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2-02-2010 @ 8:20AM
I wish they would just do away with PvP gear entirely. We shouldn't have to wear two sets of gear to fight NPCs vs other players. That's been a silly idea from the beginning if you ask me. I need one set of gear to kill this blood elf mage in this raid, but another to kill this horde blood elf mage i ran into in wintergrasp? why? where is the logic? If survivability is a problem with PvE gear then they should just make an HP% buff in arenas/BGs/wintergrasp like they're doing with the healing debuff. We should all be able to get equivalent gear from either raiding or PvP. There is no reason the two should be so separated. Whether we're fighting people or monsters shouldn't matter. We shouldn't have to choose one or the other when deciding how to gear our character, or be forced to carry two sets of gear just so we can do both.
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