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1-30-2010 @ 2:35AM
As above, a lot of mis- or incomplete information here. 1) Slime spray is a cone. It's easy to dodge if you're in the center, less easy if you're busy moving a small ooze out to the outside (or coming back in), and it's very very difficult to heal if you have --2) Mutated Infection; the DoT isn't the killer, it's the healing debuff that comes with the DoT3) Oozes leave puddles, Rotface does not leave puddles. The puddles target near the oozes' targets so there will always be the potential for one to appear in your path3a) The Ooze Flood (25% snare) works much differently than the puddles (50%) snare. The sticky ooze is a death sentence, but the Flood will end up getting kited through at least a couple times in most successful fights.4) You do not do not do not kite the small oozes. You run them somewhere then either stand there (if there's no big ooze) or wait for them to begin combining and then run back in. If it's stuck to you, it's going to melee you (for dinky amounts). Only the big ooze has a snare on it. If you can root at will (e.g. frost nova) then you can 'place' the small ooze in the kite path of the big ooze (as well as rooting the ooze that inevitably ends up trailing the kiter), but that's the entire extent of the kite.4a) Big ooze melee is lethal.5) Unstable ooze explosion targets people as the ooze drops go up into the air. Spreading out ahead of time will cause some combination of wasted DPS and people not moving enough after the explosion and getting hit. It's just like the Vezax [as above] - wait until the ooze goes up, then be somewhere no one else was at that point.6) You really need to emphasize the reason for the increasing difficulty. It's not a matter of things getting harder to manage but a factor of his drastically faster infection tossing that's going to drive your cleansed insane and require you to let the infected people suffer longer so you don't get a second or third big ooze up.
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