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Reader Comments (Page 1 of 1)
1-22-2010 @ 8:04AM
ROB13 said...
I throw out MOAR DOTS! MOAR DOTS!
Reply
1-22-2010 @ 9:16AM
Rakah said...
There are really 5 roles in the game
Tanking
Healing
Melee dps
Caster dps
Hunters(special case of ranged physical dps)
Hunters have the luxery of ignoring most of the mechanics that affect casters, interrupts? not for us, mana problems? no thank you.
The only thing that really drives a hunter mad is fights where your forced to stack, because we can't damn you blizzard for making us the primary target during crazy cat lady if we didn't stand on the boss dropping a trap every so often and pressing one of two weak melee attacks. For making it such a pain to jump up on flame leviathon and most of all for giving marrowgar and huge hit box.
1-22-2010 @ 9:54AM
scraggerly said...
Yea, hunters sure are "special"
1-22-2010 @ 12:10PM
Tamednan said...
@Rakah
You should never be stacking in melee range. It is perfectly acceptable to get your 8 yards from the boss even when you're "stacking." Especially on the crazy cat lady. You only need to be in front of the boss, so get in with the melee, then back out 8 yards, shoot as normal. If you ever do melee on a fight I will take all your weapons from you and remove your hunting license. If nothing else do volley.
Also, if your raid group is firing a hunter onto FL, you've got bigger problems than being in melee range.
1-22-2010 @ 1:24PM
Draelan said...
@Tamednan
If it's an achievement run, and it's the hunter's turn for "Take Out Those Turrets", then it becomes a problem... Any other class can go to a DPS spec for this achievement and have no issues. Hunters.... can put on Aspect of the Beast and hope for the best. =P
1-22-2010 @ 1:41PM
dwarfish said...
Well even if it was an achievement run its easy enough to put another caster in and just shoot at each others turret...
1-22-2010 @ 4:49PM
Undra said...
Tanking - like it, it's a good break from dps and different enough that I don't get bored.
Healing - So contradicts my playstyle that I've vowed never to heal again. It's jsut not for me.
Melee dps - feels weird after being a hunter for so long, but tends to be easy to play/hard to master, lots of chasing stuff down.
Caster dps - hard to play/hard to master, a demo warlock is about the only thing i'm decent at and my opinion of that class drifts from hatred to tolerant. Can't even imagine playing as something without a mana back button. Though i guess evocate and dispersion are jsut that...
Hunters(special case of ranged physical dps) - My favorite playstyle of all. The simplicity of physical dps combined with the advantage of range.
Maybe someday if i well and truly burn out but must play I'll give healing another try. Maybe.
My hat is off to the healers, you do what I won't.