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2-09-2010 @ 4:01PM
@Devv take your own advice about Googling "How not to be general d-bag." Redundancy is an industry standard yes, but the difference between Google's traffic and Blizzard game traffic is that Google's is a one time connection to their servers to get your information, this is a constant stream of data going back and forth. The bandwidth required to do the redundancy that dkim is talking about would be immense along with all the techs needed to make sure that switches alone all worked with that much traffic going through at once. It's also much easier in general to just update one set of servers in one shot than trying to update both sets of servers in different time frames all while trying to make sure that there are no problems with the redundant backups and basically, it's just not worth it for Blizzard to do it.Might want to Google "How not to be an ass" as well...just a thought.
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