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2-09-2010 @ 12:17AM
I think it has more to do with the fact that people hated them than that they didn't work (although they really WEREN'T 'working as intended'). Half the threads on the D&R forums to some extent contain some sort of complaining about how limited attempts suck. That majority of players see them as a cheap way of increasing encounter difficulty without actually making the encounters difficult.
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