Know Your Lore: Intermezzo Part Two - The Alliance Strikes Back
Welcome once again my friends to the lore that never ends, we're so glad you could attend, come inside, come inside Know Your Lore.
Last week, we covered the events after the end of the Second War, when Ner'zhul and Teron Gorefiend led an attack on the Azerothian nations which held artifacts the former elder shaman believed he could use to open new portals on Draenor. These portals would be the salvation of the orcs who were doomed to a slow death as fel corruption slowly consumed the land.
In response to the Horde of Draenor's attacks (led by Gorefiend, Kilrogg Deadeye and Kargath Bladefist) and their theft of artifacts like the Book of Medivh and Eye of Dalaran, King Terenas Menethil ordered Turalyon and Khadgar to lead an expedition beyond the Dark Portal itself to determine what the Horde had planned.
This week, the Alliance Expedition takes the fight to the Horde, and we once again remind you that if you played through these events in WCII, things may have changed in the lore since. Please bear with us as we reconstruct the events surrounding the Alliance Expedition to Draenor. The Sons of Lothar against the Horde of Draenor.
Although Khadgar had himself destroyed the Dark Portal on the Azeroth side (and caused a massive explosion that nearly killed Ner'zhul and delayed the Horde's plans for two years) the hole in space that allowed travel between Draenor and Azeroth had not been so easily destroyed as the stone archway. Ner'zhul and Gorefiend had used the power of the Skull of Gul'dan (liberated from the Bonechewers for that purpose) to open the gap and send Hellscream, Gorefiend and Bladefist through to meet up with Deadeye on their various missions. Now, Khadgar and the Alliance heroes Turalyon, Alleria Windrunner, Kurdran Wildhammer and Danath Trollbane led a force of Alliance military through that selfsame gap between worlds, arriving on the already decaying Hellfire Peninsula.
The Draenor they arrived on was still a planet, with oceans and rivers and other features familiar to them, yet was also slowly deteriorating due to the magics practiced by Gul'dan's warlocks. Even now that Gul'dan himself was dead, Draenor was slowly dying. At this point in time it had become known as the 'Red World of Draenor' and nowhere was that corruption more evident than on the peninsula now named for the hellfire the Horde's warlocks could summon.
During the siege on the Citadel, Alleria and Turalyon either started or restarted a relationship (depending on which source you read) which would apparently continue past these events.
Upon arriving in Hellfire, the Alliance heroes immediately began surveying the land and learned of the shipyards at Zeth'Kur and the massive fortress known originally simply as 'the Citadel' and more commonly as Hellfire Citadel. The members of the Expedition, who had taken the name Sons of Lothar in honor of Anduin Lothar, constructed Honor Hold as a base of operations while preparing to strike at the Horde and retrieve the artifacts taken by them. The Sons of Lothar moved to lay siege to Hellfire Citadel itself, but while Khadgar defeated and decapitated Ner'zhul's loyal ogre mage servant Dentarg in a battle of magic, the elder shaman himself was nowhere to be found, as he had already fled the Citadel with the stolen artifacts. Well, almost all of them: the ancient black dragon Deathwing had demanded and received the Skull of Gul'dan as payment for whatever aid he'd provided Ner'zhul and his Horde.
So the Sons of Lothar were forced to divide their forces. Khadgar, Alleria and Turalyon would go across to the island where Deathwing was said to lair, while Danath, Kurdran and the other half of the Sons chased directly after Ner'zhul, Gorefiend and Kilrogg Deadeye as they made their way to the Shadowmoon ancestral lands and the despoiled Temple of Karabor, now the fortress of the Shadowmoon clan.
Kurdran was struck down while pursuing Ner'zhul from the air, and an angry Danath made alliances with the native Draenei (making him possibly the first human to ever see one) in order to pursue the fleeing Horde into the Bleeding Hollow Clan's converted fortress, formerly the temple of Auchindoun. While Ner'zhul and Gorefiend managed to escape, Kurdran was freed, and Danath met Kilrogg Deadeye in single combat. Danath survived for sure. While Deadeye seemed to have died there, he was also reported slain during the fighting later at the site of the Dark Portal and even was said to have made it back to Azeroth alongside Hellscream. A talented orc. If we assume that his battle with Danath (buying time for Ner'zhul and Gorefiend to escape) did indeed end in his death, then his death there helped break the back of the Bleeding Hollow clan as well.
Meanwhile, Khadgar, Alleria and Turalyon made their way to Deathwing's island lair, where they found ogres at war with black dragons and made use of the ogres in order to defeat the ogres. They managed to penetrate Deathwing's lair and even did battle with the fallen Aspect of Earth, retrieving the Skull of Gul'dan in the process. It's hard to understand how even so potent a group as Khadgar, Alleria and Turalyon could have defeated Deathwing... unless, of course, Deathwing wanted them to, which might even explain why he demanded that Ner'zhul grant him the Skull of Gul'dan in the first place. That of course leaves us with further questions. Did Deathwing want to cause the destruction of Draenor? Did he intend to leave black dragonflight eggs behind to be exposed to the result? Were the creation of the nether dragons just another step in Deathwing's millennia old experiments to create new dragonflights, such as the Chromatics? It's impossible to know for sure, but we do know that Deathwing somehow escaped the destruction of Draenor unscathed, and that the creation of the nether dragons led directly to the 'curing' of Malygos (and thus the Nexus War) and the rise of the twilight drakes. What, exactly, was the aid Deathwing provided that was worth trading away the Skull of Gul'dan in Ner'zhul's eyes? Why did Deathwing agree to aid the Horde at all? And, if he was actually beaten by Khadgar, Alleria and Turalyon, how did Deathwing survive to return to Azeroth well in advance of the closing of the Dark Portal?
With the Skull of Gul'dan in hand, the three Alliance heroes made haste to rendezvous with Danath, Kurdran and the rest of their forces in an attempt to stop Ner'zhul from using the knowledge and artifacts. Despite laying siege to the Black Temple, however, they were too late and Ner'zhul completed the ritual, opening portals that threatened to shake Draenor to pieces and perhaps even Azeroth through the connection of the Dark Portal. Gorefiend fell in combat against Turalyon, although his already slain spirit apparently survived to eventually reclaim his undead body. Grom Hellscream (and maybe or maybe not Kilrogg Deadeye) fought their way past the Alliance forces and into Azeroth before the Dark Portal was sealed by Khadgar, using the Skull of Gul'dan and the Book of Medivh, handed to him by one of Ner'zhul's servants who the former shaman had struck down before fleeing through his own unstable creations.
In the end, Ner'zhul destroyed Draenor. The portals he was so eager to open led him into the hands of Kil'jaeden and the Burning Legion, and caused his eventual return as the Lich King. The heroes of the Alliance used other portals to escape the destruction and eventually returned to what was left behind, the continent floating in space today called Outland. Believed dead, each of these heroes was memorialized by the Alliance until 20 years passed and their true fates were determined. While today, we know that Kurdran, Danath and Khadgar still live, the final fate of Alleria and Turalyon remains unknown: they are known to have a surviving child, the half-high elven paladin Arator the Redeemer.
The legacies of the Alliance Expedition and its battle with the Horde of Draenor are many: there would be no Lich King, no Grom Hellscream in the wilds of Azeroth waiting to meet a young Thrall, and indeed no Outland without them. If not for the expedition's decision to seal the Dark Portal Azeroth, too, might have been destroyed. No nether dragons, and without them no twilights, no Nexus War, and perhaps Malygos himself would still be alive. Would Quel'thalas have fallen with Alleria there, assuming there had even been a Lich King to send a certain death knight against it? For good and for ill, the effects of the Alliance Expedition are still being felt today.
Next week: we look at the events of a day of a dragon and the splintering of the Alliance of Lordaeron.
During the siege on the Citadel, Alleria and Turalyon either started or restarted a relationship (depending on which source you read) which would apparently continue past these events.
Upon arriving in Hellfire, the Alliance heroes immediately began surveying the land and learned of the shipyards at Zeth'Kur and the massive fortress known originally simply as 'the Citadel' and more commonly as Hellfire Citadel. The members of the Expedition, who had taken the name Sons of Lothar in honor of Anduin Lothar, constructed Honor Hold as a base of operations while preparing to strike at the Horde and retrieve the artifacts taken by them. The Sons of Lothar moved to lay siege to Hellfire Citadel itself, but while Khadgar defeated and decapitated Ner'zhul's loyal ogre mage servant Dentarg in a battle of magic, the elder shaman himself was nowhere to be found, as he had already fled the Citadel with the stolen artifacts. Well, almost all of them: the ancient black dragon Deathwing had demanded and received the Skull of Gul'dan as payment for whatever aid he'd provided Ner'zhul and his Horde.
So the Sons of Lothar were forced to divide their forces. Khadgar, Alleria and Turalyon would go across to the island where Deathwing was said to lair, while Danath, Kurdran and the other half of the Sons chased directly after Ner'zhul, Gorefiend and Kilrogg Deadeye as they made their way to the Shadowmoon ancestral lands and the despoiled Temple of Karabor, now the fortress of the Shadowmoon clan.
Kurdran was struck down while pursuing Ner'zhul from the air, and an angry Danath made alliances with the native Draenei (making him possibly the first human to ever see one) in order to pursue the fleeing Horde into the Bleeding Hollow Clan's converted fortress, formerly the temple of Auchindoun. While Ner'zhul and Gorefiend managed to escape, Kurdran was freed, and Danath met Kilrogg Deadeye in single combat. Danath survived for sure. While Deadeye seemed to have died there, he was also reported slain during the fighting later at the site of the Dark Portal and even was said to have made it back to Azeroth alongside Hellscream. A talented orc. If we assume that his battle with Danath (buying time for Ner'zhul and Gorefiend to escape) did indeed end in his death, then his death there helped break the back of the Bleeding Hollow clan as well.
Meanwhile, Khadgar, Alleria and Turalyon made their way to Deathwing's island lair, where they found ogres at war with black dragons and made use of the ogres in order to defeat the ogres. They managed to penetrate Deathwing's lair and even did battle with the fallen Aspect of Earth, retrieving the Skull of Gul'dan in the process. It's hard to understand how even so potent a group as Khadgar, Alleria and Turalyon could have defeated Deathwing... unless, of course, Deathwing wanted them to, which might even explain why he demanded that Ner'zhul grant him the Skull of Gul'dan in the first place. That of course leaves us with further questions. Did Deathwing want to cause the destruction of Draenor? Did he intend to leave black dragonflight eggs behind to be exposed to the result? Were the creation of the nether dragons just another step in Deathwing's millennia old experiments to create new dragonflights, such as the Chromatics? It's impossible to know for sure, but we do know that Deathwing somehow escaped the destruction of Draenor unscathed, and that the creation of the nether dragons led directly to the 'curing' of Malygos (and thus the Nexus War) and the rise of the twilight drakes. What, exactly, was the aid Deathwing provided that was worth trading away the Skull of Gul'dan in Ner'zhul's eyes? Why did Deathwing agree to aid the Horde at all? And, if he was actually beaten by Khadgar, Alleria and Turalyon, how did Deathwing survive to return to Azeroth well in advance of the closing of the Dark Portal?
With the Skull of Gul'dan in hand, the three Alliance heroes made haste to rendezvous with Danath, Kurdran and the rest of their forces in an attempt to stop Ner'zhul from using the knowledge and artifacts. Despite laying siege to the Black Temple, however, they were too late and Ner'zhul completed the ritual, opening portals that threatened to shake Draenor to pieces and perhaps even Azeroth through the connection of the Dark Portal. Gorefiend fell in combat against Turalyon, although his already slain spirit apparently survived to eventually reclaim his undead body. Grom Hellscream (and maybe or maybe not Kilrogg Deadeye) fought their way past the Alliance forces and into Azeroth before the Dark Portal was sealed by Khadgar, using the Skull of Gul'dan and the Book of Medivh, handed to him by one of Ner'zhul's servants who the former shaman had struck down before fleeing through his own unstable creations.
In the end, Ner'zhul destroyed Draenor. The portals he was so eager to open led him into the hands of Kil'jaeden and the Burning Legion, and caused his eventual return as the Lich King. The heroes of the Alliance used other portals to escape the destruction and eventually returned to what was left behind, the continent floating in space today called Outland. Believed dead, each of these heroes was memorialized by the Alliance until 20 years passed and their true fates were determined. While today, we know that Kurdran, Danath and Khadgar still live, the final fate of Alleria and Turalyon remains unknown: they are known to have a surviving child, the half-high elven paladin Arator the Redeemer.
The legacies of the Alliance Expedition and its battle with the Horde of Draenor are many: there would be no Lich King, no Grom Hellscream in the wilds of Azeroth waiting to meet a young Thrall, and indeed no Outland without them. If not for the expedition's decision to seal the Dark Portal Azeroth, too, might have been destroyed. No nether dragons, and without them no twilights, no Nexus War, and perhaps Malygos himself would still be alive. Would Quel'thalas have fallen with Alleria there, assuming there had even been a Lich King to send a certain death knight against it? For good and for ill, the effects of the Alliance Expedition are still being felt today.
Next week: we look at the events of a day of a dragon and the splintering of the Alliance of Lordaeron.
Filed under: Know your Lore







Reader Comments (Page 1 of 2)
Tim Feb 3rd 2010 1:22PM
Awesome. It left me wondering, what are the chances that this history will be changed with further editions? It does not seem like the lore is set in stone.
jealouspirate Feb 3rd 2010 1:27PM
Really great job, I quite enjoyed it.
There is really so much more to the Lore than I knew, I'm learning a ton. So much that I'm almost kind of ashamed of how much I didn't know! It's nice to see Deathwing mentioned, since he'll of course be quite prominent soon.
Turalyon should come back. The Alliance *really* needs a strong, noble, awesome hero to rally behind. It really bothers me that most of the Alliance's greatest heroes have gone neutral, while most Horde favorites remain Horde-exclusive. We need someone loyal to the Alliance to look up to.
Vasco Feb 3rd 2010 1:33PM
Great job on this article. Thanks!
Johan Forn Feb 3rd 2010 1:37PM
Excellent article once again!
The conclusion is a bit wobbly though.. Of course every action has unforeseen results, but you make it sound as if the Expedition is to blame for all that has happened afterward.
Zanathos Feb 3rd 2010 4:35PM
It doesn't read that way to me. I mean, yes, it is their fault in the sense that if they didn't seal the portal and complete their missions, those things might not have happened. That's not to say they were wrong to do so, stopping Azeroth from exploding being one reason. Acknowledging the fallout in it's entirety isn't condemnation.
Siaperas Feb 3rd 2010 1:37PM
When Teron Gorfiend and the Horde from Draenor came to Azeroth, they attempted to recruit the remnants of the Horde already on Azeroth. They sought out Rend and Maim Blackhand, who had taken control of the Blackrock Clan after Doomhammer's defeat, and claimed the title of Warchief of the Horde from their fortress in Blackrock Spire. The Dragonmaw clan was allied to them.
Really, what Teron sought was the help of the Dragonmaw dragons to help get their artifacts faster. However, Maim and Rend denied his request for assistance and sent him away. That's when Deathwing approached Teron and pledged the willing aid of his flight in exchange for transport of his own secret "cargo" (eggs). Deathwing then sent Nefarian and Onyxia to enslave the Blackrock orcs and screw with Stormwind politics respectively.
When Deathwing met Ner'zhul, he also requested the skull, and pledge his flight to continue to serve the horde on Draenor in exchange for the skull and his cargo being kept secret and safe. It is still unknown exactly why Deathwing wanted the skull.
When Khadghar fought Deathwing, he defeated the aspect by unfastening his adamant plates, which hold the firey behemoth together. Deathwing was essentially pouring out, and had to flee to fix his armor. I believe that since the goblins made the armor fastened to his body, he needed them to repair it, and he probably flew directly for the portal.
These are the events as portrayed in the novel, "Beyond the Dark Portal;" in the game, you took your heroes, Kurdran included, to kill Deathwing and destroy his dragon hatcery to complete the campaign. In the novel, (which is probably the canon source now), Kurdran was with Danath in Auchindoun around this time. Additionally, in the game campaign, the heroes had to sail to go fight Deathwing and his lair is east of Hellfire Penn. In the novel, the description of the spiked mountains, the location of the ogres, and the presence of Gruul, who actually wrestles with Deathwing, all indicate that Deathwing's lair was somewhere in Blade's Edge Mountains.
Alanid Feb 3rd 2010 2:37PM
I was just about to write up a comment like this! Yeah there were several parts left out, but still a very good article on the whole.
Siaperas Feb 3rd 2010 2:50PM
I agree! I love these "Know Your Lore" columns. So far, Rossi has done a fantastic job of summing up the epic boatload of lore involving the Warcraft universe. I've read the novels, played all the Warcraft games, and I still love reading this lore over. That's the geek in me coming out.
VSUReaper Feb 3rd 2010 1:43PM
I really wish that Blizz would follow thru on some of these quests and lore characters. Turalyon and Garona just to name 2, I'm sure that there are a few dozen other lore heavy toons that just get brushed over or forgotten.
vanye111 Feb 3rd 2010 1:59PM
Garonas fate has been the focus of the second arc of the WARCRAFT comic.
VSUReaper Feb 3rd 2010 2:33PM
Thats great, now if only they sold that comic near me.
I want the lore characters explored in game, where the PLAYERS can enjoy the story, not in some book that I can buy if I'm lucky enough to be near a store that carries said comic. I hated sunwell b/c all this crap is happening and no one in game knows why really, just that it all refers to something that happened out of game.
Alanid Feb 3rd 2010 2:50PM
Yeah, I really dislike the comics/mangas mainly because a lot of player won't actually read (or even know about) them and therefore be left out of a lot of the story.
Siaperas Feb 3rd 2010 3:03PM
I was thinking about this issue. I like the books, comics, and manga for telling back story behind important lore figures, but as to how they pertain to the current game world, I really wish there was more in game.
Sartharion is a great example, if you read Night of the Dragon, you know why we should go into the Obsidian Sanctum and try to put a stop to what's going on there. Unfortunately, there's not mention in the game. We don't need some long drawn out attunement (not to say that that wouldn't be fun), but atleast a quest to say, "Hey, there's something bad going on, here's why it's bad, and we could really use somebody to do something about it." Otherwise, in game, we're just going there cause our friends said we could kill dragons there and get some sweet shinies while we're at it.
Felix_NZ Feb 3rd 2010 3:54PM
Agreed, Expanded universe media is for Flavour, side stories and perhaps expanding on minor mysteries/myths and legends of main story (J. R. R. Tolkien's work comes to mind as a good example of how to do expanded stuff - no-one actually needs to read the Silmarillion or Tales of Tom Bombadil to understand what's happening in the main story, but they provide some cool extras for those who bother.) Having some of the major players in the lore, and their impacts on the main product only in the extra novels is just plain bad storytelling.
Zanathos Feb 3rd 2010 4:26PM
I would assume they don't want to use up all their heavy hitters in one expansion.
VSUReaper Feb 3rd 2010 1:50PM
Also, I thought Deathwing's Lair was in Blades Edge Mountain... at least according to the "Beyond the Dark Portal" book, and NEVER refered to boats or ports as an assault point.
The basic timeline for the Dark Portal Book was:
Assault the Citadel
Split groups:
--One north to BEM
--One South towards Auchideon(sp?) and eventually SMV
North group catches up to South Group
Barely get there in time to watch Nerh Zul jump into KJ's lap.
Dont get me wrong, the post was excellent, but I almost feel like what happened in the book wasnt covered. (Not really complaining, just pointing it out)
Matthew Rossi Feb 3rd 2010 2:13PM
Yeah, that's kind of the problem with trying to reconcile separate sources. I ended up assuming that the events of the book take precedence (Kilrogg dying against Danath in Auchindoun) but left the original geography alone where I could.
VSUReaper Feb 3rd 2010 2:36PM
Thats one of the short comings of that book: they paint just enough picture to make you think of OL ingame, but never says anything else to disuade you from that thought.
I stand by my comment (I think I said it!): it was a good post.
Daedalus Feb 3rd 2010 2:34PM
Note to self: have gnomish engineer toon begin stockpiling screwdrivers for Cataclysm.
Po1sN3 Feb 3rd 2010 2:47PM
Great article!
Also, *hands cookie*, ELP rule!