The Lawbringer: Contracts and player bans

Last week, we looked at what is private about our armory profiles. Hint: not much. But, life has a funny way of providing a use for things we thought were annoying. Check out this email we received Saturday:
"Two days ago I lost my wedding ring. Of course my wife of 4 years finds it odd and starts to question what I do at night while she is at work. After hours of arguing, I remember about the WoW Armory. I rush to the PC and show her almost minute by minute what I was doing at night. She knows my characters and knew it was my character, and the Armory showed her everything."So remember, guys and dolls, the Armory can convert your spouse's infidelity aggro to regular WoW aggro. Use at your own risk.
Today, we're going to look at losing the ability to play WoW, such as with player bans like the one given to Ensidia a few weeks ago. However, just as understanding how one gets into a contract helps in understanding how that contract affects players, learning about how to get out of a contract helps in understanding how bans affect players.
Contracts
Unlike entering a contract, terminating one doesn't have the same a, b, and c formula of offer, acceptance, consideration. One can terminate a contract by agreeing to terminate it or by breaching it. Sometimes, only one party has to act to terminate the contract. Depending on when and how the contract was breached, one party may owe the other a large amount of money. Because of this variability, these issues are much easier to analyze with a contract to look at. As always, we'll be looking at the World of Warcraft End User License Agreement and Terms of Use.
Consenting to Termination
Your first opportunity to get out of a contract with Blizzard is within 30 days after purchasing your copy of World of Warcraft. If you buy the game, read the TOU and decide you don't want to deal with its silly rules, you can call to return the game and get a full refund of the purchase price. If you registered for an account and accepted the EULA and TOU, you're out of luck for this clause. (EULA Sec. 3)
Now, having accepted the contracts, you can terminate the EULA at any time if you: a) destroy all copies of WoW you own, b) remove WoW from your hard drive, and c) tell Blizzard the contract is terminated. (EULA Sec. 7) These are the only ways to end your relationship with Blizzard that can be done from your end without possibility of penalty.
"Non" Consensual Termination
Just as you as a player have the right to terminate the contract at any time, Blizzard does too. "Blizzard may terminate this Agreement at any time for any reason or no reason." Again, you agreed to this when you scrolled down and clicked "I agree." So even if you want to keep giving Blizzard your money and have done nothing against the EULA or TOU, they can still kick you out of the clubhouse. Remember this the next time you start flaming Ghostcrawler.
Of course, Blizzard is a business. While they have the right to throw you out of Azeroth for no reason, doing so would create tons of negative publicity. This is why "most account suspensions, terminations and/or deletions are the result of violations of this Terms of Use or the EULA." (TOU Sec. 8)
Breaching for Termination
A violation of the contract, or "breach," causes a contract to be terminated if it is a violation of an "important" provision of the contract. Important is in scare quotes because what is "important" is defined by a judge, who may have a different view of what is important than you. For example, if you're building a house, and your contractor doesn't put in the brand of pipes you specifically asked for, you can't make him tear out the pipes and put in the ones you wanted. You won't get the house for free. You won't even get the difference in value of the pipes since the judge thinks the pipes are worth the same. You will however, gain immortality by being included in every Contract Law text book.
Now, determining what constitutes a "material" breach in a contract to play a video game is a bit more difficult. In licensing agreements, provisions that limit the scope of the license -- number of copies, who may own them, etc -- are considered important enough that violating them is considered a material breach that leaves the offending party vulnerable to copyright infringement. We'll come back to this point in future discussions of copyright law. Violations of these provisions can entail not just the loss of the right to play but significant fines and penalties.
As for our ability to play, it doesn't really matter whether we breached a material term of the contract, we breached a non-material term of the contract, or we just asked Ghostcrawler one too many times for a pony. If Blizzard doesn't want us to play, we can't. And if our contracts with Blizzard are terminated for any reason, we are required to destroy all copies of the game, including the one on our computer. Furthermore, if the contract is terminated, we cannot get a refund for any playing time for which we have already paid. (TOU Sec. 13)
Player Bans
Let's move on to the topic of two weeks ago: Ensidia. I want to note that I have no dog in the race for a Lich King kill, as I'll get my first kill soloing while everyone else is playing the sixth World of Warcraft expansion, Brann Bronzebeard and the Last Crusade.
As we've seen, Blizzard had the right to ban them and even delete their accounts just using their ability to terminate the contract at any time. As the Terms of Use point out, most account suspensions and terminations are from violating the EULA or TOU. So did Ensidia violate those agreements? Let's look. (By the way, it should not surprise you that I have the webpages for the TOU and EULA memorized.)
Certain acts go beyond what is "fair" and are considered serious violations of these Terms of Use. Those acts include, but are not necessarily limited to, the following:Admittedly, these guidelines are rather vague, and deliberately so. However, place me firmly in the camp that believes that seeing bombs rebuild things instead of blowing things up and then taking advantage of that fact is exploiting an "error in design." Instead of pitching a hissy fit, Ensidia and all other guilds and players should acknowledge the challenge of building such an intricate game and not use exploits and bugs.
(i) Using or exploiting errors in design, features which have not been documented, and/or "program bugs" to gain access that is otherwise not available, or to obtain a competitive advantage over other players;
(iii) Anything that Blizzard considers contrary to the "essence" of the Game.
So absolutely horrified that Blizzard owns all "your" pixels, can publish "your" information, and can terminate your account at any time? Tune in next week to learn how to change a contract you've signed with every lawyer's favorite legal doctrine: unconscionability.
This column is for your entertainment and enlightenment only. Information handed out in this column is not to be considered legal advice. If you have real legal questions, please consult a real lawyer.
Filed under: Analysis / Opinion, The Lawbringer
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Reader Comments (Page 3 of 4)
Cv Feb 15th 2010 11:04PM
Seriously, if i could pay for Amy to write a post everyday, I would!
''..., they can still kick you out of the clubhouse. Remember this the next time you start flaming Ghostcrawler.'' I lol'ed thinking of all those players harassing him for a pony :P
A+++ article.
Shiro_Shishi Feb 15th 2010 11:17PM
This is why my friend bugs me so much about the Lich King fix to his Hallway "keep away".
He says that "the fix makes that battle SO hard and I hate doing it now. It was great to get easy items". Not only do I think hes a lame gamer but I applaud Blizzard for sticking to their guns
dewman of ravenholt Feb 16th 2010 11:54AM
can you get banned for getting paid to play wow?
someone in trade tonight was saying they would pay 10$ an hour to the pple who would join there guild, and play.
i'm thinking about it but i do not want to go against the tos. and i'm not sure if this would or not.
i put aticket in to agm to ask him but i don't want to wait aweek or 2 to find out
kia Feb 16th 2010 1:27AM
Thankyou Amy for another fantastic article. I think this has become my favourite column. I love this kind of thing and it's amazing how many people really don't read the contracts they sign (in WoW or anything else). We all need pocket lawyers like you to explain it all for us (:
Damarlen Feb 16th 2010 2:39AM
Maybe this is the wrong place to post this, but anyways: If it didn't take 3 days of waiting for a ticket to be answered, Ensidia might have been much more inclined to ticket the bug when it performed wrong. Who wants to lose 3 days of playing new content when you are chasing a world first?
Shade Feb 16th 2010 8:06AM
Since Ensidia seemed to be a guild versed in the practices of world firsts, they had to have known they would be under the close eye of Blizzard. Unlike the rest of us peons who have to take a ticket and wait, if one of their raiders had submitted a request to talk to a GM, one of the higher-ups would have seen it and addressed it instantly.
Jordan Feb 16th 2010 3:05AM
unconsciona--what?
Big words can truly be tough for us sometimes. Or maybe it's just daunting to look at at midnight. Looking forward to the next installment.
Jay Feb 16th 2010 4:17AM
Open up google
Type define:unconscionable
voila, instant dictionary!
Big words can be fun if you let yourself get into the mindset. Sign up for a word-a-day service like http://www.thefreedictionary.com/ and try to put the word they give you into your normal discussions.
Zii Feb 16th 2010 3:06AM
If an EULA is infact a contract is debatable.
And they can't put anything they want in it and expect to be enforcable in the real world.
Doesn't change the fact that blizzard can do what the hell they damn well please with their games and the accounts on it.
Goatkiller Feb 16th 2010 12:37PM
It is a contract because you pressed the "accept" button. See Amy's previous article
Gessilea Feb 19th 2010 9:20PM
I don't think it's really debatable, unfortunately. Online agreements where one party posts all the terms and the other scrolls through and clicks "accept" or "I agree" have pretty much been held to be legal. They're usually called contracts of adhesion, and while they kind of suck, they're also more or less necessary. I expect that the next column will talk about that idea a bit, as unconsionability is one of the main defenses to contracts of adhesion.
Also, I'll join the others above as saying I'm really enjoying the new column (and am glad to see other people are as well!).
Ozzard Feb 16th 2010 3:12AM
Amy, for us international players, how does national law interact with all this? In http://www.wow-europe.com/en/legal/termsofuse.html, section XX states that "This Agreement shall be governed by and construed in accordance with the laws applicable in your country of residence." At least in England and Wales, that brings interesting things like the Unfair Contract Terms Act, which may well be similar to the material that you're intending to cover next week.
Jay Feb 16th 2010 4:25AM
Australia also has a number of trade practice laws directly at odds with what Blizzard wish to take away from us. It seems many places in the world are far fairer to consumers than America is.
Blizzard are an exporter to Australia so legally they should be obeying Australian contract laws if they wish to sell to Australian citizens, as they do.
My question would be if Blizzard break Australian laws in their contract enforcement what comeback do we have against them.
scaresome Feb 16th 2010 3:53AM
I love this new article series on wow.com ... I read everyone and hope .... the hammer never falls on me!
Potvorka Feb 16th 2010 8:09AM
The Law in each country is above the contract given by a company. If anything in EULA and TOU is wrong by law in country then Blizz cant use it.
Lizlexy Feb 19th 2010 7:38AM
Actually, Blizzard may provide for an exclusive jurisdiction clause when you agree to their terms. When you enter into agreement with them, this confers jurisdiction on the courts of whichever Country they choose.
Potvorka Feb 19th 2010 8:02AM
not true. Country law is higher than anything in agreement. Our country law (slovak) says that if anything in agreements is in conflict with law, then will be used law. And our law also says that a customer cant give over any right (given by law) in any agreement.
If any agreement is far superior for someone (onerous contract) then this agreenent is void.
Lizlexy Feb 16th 2010 8:21AM
I am an IT Contract Solicitor in the UK and I do enjoy reading this column, which is the first I've seen to bring together my two loves of law and WoW and make it interesting!
I would point out that the law in England and Wales is rather different to that in the US, especially regarding copyright and licensing. I assume Blizzard's terms assert their jurisdiction in the US regardless, might be an interesting one to read up on for us UK players.
Zhiva Feb 16th 2010 9:34AM
TL:DR version: Blizzard does what Blizzard wants.
Nazgûl Feb 16th 2010 3:45PM
And you can't do anything about it.