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2-21-2010 @ 2:13PM
The current Incanter's Absorbtion is a broken mechanic. It inflates a mage's DPS to ridiculous levels on fight with raid damage where a priest has a chance to keep a shield up on them. For Blizzard, this makes balancing encounters a real nightmare. For mages, it throws their DPS is a roller coaster between fights, hitting ridiculous highs on fights where it can be used, and much more modest DPS on fights without raid damage.The change will even the field. At the same time, it make it a lot easier to work and balance arcane mages, since they won't have to look at inflated numbers that can't be trusted. It might sound like a nerf for now, but in the long run it'll allow for a more reasonable buff somewhere else.Torment the Weak is probably next on the list of silly mage mechanics that need to change.
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