The Colosseum: Aethros of Cenarion Circle

Aethros is the death knight member of prism plz go resto. This 3v3 team is a TSG composition. Named after the team who won the 2009 Blizzard Arena Tournament at BlizzCon, TSG teams are made up of a holy paladin, a warrior, and a death knight.
Take a look behind the jump and see what Aethros had to say.
WoW.com: How did you get into the Arena, considering you're on a roleplay server?
Aethros: Well, I wasn't always on an RP server. My first character was an enhancement shaman on US-Dethecus (PvP), who I played throughout Burning Crusade and is currently elemental on Cenarion Circle (Tempestion). I like to think that running enhancement/resto druid in 2v2 all those years helped me as a player, as enhancement shaman weren't particularly strong back then and I'd need to play intelligently if I wanted to have any hope of winning.
About a year ago, me and my friend from high school transferred to Cenarion Circle to play with our other real life friend. I miss the world PvP, but playing with people you know is always worth it.
WoW.com: Who are your teammates right now? What's the general plan behind your composition? What challenges does your team have? How do you prefer to run your comp?
Aethros: My current teammates are Xain (warrior) and Flo, a holy paladin, in what's normally called a TSG composition. TSG isn't the most intricate comp, as you have no spammable crowd control and your main tools to lock out healers (Gnaw, Strangulate, HoJ) are all on relatively long cooldowns. At a higher level, once you can't just zerg healers into oblivion, TSG is about creating early pressure from DK interrupts, and then continuing to swap targets so their healer has trouble catching up. It is also primarily the death knight's job (outside of Disarms and clutch focus intercepts) to keep the other team's DPS off your healer.
We have the biggest trouble against Wizard Cleave teams (2 DPS casters and one healer). At least so far, everything else has seemed beatable. The problem with Wizard Cleave is that if you have no CC of your own, a team with two or three potent crowd controls is eventually going to blow one of you up if you don't play super-defensively.
WoW.com: What's your opening strategy? What do you like to do as soon as the gate opens?
Aethros: As soon as the gate opens, I'll right-click Gladius to set my focus target (usually a healer). From there, Xain will immediately charge our primary DPS target while I get diseases up, stomp totems if they're up, summon my Gargoyle, and if Xain isn't stunned or disarmed, chain interrrupts into their healer. Warrior damage is so ridiculous right now that I almost don't need to DPS.
Picking the correct primary target is, of course, crucial as the rest of a game. Even a long match against a double healer/warrior can depend on whether you can get enough pressure going in the first twenty seconds. Sometimes, it's not always about whether the target is necessarily squishy, but if you can shut down their damage through sheer pressure, such as with hunter teams where keeping in melee range will make your healer's life a lot easier.
WoW.com: Which mods do you use -- how have you customized your screen?
Aethros: I use Bartender, Gladius, Quartz for cast bars, DKI Runes for my rune display, and my personal favorite, NeedToKnow to track my diseases. I messed around with things like Afflicted and SpellAlerter for a while, but I found my screen was getting too crowded.
WoW.com: How do you work out target designation? (Does someone call it out, or is everyone on their own to figure it out?)
Aethros: I'm usually the one who ends up calling out targets and switches. When the match begins, I'll usually try and frame the game in a general context, usually calling not just the primary target, but the first switch. (Unless it's a priest or a warlock, in which case the poor guys can get trained down in the first Gnaw-Strangulate-Death Grip-Mind Freeze.)
Of course, in the heat of the match, with as much spread damage as warriors and DKs can put out, you have to make some swaps on the fly. All three of us call these types of plays out.
WoW.com: How do you schedule your playtime? Do you try and work during "good times to queue?" Is this different now than in previous seasons?
Aethros: All of us are at university at the moment, so we all play too much. We're online often enough where any given evening we can decide to get some games in or just take it easy.
WoW.com: What's been the biggest change in your strategy between each bracket of ratings? (1500s, 1600s) Is there a big change for this season?
Aethros: Ideally, you don't really want to change your strategy between brackets - if you deserve to be at the rating you're at, then hopefully you've been playing that well the whole way. At lower MMR what you do have is a much wider margin for error, and you'll also deal a lot more damage.
If we get queued against somebody at 1800 MMR (which happens occasionally), the biggest difference is that we can swap to targets we wouldn't normally be able to, and kill targets much faster as lower-rated players aren't as experienced in peeling for their teammates.
WoW.com: What signals to you that you need to radically change strategy midmatch? (And how do you accomplish that change?)
Aethros: The key to any TSG's pressure is ultimately your team's ability to keep the warrior playing offensively. If Xain is forced to play defensively (for example, during an RMP opener), my priority is simply to keep him alive. Against different teams this strategy takes different forms, but it's not uncommon for me to ghoul stun a warlock and Death Grip the mage simultaneously in order to prevent their coordinated burst.
It's also important to know when you're overextending. Even if the hunter's at 30%, if he's kiting you behind a pillar and you're at maximum range from your paladin, you really don't want to Rambo behind that pillar or one of you is going to die. Part of playing TSG well is knowing your limitations.
WoW.com: What's the key for your composition's strategy? Are there multiple tactics you can use?
Aethros: Number 1: Keep your warrior doing his chop-chop thing. This means using Anti-Magic Zone judiciously to protect your warrior, interrupting caster DPS as you can, and keeping the other team's movement controlled with liberal Chains of Ice.
Number 2: Protect your paladin. We currently have a 100% win/loss ratio in mirror matches against other TSG simply because none of the teams we've faced have known how to protect their healer properly. This means your warrior needs to know when to intervene and disarm, and you as a DK need to know when to peel for your healer with chains of ice and death grip.
Number 3: Keep diseases rolling and chain your interrupts. If we can chain HoJ into Strangulate into Gnaw into Death Grip into Mind Freeze on a healer, the chances are pretty good that something's going to die.
Number 4: Know when to switch. Tunneling a hunter when you have no interrupts left for the healer, wading through a frost trap is a bad idea. The key to playing TSG is keeping their healer behind, and often this can't be accomplished without several hard switches.
WoW.com: How do you feel about the Icecrown Citadel being released before the new Arena season?
Aethros: As an Unholy DK, I was livid that 3.3 went through before Season 7 was over due to the awful changes to Scourge Strike. Suddenly, I couldn't pressure many high-armor classes the way I used to. Since I play 2s as well, it's been incredibly frustrating trying to pressure good holy paladins. Without my druid's assistance on damage, I probably wouldn't be able to.
WoW.com: What are you trying to improve?
Aethros: Right now, I'm mostly trying to improve my "field vision." I've played soccer at a pretty high level most of my life, and playing in the center midfield position has given me the ability to take in a lot of information panoramically. However, playing WoW, there's always the temptation to stare at health bars and forget the rest of what's going on. In particular, I'm trying to work on predicting when the other team is going to switch targets on us, so I can better prepare to peel or call out a different strategy.
Filed under: The Colosseum






Reader Comments (Page 1 of 2)
kozom Feb 22nd 2010 6:10PM
A Death knight and holy paladin pair up for arena. more shocking news at eleven.
(cutaia) Feb 22nd 2010 6:16PM
After "Fighting the Frizzies" I assume?
Nick S Feb 22nd 2010 7:34PM
Commenter remains trapped in time warp back to Season 5. Turn to page A10 for details.
The Giant Feb 22nd 2010 8:13PM
This just in!
Beverly Hills 90210 - Cleveland Browns 3
Lemons Feb 22nd 2010 10:52PM
I like how the new Armory shows a picture of their character. That way at a simple glance I can decide whether or not I care.
Gx1080 Feb 22nd 2010 6:17PM
I would love to see answers from people who aren't still pissed for the beggining of Wrath.
ChaosBolt Feb 22nd 2010 6:48PM
@Kozom
When asked about his strategy the DK basically says "Be annoying to the other team with silences and stuns and death grips while my warrior solos the other team."
And you're still mad at DKs being OP in S5...maybe next time you read the article?
Anyway, thanks for the pvp interview. GL Aesthros.
kozom Feb 22nd 2010 7:27PM
I wasn't commenting on how DKs are OP, just how it seems that they have become BFFs with paladins in arena during WOTLK.
Nick S Feb 22nd 2010 7:36PM
Any high-defense class with mobility issues will like being with a Paladin.
Beldoro Feb 22nd 2010 6:58PM
Excuse my ignorance, but what is a 'TSG' team? I assumed RMP was rogue, mage, priest, but that theory doesn't even slightly work with TSG! Wizard Cleaves, peeling, etc. - Arena seems to have even more obscure abbreviations within a game full of them!
Eregos ftw! Feb 22nd 2010 7:11PM
"This 3v3 team is a TSG composition. Named after the team who won the 2009 Blizzard Arena Tournament at BlizzCon, TSG teams are made up of a holy paladin, a warrior, and a death knight."
t for triumph
s for swift
g for good
^^ not actually true. I guess it's either a random name, or the abbrev. of the name of the team that one the 2009 arena at blizzcon.
Nick S Feb 22nd 2010 7:37PM
It's like EuroComp... just a name. Not an abbreviation for anything relevant to the comp.
ceiyoan Feb 23rd 2010 7:22AM
tsg is a comp coined by i believe zilea...i'd have to look it up again and find out what it stands for. its something pretty dumb actually.
psychosurge Mar 1st 2010 6:46PM
it was my assumption that TSG meant Triple Skilled Group
Leliana Feb 23rd 2010 1:20PM
All the posters below are completely Wrong, TSG was first coined for the blizzard 5v5 tournament by Veev/Veex (aka snugglme from DOTA) for their 5v5 Team consisting of Warrior Warlock Mage Druid Paladin (Where Veex played warlock). The term TSG was actually derived from a korean term Gosu meaning pro. The true team name is
Teh Supeh Gosus (Translating roughly to the super pros)
Don't believe me? Go check out Veev's blog on Gameriot
http://wowriot.gameriot.com/blogs/World-of-Ming/TSG-reunites-learning-to-be-gracious-in-defeat-and-more-on-the-resilience-change
And as an addendum I'm in veev's guild on Live (Slash Bite) on Executus so I have a"bit" more inside information than you people do ^^
@ ceiyoan
No, Zilea wasn't even a part of TSG back in the day (S2/S3) he had no say in the matter
[in fact the glorious furious gladiator global champion zilea zitface catlover was among the most hated players on BG9 at the time : ) ]
pvpnerd Feb 22nd 2010 7:03PM
lol whirlwind
Ringo Flinthammer Feb 22nd 2010 7:30PM
"I'm not sure whether I'd consider it a very fair reputation, but it definitely seems like roleplay servers have a reputation for not excelling at PvP."
Any opinions promulgated in battleground chat are automatically wrong.
Blake Feb 22nd 2010 7:35PM
LOL Whirldwind, worst battlegroup =/
if you wanna see dk that you will be like OMG get a life
http://www.wowarmory.com/character-sheet.xml?r=Llane&n=Doomd
OF THE HORDE lawl
Zeplar Feb 22nd 2010 8:16PM
Cenarion Circle! And my old guild! /shoutout to Dartaneon.
I have no freaking clue who Aethros is though, not someone's alt I know?
Zeplar Feb 22nd 2010 8:17PM
Edit: Zomg it's Emalon. I used to enchant his stuff.