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2-05-2010 @ 12:11AM
what did pally tanks do to deserve a stam nerf?
2-05-2010 @ 12:14AM
I'm wondering that myself, we weren't excessively higher than other tanks of equal gearing that I noticed.
2-05-2010 @ 12:15AM
They rolled a paladin. A lot of paladin tanks say this nerf was needed but I don't understand why paladins are hotfixed so often.
2-05-2010 @ 12:38AM
I saw a couple paladins walking around with 48k unbuffed, and they weren't straight gemmed for stam either. That's almost at the 60k raid buffed range, that's pretty ridiculous for a class that can block/dodge/parry.(I don't have a paladin so I can be wrong)
2-05-2010 @ 12:59AM
In that same gear I am thinking a warrior wouldn't be that far off.And people need to stop acting like a block for 2.5K is something incredible. Seriously. It's not like the savage defense doesn't do similar, and DKs have more stam and armor on par with us.We scale better with stam. I don't recall there being a warrior nerf when they outdid us on health, they added the scaling to get us close. Now that we are pulling ahead, they nerf all of us, not just the people at the top. Thanks.
2-05-2010 @ 1:05AM
STRAIGHT MAN: Have you ever healed a paladin tank?FUNNY MAN: No. They don't need it.(laughter)
2-05-2010 @ 1:42AM
"what did pally tanks do to deserve a stam nerf?"They were misunderstood by Blizzard, again.Paladins are being used on tough progression bosses, and idiot tanks on the forums are blaming it on health scaling, and Blizzard listened.Hey Blizzard: IT'S NOT OUR HEALTH THAT'S THE ISSUE. IT'S OUR FREE GUARDIAN SPIRIT WHEN THE HEALERS HAVE TO RUN AROUND SO MUCH.This change is going to make exactly zero difference in the issue they're attempting to address, that of non-paladin tanks not being brought to progression kills.
2-05-2010 @ 2:52AM
It's another trickle-down nerf aimed at a handful of paladins representing the exception and not the rule that'll end up doing more damage to levelling/recently 80 paladins than it will to the target group.Pretty much like the Titan's Grip nerf aimed at powergaming fury warriors that killed any interest I had in playing my warrior with her suddenly abysmal dps.
2-05-2010 @ 4:23AM
@Heilig:Please don't give Blizzard ideas. They'll be swinging the nerf bat around and end up taking away the single coolest healing talent that holy priests have.
2-05-2010 @ 9:28AM
Having your stam scaling knocked down to 4% better than warriors (instead of 8%, which is more than double) and the same as non-Blood DKs doesn't make sense?You guys really did get spoiled by having the best stamina scaling for so long.
2-05-2010 @ 10:51AM
Comments comparing Warrior stam to Pally's like the one above is just plain ignorant. Take the ever present difference of the Ranged slot for a warrior vs the Libram slot for the pally. You do realize that a prot warrior stuffs that ranged slot with an item that adds +1K more health that a pally tank CAN NEVER HAVE!?!?! Please give me a break on the comparisons and the stealth nerfing is really pissing me off.
2-05-2010 @ 11:37AM
Nerfs like that just annoy me. First they buff health so paladins can have comparably and close amount of health to compete with warriors' health and then they nerf it.Give with one hand and take back with the other.
2-05-2010 @ 1:49PM
I'm the ignorant one? Instead of a talented mathematical advantage that SCALES with ALL OF YOUR GEAR'S STAM, warriors get a slot, the stats allocation of which are entirely out of their control. Then that slot can be used for something to further improve paladins.And what of DKs if you're going to get into that game? Until these hotfixes, they both lacked that extra slot and the proper stam scaling to even have a shot.If you're seriously suggesting that an equipment slot is a good trade for 8% stamina scaling (over double the amount) and a slot for a specialty item (Libram), then you're out of touch.
2-05-2010 @ 5:19PM
Just because I was bored: The two best tanking ranged weapons in game yield 77 stamina (the BoE trash epic) or 101 stamina (65 + 30 gem + 6 socket bonus) from the heroic Dreamwalker 10 encounter.To find the magic stamina number that yields better results, I came up with this formula (where S is stamina):S * 0.04 = 101 (I'll pretend all warrior tanks will get this weapon rather unrealistically)S = 2525That amount of stam is trivial to achieve with ToC gear (maybe even Ulduar gear)Let's use the more realistic 77 from the BoE. S = 1925 Ouch. That might even be achievable by a Naxx tank. For fun, let's look at what it used to take.101: S = 1262.577: S = 962.5Wanna tell me again how that slot makes up for the scaling?
2-05-2010 @ 6:59PM
@Sterb You might want to recalculate that while taking into consideration the Warrior talent Vitality that gives you 6% stamina. We did have a 2% advantage but you had that weapons slot.So now, if a warrior and a pally are each wearing the same plate armor and have 3000 stamina each, and you add your 77 stamina ranged slot. Then apply the increase from stamina boosting talents:Pally has 3000 * 1.04 = 3120 staminaWarrior has 3077 * 1.06 = 3257 staminawhen the pally was at 8% it looked more like this:3000 * 1.08 = 3240so if you are going to compare your apples to my oranges don't forget the ones in your pocket.
2-05-2010 @ 9:19PM
@SinYou forgot that Paladins also get Combat Expertise, which is 6% just like a warrior's Vitality. Paladins had a *further* 8% on top of what warriors have, and Sterb's calculations are correct.Meanwhile, the big reason to grab a pally for a tough fight is that they somehow scored themselves an ability that started out as a clone of Last Stand, but had a minute peeled off the cooldown and casts automatically instead of requiring the tank to try to cast it themselves during the horrible lag-spike that's preventing the healers from topping them up... I know which one I'd prefer. o.0
2-08-2010 @ 9:25AM
Exactly what Teaspoon said.That pocket comment might have been clever if you'd come up with an argument that actually took everything into consideration.It's rather funny considering how similar the talents that I simply left out of the stamina equation are.The fact is that Paladins STILL have a mathematical stamina advantage despite the nerf and they're crying they've been gutted as a tanking class.
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