Scattered Shots: Hunting the Crimson Halls

The Crimson Halls of Icecrown Citadel contains the kind of horrors that the Plagueworks could only hint at. The Crimson Halls is where all the emo vampire RPing blood elves went to die... and then came back!
True story, and a complete tangent: a friend of mine, in her 30s, mother of two, recently admitted to me that her shameful, guilty pleasure is reading the Twilight books (which, I gather, are like Anne Rice 90210 for teenagers). She says the books are awful and everything you'd fear, but she can't stop reading them. Then she saw a Twilight movie was horrified to see -- to really see with her own eyes -- that these hunky guys of literary lust were like 17 years old. Sure, they were in the books too, but apparently when reading she had unconsciously changed them to a more age-appropriate hunky mental image and suddenly felt very creepy seeing these kids on the screen. It's one vast landscape of pain, being old.
Join me after the cut as we veer back on topic and take a look at the hunter tips and tricks for the Crimson Halls, from Blood Princes to Blood Queens, including how we can take a break from kiting and become tanks!
Do as Your RL Says
As always in these hunter guides, we're going to assume that you're familiar with the basic strat and abilities of the encounter. We are focusing on the hunter role, not teaching you the fight from scratch. And of course if your raid leader's strategy involves anything different than what I'm saying here, always do what your raid leader says. Even if he's wrong.
Blood Prince Council
After blowing through some blessedly light and easy trash we come face to face with three bosses we thought we had already killed: Keleseth, Valanar, and Taldaram make up the Blood Prince Council.
The fight is lousy with target switching and situational awareness -- avoid this, head toward that, keep an eye out for those, spread out, move over there, now over here. The Blood Prince Council is like a gnomish engineer -- why do just one thing when you can accomplish the same goal with fifty moving parts? Well, maybe that's all engineers and not just gnomes. There's a lot going on in the fight, but it compensates with a generous enrage timer and being pretty forgiving of mistakes. There's not a whole lot that's going to get you one-shot, regardless of what you blindly walk into.
Hunters bring some unique functionality to the fight that lets us fill a variety of roles, including tanking Keleseth. But in most cases we're just going to be DPSing the princes and we'll likely be handling the Kinetic Bomb.
- It's a long fight, so it's well worth blowing your Rapid Fire right at the outset -- you'll be able to use it a lot. For MM hunters, you can easily get six Rapid Fires off, which can be helpful in managing your mana via Rapid Recuperation. SV hunters can likely expect to get two Rapid Fires in this fight.
- Be ready to MD the Dark Nucleus to the Keleseth tank if they appear on the far side of the room from the tank. This is especially important early in the fight to make sure the tank has at least 4 Dark Nucleus by the time Keleseth becomes empowered.
- You can assign your pet to a Kinetic Bomb and your pet will keep it up indefinitely on its own. This can be a great use for a MM or SV pet that lets everyone keep their DPS focused on the boss. In addition, with Dash your pet can often reach distant bombs faster than you could even get in range to shoot it. Note that you'll want Furious Howl to be on auto-cast if you're doing this. If you manually hit Furious Howl (because you're stacking cooldowns, for example) your pet will leave the bomb and switch to your current target when you trigger Furious Howl. If a bomb is near enough you, it's more DPS effective to just tab over for the occasional Arcane Shot rather than losing your pet, however.
- The only thing that's really a danger to your pet is Glittering Sparks. However, if your pet gets hit with Glittering Sparks you can just hit Cower and your pet should be fine without even a Mend Pet.
- If you're MM, it's probably not worth re-casting Serpent Sting for your 2-piece tier 10 procs (as we discussed in Misunderstood Hunter Abilities). You won't be on the same target long enough to really make up for the loss of the Steady Shot. As a general rule of thumb, you want to have at least 40 seconds on the target to make reapplying worthwhile (and much longer if you don't have the t9 2-piece bonus).
- You don't need any special tanking gear. The shadow damage reduction from Dark Nucleus is all you need.
- As long as Keleseth is not the raid target, he's at 1% health, so use Kill Shot at every opportunity to build up your threat lead.
- Collecting Dark Nucleus is your top priority (well, making sure you have aggro on Keleseth is top, then the Dark Nucleus). This is especially important at the beginning of the fight when you'll be taking large damage from the shadow bolts.
- You want to have 4 - 5 Dark Nucleus at all times. The shadow damage reduction does not stack additively, so 3 Dark Nucleus does not make you immune.
- A single shot is all you need to get the Dark Nucleus on you. Don't do too much damage to them -- you don't want to kill them early!
- I found it useful to make Keleseth my focus target. Once I had several Dark Nucleus surrounding me I found it very difficult to click or tab target back to Keleseth. My screen was nothing but a cluster of purple balloons.
- Keep in mind that you can and should still be using your pet to handle Kinetic Bombs.
Once the princes are dealt with we have another couple easy trash packs before reaching the Blood Queen herself. And here you can almost hear the cries of joy from all the RPers -- they finally, really, get to be a vampire! And being a vampire is sweet, sweet DPS indeed.
The Blood Queen is a pretty straight-forward fight: just a DPS race with some positioning and situational awareness thrown in.
- SV hunters definitely want to save Rapid Fire for after they get bitten. MM on the other hand will want to burn that first Rapid Fire on engage. The fight is very short, and if you're going to get all four Rapid Fires in, you have to use 'em right away. If you wait to get bitten you'll likely end up with only two Rapid Fires to use in the course of the fight, and every little bit of DPS is essential here.
- For MM, remember that the vampire buff is a 100% damage increase -- meaning that you will need to reapply your Serpent Sting after you get bitten. If you don't, your Chimera Shot will continue to refresh Serpent Sting without the damage increase.
- Disengage is a great way to group up for Pact of the Darkfallen. Amusingly on my raid's first Blood Queen attempt we didn't have an assigned meeting place and I Disengaged toward the mage I was linked to just as he Blinked toward me -- and we ended up sailing past each other.
- If your healers are truly struggling, you could use Deterrence during Bloodbolt Whirl to lessen the healing load; however, in a DPS race fight like this one it's generally not a good idea to shut down your DPS for that long.
- Be sure to slowly shoot n' scoot your way over to the target that you're going to need to bite when your vampire timer is almost up. Once it's time to bite someone, you want to just step 6 yards over, not run across the room. Like most boss fights, it's all about thinking a couple steps ahead and know what you're going to do in 15 seconds, not just right now.
You want to be a Hunter, eh? Well then you came to the right place. You start with science, then you add some Dwarven Stout, and round it off some elf bashing. The end result is massive dps. Scattered Shots is the WoW.com column dedicated to helping you learn everything it takes to be a Hunter. Each week Scattered Shots will cover topics to help you improve your Heroic DPS, understand the impact of Skill vs. Gear, and get started with Beast Mastery 101.
Filed under: Hunter, (Hunter) Scattered Shots






Reader Comments (Page 1 of 3)
Reznarz Feb 18th 2010 9:24AM
Nicely written article Frostheim. I've yet to do either encounter on my hunter and I am sure your synopsis will be helpful.
Reznarz Feb 18th 2010 4:45PM
Lol is America still sleeping or something? Almost an hour ago posted and still not one reply after mine
Elleyna Feb 18th 2010 9:52AM
I absolutely hate Blood Princes. It's not that the fight is hard, it's that I'm constantly panning my camera around looking for kinetic bombs (we split the room into 3 sections with 3 hunters each getting their own section). I can't tell you how many times I've gotten hit by shock vortexes because I'm looking for bombs instead of watching where the hell I'm going.
Boz Feb 18th 2010 9:56AM
Great entry, but am I the only Hunter that is terrified of being asked to tank Keleseth (another Hunter has taken it the last two encounters)?
Sure, my pet's tanked lots of stuff, but me? ME?
Drow Feb 18th 2010 10:21AM
What? Hunters have tanked way more then this. Remember KT in The Eye? We tanked the bow. Mimiron's head in P2? We did that, too! The Forst Wyrms in Mt. Hyjal? Have at it! This is nothing new!
Docp Feb 18th 2010 10:23AM
I remember back in TBC being told on my poor mage that I would be tanking in Gruul's Lair. I could scarcely believe what I was being asked to do, wondering what madness could make my little clothie suitable for such a situation. It was a very frightening experience being the one that has to initiate the encounter, something usually worthy of a raid kick.
Still this is what makes the game so fun, when you get challenged to go outside of your comfort zone and do something truly unique in an encounter.
I'm still waiting on the fight where rogues will have to stab people to full health.
Dhryke Feb 18th 2010 10:25AM
It's not too bad with practice. I tank it in our 10 man runs, just a lot of situational awareness, and like Frostheim stated in the post, a focus frame for Keleseth is almost a must have. Dang purple balloons EVERYWHERE!
On a side not, Rank 1 Serpent Sting is a great way to hold onto orbs. Without a dot, some would be pulled off me by incidental AoE or some other cause.
Deepfriedegg Feb 18th 2010 10:56AM
as far as I know, downranking spells have been reworked for WotLK so the only effect it has is less damage for the same mana cost. And because Serpent Sting is worst damage/mana shot we have, it is not wise to use this spell, even more so in 10 mans where mana often can be an issue. If you are MM, just throw an Arcane shot at the Dark Nucleus and you are fine.
Matthew Feb 18th 2010 12:04PM
Best way to tank Kel i've found is use a low rank arcane or serpent sting on the orbs, and just spam kill shot (since he's considered to be 1% health for most of the fight) and keep higher rank of serpent sting up on him really helps build up aggro.
trev_eliason Feb 18th 2010 10:12AM
Great Article, and you've been a tremendous help, as my newbie raider self grinds his way through ICC. All 3 of the articles have been done perfectly, and all 3 are bookmarked.
It's such a help because the majority of the sites out there that explain fights are from a tank or healers perspective. Its a major advantage to have a talented hunter explain the fights in detail for what a hunter should be doing. I love going into raids and already knowing my role even better than the RL.
The first time I was asked to kite adds in the Saurfang fight I was ahead of the game. I thank you for this! I could handle my add with ease, as well as down the mage's because he was a little lost.
in short, PROPS TO YOU SIR!
Elionene Feb 18th 2010 10:28AM
We got our first kill on both of these bosses last week. I was the hunter in charge of Kinetic bombs, so I was a bit frantic running around while still trying to maintain SOME dps on the current vampire elf. Hopefully I'll be a bit more composed about it this week!
Blood-Queen is the easier fight in my opinion, but again, I can use some practice diengaging and shoot and scooting to maximize my dps, hopefully making me more than just a competent hunter, and into a great one.
Sword Feb 18th 2010 11:25AM
Just wanted to mention that Twilight did not originate the concept of Vampires, rather it and other media which are recent basically destroyed a classic horror concept and made them sympathetic, pitiable and even now..lovable. Makes me cringe to see what this sort of thing has done.
But what Twilight and other sad excuses for fiction really make people forget are the occult, classic vampires..
Pure evil monsters lacking a soul, who often willingly gave it away and are fit only for destruction. They are not lovable, kind or pitiable. Vampires are monsters, pure and simple, that is what they originated in fiction, and that is what should stay as, or return to.
Tamednan Feb 18th 2010 11:45AM
So you're saying vampires don't sparkle in the sunlight?!
mind = blown
Eddy Feb 18th 2010 11:47AM
I'm pretty sure everyone knows Twilight didn't invent vampires.
I believe ancient vampires are folklore, and the Bram Stoker vampire is only the birth of what we consider to be the modern vampire.
I personally think vampires have evolved as a great metaphor in fiction. When originally they were simply monsters, former humans turned into something evil, I believe they've become something much larger than that, more culturally significant. The Anne Rice vampires were a great metaphor for deviant sexuality (a metaphor I believe True Blood capitalizes on very heavily) that capitalize on the dangers and pleasures of balking convention to enjoy a more personalized satisfaction. The Twilight vampires seem to be a strange metaphor for the Mormon religion, more like saints who live in eternal paradise on earth.
Saying that fantasy terms can't adapt and grow to the new times strikes me as very narrow- why tell the same story every time? I prefer my Anne Rice vampires to the Twilight ones, but they offer another story, no less valid.
I mean, if orcs had to stay orcs the way that Lord of the Rings intended, they'd all be souless killing machines, drenched in the blood of their foes, incapable of understanding shamanism or forging alliances with peoples who weren't set only on destruction. No, I like the Warcraft orcs who I can sympathize with, because they're rich complex characters that say something about the times we live in. Vampires are the same thing.
MadMac10 Feb 18th 2010 3:47PM
Just to throw my dog into the fight: vampires are an archetype of parasitic human beings: those who will take from the community without giving anything back. After all, isn't that what the sexual allure of vampires is? Falling for someone who continually takes from you without giving anything back (except, perhaps, the possibility of teaching you how to leech of society as well.)
To that end, the Twilight saga might have a more malicious message than Anne RIce's series did (Ms Rice postulates: why not luxuriate in your greed? Among all this nihilism, you are entitled.) Twilight's message seems to me to be: youth should equate parasitism with power. While the Victorian ethic of denying the individual's desires over England's is hardly any better, I think that there is not enough self-reflection going on with the literature young people consume these days.
cynthetiq Feb 18th 2010 11:34AM
thank you.
Prinnygod Feb 18th 2010 11:51AM
Nice article...for MM and SV hunters...
Eddy Feb 18th 2010 12:13PM
I'm pretty sure the BM article was here: http://www.wow.com/2010/02/11/scattered-shots-can-beast-mastery-raid/
Jonnie Law Feb 18th 2010 11:58AM
Once again, I, a non-hunter, have been not only drawn to read this column but coaxed by its sheer awesomeness to post a comment as well.
Top drawer, sir, top draw-er /slowclap
Question about the pet/kinetic bomb concept: once you set your pet to one of them, they will indefinitely keep it afloat i.e. set it and forget it? or does the hunter have to occasionally aid it?
Every time I've done this fight I've been either tanking or healing, so I have no clue how dem bombs work.
Frostheim Feb 18th 2010 1:14PM
You can set and forget, basically. You need to be aware of when your pet's orb finally dissipates so you know when your pet is free to hit another orb, but your pet doesn't need any help.