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2-18-2010 @ 10:08PM
great reading, and funny thing happened today i started healing with my shaman for the first time ( been 80 for aa while) and i healed the same instance as the picture above but i was disappointed at the fact that shaman healing spell cost so much mana compare to those of the paladin, imean lesser healing around 700 mana where as flash of light is 300ish. maybe is just me but i didnt enjoy healing on my shaman that much, nice work none the less
2-18-2010 @ 11:52PM
I went from pally to shaman heals and was shocked as well. I didn't have to spend as much time healing, but each heal cost so much more of my mana. The main things I've learned after a while are that lesser healing wave is very inefficient and you don't want to use it unless your target will die before you get something else off, and with better gear you can regen mana fast enough to keep up. Whole different style though.
2-19-2010 @ 1:15AM
Actually, Lesser Healing Wave (LHW) is very mana efficient in certain circumstances. With the right glyphs, and a Gladiator's Totem of the Third Wind a LHW cast on your Earth Shield-ed target will be a sweetheart heal. For fights like Deathbringer Saurfang where the raid needs to be spread out 12 yards (the max distance for a Chain Heal jump) LHW is also far more efficient on a healing per mana spent basis. If your Chain Heal isn't going to jump at all, or even only jumps once, LHW is usually a better heal.
2-19-2010 @ 4:15AM
Even unglyphed LHW is a godsend. Unless you have the healing way build, you can get away with leaving Healing Waves for just Natures Swiftness emergencies and Tidal Waves procs. I find that LHW is usually sufficient to heal an almost dead clothie no problem. thebarrenschat.wordpress.com
2-19-2010 @ 3:55PM
I agree. Great article. This is pretty much how i play my resto sham. She's been my main since '05 and she's been resto since lvl 58, when 60 was cap. I tend to play my shaman more off "feeling" and experience than off theory crafting pages and spread sheets..but I usually go back to look at them later and make sure I can't optimize anything overlooked, etc.I have to disagree with you however, that there are drawbacks to a shaman's heals because of limited number of spells. You want limited, play a pally -beacon, HL, FL.. and judgement of light.. ?? anyway.. not to pally bash, because i honestly admire good pallies for their leet single target heals, massive mana pools and just plain...well... leetness. ;)Nevertheless, i still disagree that shaman are at all limited. In fact, i'd go so far as to say they're the most versitile healing class in the game -even keeping priests in mind, and especially regarding reactive healing, as you said. [and yes, i understand priest heals as i play a disc priest in ten mans regularly and a holy priest off and on in ten mans; and i deff. think any other healing class is perfectly capable -just harder pressed and not as versitile]Shaman have more than three or four heals.. We have:Healing Stream TotemEarth ShieldLesser Healing WaveHealing WaveAncestral HealingRipTideEarthliving WeaponChain Heal[and if you wanna count it, even the 4 piece T10 set bonus that adds effectively 6-10% more healing capability from Chain Heals on effective output]did i leave anything out?If you have the four piece bonus you have not only ES and RT and possibly ELW on a single target, but can CH off the tank leaving a second HoT from tier bonus and Healing stream. Four hots basically at once on a single target not to mention the fastest single target heals in the game next to a pally, that leave a buff reducing physical damage taken on healed target. Lesser healing waves alone [with decent gear] crit 45-55% of the time and crit for 9-12k hp. If you're specced for HW improvements, I've seen crits off mine regularly for anywhere between 22-30k hp. Those aren't LIGHT single target heals.CH is OP.. period. haha. It's a great raid heal mechanism but so are all the procs off of it [especially if you have 4 piece T10 bonus!!!] RT is the second best raid healing spell we have as shaman. If you're Glyphed for it you can keep it up on 4-5 people at a time ticking constantly and if you have 2 piece t10 bonus, every 6 seconds give yourself 20% haste by casting it on someone. Which it's also a great "oh crap!" instant heal on someone at low hp for between 5-8k hp.So shaman are in my book, the second best single target healing solution, but what about Drood vs Shammy raid heals?Unless you're fighting Queen Lanathel and 10 people or 25 people in your raid are at 1/2 to 3/4 health ALL the time, there's not a class that can outheal a shaman for raw HPS on a hard to heal raid dmging fight like that... even then, unless they're about as well geared if not more geared than the healing shaman, droods will have a time surpassing shaman in raw heals raid healing, too. I could go on for hours, but ultimately, for Raw Output, shaman are the fastest, biggest, most versitile heals you'll find all in one package.
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