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1-21-2010 @ 4:46PM
I find it interesting that mana is not mentioned at all in the story. Not that it should be, at least the way the game works today. But that's supposed the be the factor that balances a balls-to-the-wall healing approach. Today, Bliz 'assumes' that mana is roughly unlimited, and so you have to go nuts with your healing. I'm very hopeful that this changes in Cata so that we worry as much about efficiency as sheer throughput.
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