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2-02-2010 @ 7:39AM
Unless everyone played the same class with the same abilities and same gear, there will never be "balance." The time it takes to achieve any semblance of balance is also irrelevant because the game is constantly changing based on spells/talents/gear that is always evolving. The goal isn't perfect balance in the first place, it's to make the game more enjoyable for everyone. That's the nature of the beast when you're dealing with an MMO that has a PVP aspect. There's going to be constant tweaking and changes happening. This finally looks like a step in the right direction though, making a change for PVP that finally doesn't nerf PVE.
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