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1-19-2010 @ 9:40AM
Another counterpoint to the argument of PC requirements limiting the audience is the high level of customization available in the video settings; you can pick and choose whether spell detail or view distance is more important to you and set levels of rendering within the capabilities of your computer. Unless I'm missing something, I fail to see why the same system couldn't be applied to character models...Then again, if it means that creating armor models is more difficult or time consuming and results in fewer variations than the already slim pickings, then I'll stick with what we've got. My shaman is sick of looking like a huntard just because I got a shoulder or helm drop that's better than my tier piece... :P
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