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1-20-2010 @ 6:54PM
I disagree with you about how focus will lower the skill-cap on hunters or that it is entirely necessary to lower the skill-cap at all. Focus, at least in the implementation we were told, means that hunters are going to have to steady shot more, which means hunters become like casters where they cast in place alot. Assuming that minimum range isn't removed that would probably raise the skill-cap of hunters to unarguably the highest skill-cap class in the game and probably the most difficult to play effectively in arena. I think that in all likelihood the minimum range will be removed because it is a silly limitation currently and it would make hunters extremely difficult to balance.The only real changes to the class that would result from energy is that Aspect of the Viper is changed to something (drain health ~10% of damage done pls) else or removed hopefully viper sting goes back up to a respectable drain that isn't outdone by passive mana regen, steady shot will likely have no cost associated, and there will be a real DPS cooldown that isn't fire ~4 more auto shots in 15s (rapid fire).
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