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2-16-2010 @ 12:30PM
Stuf Unit Frames are excellent set of Unit Frames. Highly customizable, similar to DUF. Fairly low memory footprint also. The only UF imo.As far as this whole GS thing goes. GS is just another tool of elitists to frown down upon the rest of the WoW players. I've seen more than my fair share of very high GS from people with no idea how to play their character. As always Skill > GS.
2-16-2010 @ 12:36PM
To prove that, i did leaded a toravon (10 man) PuG with everyone's GS lower than me (im at 5k, i was expecting around 4.4k for everyone) and we did one shot him, no death, and fast enough.Yes, everyone was not Overgeared and for most people that was their first toravon kill, and it's very rewarding when you know ppl ask for 6k GS for things like VoA 10 (because yes, toravon is a cake)YES, skill > gearOh, and i dont use GS myself, some of my friend was checking if they were low enough hehe
2-16-2010 @ 12:50PM
Skill does not completely trump gear though. Certain things about the game are not changed by skill. Better gear means you do hit harder, you do have more HP, or more mana, or more regen. There is no changing that.Now you can improve both in theory, but let's face it, folks can't find out your skill without seeing you in action. But they can eliminate worrying about your gear rather quickly.
2-16-2010 @ 12:54PM
@hoggerTrue, but who didnt saw guys needing full T9 for a naxx 10 run?Yeah, you can't heal ICC in greens, but most people have enough common sense and know they are ready to hit that content, and that, there is no GS addons that will tell you thoses things
2-16-2010 @ 1:47PM
>True, but who didnt saw guys needing full T9 for a naxx 10 run?<I assume they're doing a speed run for badges/achievements/enchanting mats and respect their desire to do so. They obviously aren't running it for loot. Well, unless they're collecting things for looks I guess.>Yeah, you can't heal ICC in greens, but most people have enough common sense and know they are ready to hit that content, and that, there is no GS addons that will tell you thoses things<Actually there are, including the latest incarnation of Gearscore. Sure, it's an approximation, but it's at least as good as some people's common sense. Sad, but true.But seriously, I just don't agree with folks who try to trumpet the value of skill over gear in response to their perception that folks are over-relying on gearscore. Sure, I can get the negative reaction to the gearscore problem, it's easy to understand why it's bad to boil things down to a single number and think that determines everything. But it's also (if not equally) bad to try the same thing with skill. Both skill and gear determine your ability to contribute to a raid, not to mention your class and spec. And even your latency.
2-16-2010 @ 2:00PM
In the big scheme of things it's always much much easier to acquire gear than skill. Skill takes longer to learn especially if someone is playing multiple characters and trying to master all of them. With the LFD system is incredibly easy to gear now. From my viewpoint, most, not all, people are just concerned about gearing than skilling themselves to play their chosen class. There is a emphasis on gear. Yes you do hafta to have the gear. Ultimately you have to play your class.
2-16-2010 @ 2:44PM
As a Rogue, I can attest to the GS vs Skill problem.. in endgame, playing a Rogue really takes very little skill, asides from a memorization of a small rotation and knowledge of the fight(s), but our DPS output relies heavily on gear. The better the gear, the better the DPS. So higher GS can USUALLY means higher DPS, if the rotation is strong.I'll probably get downrated for that, but I understand my class is a no brainer.. and at least I can admit it lol
2-16-2010 @ 2:52PM
>In the big scheme of things it's always much much easier to acquire gear than skill.<Obviously you haven't met my warrior friends who could never get a shield upgrade to save their lives... :PThey were quite thankful that there was a shield in regular HoR they could get to upgrade their crafted ones. Even if it took them days of running the place.>From my viewpoint, most, not all, people are just concerned about gearing than skilling themselves to play their chosen class.<From mine, gear in pugs is the one selector I can use easily. An examination of skill only comes with time. In my guild, with my guild members, I may be willing to spend time to help a person learn to play their class. Or to help them get gear. A random pug? I may be inclined to help. But I may not. There is only so much time in the day.Not sure where we're going with this discussion though.
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