done to new console so that made it also very costy to make.So the money blizzard gets in month could be used on making over 5-7 huge production valued games in couple years span (If you could use all the money without any loss). Theres no way even Diablo 3 could cost 100 millions to make, its just not even possible unless they have PCs out of gold.And theres no graphical updates on the most basic things like models? Please..It would be fair if they didnt have enough people to stretch time for 3D modelling.But then again.. Activision is the biggest gaming company on market. Im sure theres couple guys spare from making those Guitar hero 1035's.
1-19-2010 @ 3:14PM
@ZilchDid you forget that Blizzard/Activision is going to charge full boat for those expansions? WotLK still retails for $40 and it is on back order from gamestop. I am sure if Blizzard really wanted to invest or put resources toward revamping character images they could in a heart beat, but until the data shows that people are leaving wow in droves, it will not happen any time soon. As a customer I would really like better models and more options for customizing my character, but if you think about it, how often do you run around without your armor?
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.