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2-19-2010 @ 9:06PM
The first boss in UP takes 30 seconds to begin. Things like CoS and ToC 5 man had such long wait times that it was reasonable to add an option to remove them. That's just going overboard. What next, have them shorten the hallways because it takes too long to run down them? As far as I can recall, here are the changes from Vanilla->BC->WotLK that they've added to speed up dungeon runs:Less maze-like entrances to dungeons (before you even get in, that is - ST, BRD, even WC were nuts)Less multi-level, maze like dungeonsLess trash, smaller packs, Massive boost to AoE tanking and DPS (maybe unintentionally - I don't know if they genuinely meant to kill off CC)Summoning stones with level restrictionsQuick exits or portals out near the end bossSummoning stones without level restrictionsRandom dungeon finder with insta-ports in and out Shortened time between waves in VHSkippable dialogue sequences for non-first time playersI think a short pause here and then is bearable, considering how far we've come. I think at a certain point, you might as well just put a piñata at the portal and call it a day.
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