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2-15-2010 @ 5:18PM
Our guild uses a Warlock (me) to tank as well. There are really only two concerns in the fight: Survivability and threat generation. I feel I've found a good balance of each with the following spec with the Voidwalker pet:http://www.wowhead.com/?profile=20806038#talentsThe talents were chosen to maximize survivability (Soul Leech, Molten Skin, Nether Protection, etc), yet also produce a fair bit of damage (and thus threat) with Searing Pain.Traditionally, I only use a few spells. I keep Shadow Ward on cooldown. When Keleseth becomes active, I complement it with my Voidwalker's Sacrifice and Death Coil. To collect the orbs, I use Searing Pain. One shot is almost always enough to pull off anyone else who may have created threat through incidental AoE, and its range is huge thanks to talents. Unlike DoTs, Searing Pain will only do damage once, and runs a lower risk of killing the orb prematurely.When I have time, I spam Searing Pain on Keleseth. I can traditionally get about 300k threat on Keleseth per switch, and thus a max of 600k threat before he becomes active the first time. This has been plenty to ensure no one pulls off me.
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