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2-16-2010 @ 1:12PM
I've said this here before - if Blizzard doesn't want a player doing something in game - the game code should prevent that. If it doesn't - it really isn't the players fault period. I think Blizzard should take away items and the like, but banning them in really uncalled for.That said - the one time I ran a dungeon with a server first guild I couldn't believe the amount of "hacks" and tricks they used to get these bosses down, and I doubt they were alone. These bosses are freaking hard for most guilds, and I think they are simply analyzing the encounter and coming up with ingenious ways around their hardships.If anyone reads those wow exploit boards too - the amount of end game raiders on there might surprise some people (and I know they are end game raiders because there's loads of exploits, tricks etc for hard more dungeons - one example for instance is the OS-3D hurricane trick - a lot of guilds did server firsts with that, and never got caught).Blizzard is kinda lazy though - they finally fixed the ZG tiger boss bug in 3.x (which has been there since the dawn of ZG). They also fixed the UD-Strat gate bug recently too - which was there since the dawn of the instance. I've never heard of anyone getting banned for any of this, but I pretty much guarantee most any player who has a tiger knows about it ;) (even if they didn't use it).Also it took a gm 2 days to reply with some canned text about a quest log issue on my priest alt - world first guilds aren't going to wait around for some other guild (who may or may not be using bombs) - I certainly wouldn't. I certainly wouldn't risk waiting for 2 days for a canned text reply on how we should reset the wtf folder either.
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