The Lawbringer: Unconscionability

Oh yes you did -- see the "Being tortured by random NPCs" clause in your EULA.*
There's no such thi-aieeeee!
So the last two weeks we've talked about some provisions in the End User License Agreement and Terms of Use that you might not have known about. Remember, all your pixels are belong to Blizzard, and Blizzard is in ur raid, banning ur cheaters. Given that, you may be wondering if there is any way for you to get some of those provisions changed while still being allowed to play the game. (Like all addicts we know quitting is not an option.) The answer is "Technically, yes," using a concept called unconscionability. (I have been informed that this concept is far more beloved of crusading law students than practicing lawyers, so I apologize for last week's improper characterization.)
Before we get too far into this idea, I want to make something perfectly clear: your odds of winning a court battle to get a contract provision altered for unconscionability are about the same as successfully raiding Ulduar in blues. Yes, it can be done, but that guild run took insanely skilled players, lots of tries, and an immense amount of luck. In the unconscionability case below, it took an excellent legal team, enough money to finance going to court, and a judge sympathetic to a plaintiff who didn't like his videogame contract.
On the subject of video game contracts, some of y'all are suggesting that a EULA or TOU is not a "contract." I'm not sure why, though perhaps y'all think that because it's called an "agreement" or "terms." Allow me to restate something from my first column about the EULA/TOU: Any agreement in which one person promises to do something and another party agrees to do something in exchange for that first promise is a contract. It doesn't matter if it's called an agreement, a contract, a bill, a bargain, a deal, a set of terms, or even a marklar, if all parties grok that. "Contract" isn't a magic word that you have to include in an agreement to make it a contract. Courts are far more interested in what the parties intended to do, and by accepting the EULA/TOU you intend to form a contract with Blizzard, regardless of what the document itself is called.
Anyway, on to unconscionability. Simply stated, unconscionability is the idea that a contract is so unfair that it would shock the conscience of the court to enforce it. Now, judges don't get to declare contracts unconscionable just because they don't like them; there are rules. First of these rules is that the contract must possess both procedural unconscionability and substantial unconscionability.
Procedural Unconscionability
Procedural Unconscionability is a fancy way of saying that the contract negotiation process was unfair. Perhaps the salesman was constantly switching currencies as the price was bargained. (It's a common trick in foreign markets that cater to tourists. 不要!) Perhaps there was blackmail or other duress used. The most common form of Procedural Unconscionability is the adhesion contract.
The adhesion contract is the take-it-or-leave-it contract we encounter every day: the return policy at the department store, the "this dry cleaner isn't responsible if we destroy your buttons" slip, and of course, the World of Warcraft End User License Agreement and Terms of Use. This unfairness can be magnified with how the contract is presented, such as being printed in dark grey ink on light gray paper in size 6 font with a single seven inch wide columns or only being printed on the back of a cruise ticket that the buyer can't even look at until three days before the cruise.
As for our EULA/TOU, a court is likely going to consider it procedurally unfair, but only slightly. The terms are available online without purchase, inside the box in the instructions, and again as part of the install process. At all times, the terms are presented with good readability in font choices, background colors, and column widths. Furthermore, during installation a player can't even click "I agree" until they have scrolled down to the bottom of the terms, which is probably the most Blizzard can do to force players to read the terms, short of requiring players to pass a quiz.
Substantial Unconscionability
Substanital Unconscionability is the fancy way of saying the contract terms are unfair. This can be the far higher hurdle. What makes terms unfair? Generally, they have to be something so outside of what can be reasonably expected to be in a contract that it is assumed no reasonable person would agree to the terms. For example, agreeing that furniture bought on credit would not belong to the purchasor until the entire line of credit was paid off would be considered such a term.
These two types of unconscionability work on a sliding scale -- the more one is present, the less the other is needed to find the terms unconscionable. Yes, not letting someone read the full terms for resolving disputes with a cruise line until three days before launch is unfair, but when the term in question is simply that they have to sue in the jurisdiction in which the cruise line is headquatered, the court won't step in to change it.
Bragg v. Linden Lab
With this background, let's dive into a case in which a player got his MMORPG contract altered. Second Life (SL) is a game which has a Real Money Transaction "RMT" market in which players can exchange "real world" money for Linden Dollars ($L). It advertizes the fact that players are able to buy and sell and actually earn large amounts of money through the game. Marc Bragg was a player in the Second Life real estate market. He purchased a quantity of land through what SL though was a prohibited exploit and so SL banned his account. This of course meant that he couldn't access the pixels for which he had paid real money.
After trying to resolve this with SL's game masters, he sued. The counts included three counts of unfair business practices, as well as fraud, conversion, interference in contract, breach of contract, unjust enrichment, and breach of covenant of good faith and fair dealing. (It may or may not surprise you to learn that Bragg is a lawyer himself.) Before these issues could be argued in front a jury, Linden Lab brought a "Motion to Compel Arbitration."
See, the Second Life Terms of Service required any disputes that players had with Linden Labs to be resolved in arbitration, in San Francisco, under International Chamber of Commerce rules. Linden Labs was wanting the judge to take the case out of federal court and send it to be arbitrated, at a cost to Bragg -- regardless of whether he won or loss -- of approximately $13,687 (Bragg's estimate). The judge said "I don't think that's fair, and here's why."
First, the judge found not only that the Terms of Service was an adhesion contract, the clause requiring arbitration had been hidden in the "General Provisions" section, a lengthy paragraph that lacked even line breaks between the provisions to help readability. This section did not include any estimated cost of arbitration nor even links to websites that had estimated costs. Procedural Unconscionability? Check.
Second, the judge examined the TOS and noted how incredibly one sided the provisions were. While SL a) could suspend or terminate an account for any or no reason, b) had the sole discretion to evaulate whether the contract had been breached, c) had reserved the right to not cash out any L$ if it suspected fraud, and d) could amend the agreement at any time by simply posting a new TOS, players had only arbitration -- at least $7,500 according to Linden Labs' own estimates, in San Francisco -- to turn to if they had a dispute. Substantial Unconscionability? Check.
After the motion to compel arbitration was denied, Linden Lab settled the case. Bragg got his SL account and property back. The Second Life Terms of Service were edited, so that the dispute resolution terms are clearly indicated and arbitration was made optional and only for disputes of less than $10,000.
What does all this mean for WoW-ers? Well, let me emphasize what happened here: The judge didn't say that allowing Second Life to ban Bragg from the game was unconscionable. The judge ruled that forcing Bragg into arbitration (the judge estimated it would cost $17,250) to possibly get his account ban repealed with no other remedies when he was unlikely to have noticed that provision before agreeing to the the Terms of Use was unconscionable.
So let's play a little game. Right-click on the links for the End User License Agreement and Terms of Use and bring them up in new tabs or windows. Take a good hard look and read it.
*You will note there is not a "Being tortured by random NPC clause."
You'll notice that the provisions are clearly identified, well organized, and separated by line spaces. The binding arbitration clause includes a link to the arbitration rules that lay out costs. Items that Blizzard considers extra important are put in all caps. Frankly, the rules governing your relationship with World of Warcraft are far easier to understand and more fair than pretty much any software adhesion contract to which you're likely to be subjected.
But of course, somebody always wants to try anyway, which brings us to Davidson & Associates, Inc. v. Internet Gateway, Inc. Davidson & Associates, Inc. is probably not a name with which you're familiar, as it does business as Blizzard Entertainment, Inc. The defendants were operating bnetd, a Battle.net emulator. In a summary judgement hearing, the judge held that the click-wrap nature of the EULA and the terms that prohibited reverse engineering and use of emulators were not sufficient to find the EULA unconscionable.
In conclusion, while it's possible to successfully sue to have a contract found unconscionable, it's not likely to win against Blizzard. You might actually have better luck in those blues.
Ask and ye shall receive! I have been informed that forty percent of our readers do not live in the US, which has prompted me to do some exploration of foreign contract law. Stay tuned for next week, when I do some homework and explain contract basics, including unconscionability, in non-US jurisdictions.
This column is for your entertainment and enlightenment only. Information handed out in this column is not to be considered legal advice. If you have real legal questions, please consult a real lawyer.
Filed under: The Lawbringer






Reader Comments (Page 1 of 4)
Leptos Feb 22nd 2010 10:10PM
Hahaha you somehow managed to use unconscionability after first year. Bravo!
(I'm actually in family law now and we had to do unconscionability for prenups a couple weeks ago, so I'm being overly cynical.)
Lorini Feb 22nd 2010 10:21PM
I still wonder how conscionable the TOS/EULA is when Blizzard is marketing the game to people who are not likely to understand what they are agreeing to, meaning the 14 year old to 21 year old crowd. I would like to see a test case on this, as I think that a judge may agree that a 14 year old cannot be expected to understand the pages upon pages of contract that is presented to him or her.
I hope one day that you will do a column on the legality of Blizzard prohibiting add on authors from charging for their work. I think this is unfair, as Blizzard is clearly benefiting from their work but not allowing the authors to demand compensation. I am not discussing the in-game spam that authors were using, that is clearly within Blizzard's purview but whether or not Blizzard can control something made outside the game.
kia Feb 22nd 2010 10:26PM
@Lorini: What a 14 year old thinks is irrelevant. You must be of age to sign a contract (including the EULA/TOU). Until you reach the age of majority your parent has to have the account in their name for you, meaning they're the ones signing the contract.
The law assumes once you're of age (usually 18) then you're old enough to know you have to read everything thoroughly before you sign, and that if you don't understand anything then you shouldn't sign until you do.
Banthis Feb 22nd 2010 10:31PM
I don't see how Blizzard is benefiting from an addon. Players are. Were I in Blizzard's shoes, I'd be tempted to argue that you selling access to an addon without providing them a portion of the money is a problem. You're making use of their intellectual property in the addon, thus a portion of the proceeds should go to them. However, since there's no good way to enforce that it's more appropriate that no one be paid for it.
lawbringerjd Feb 22nd 2010 10:32PM
Lorini,
You are correct that a 14 year old may not understand this. That is why it is supposed to be agreed to by the child's guardian on their behalf. At 18, the law presumes you're able enough to understand it.
Given that 18 year olds can operate dangerous equipment, get married, and become soldiers, holding that they're too ignorant to understand a video game contract is a bit condescending.
Of course, I married my husband at 18, so I have a slightly different perspective of what 18 year olds are capable.
Microtonal Feb 22nd 2010 10:46PM
@ Lorini:
The question of conscionability isn't dependent on what any specific person or any hypothetical class of people might think about the terms of the contract in question (setting aside completely the fact that minors can't sign contracts by statute, which means that what a 14-year-old thinks of the WoW EULA is axiomatically irrelevant on its face). There are books full of very old, very narrowly defined legal precedents for what constitutes a fair contract and what doesn't. Judges are not in the habit of making shit up as they go along. That's a lawyer's job (zing!).
So no, you can't go to court and argue "I personally didn't understand this contract, therefore I shouldn't have to be bound by its terms even though I signed it anyway." That is, in short, your problem.
As for addon authors, it would be extraordinarily difficult if not impossible to argue that Blizzard is profiting, even indirectly, off of their work. I still pay the exact same subscription rate for my heavily modded UI as someone who has no addons at all does (excepting the difference between monthly and multi-month payment plans, of course), and any claim that users would leave in droves if Blizzard banned addons outright would have to be rejected by a judge as unprovable (in practice, if not in theory).
Eisengel Feb 23rd 2010 1:41AM
I think the presumption of legal majority is a good once, since a credit card needs to be bound to a given account, and those aren't usually given out to people not in legal majority in the US. It's by no means an absolute, but a pretty good filter.
I'm not sure if you could actually say that Blizzard derives no benefit from addons, given that they can retain additional players from the value added. I'm sure if you did a survey of all the top raiding guilds, Arena competitors, and e-sport whatever players, all of them would have at least partially modded UIs and would likely agree that their current accomplishments would be nearly impossible without them. At that point you could ask for an affadavit of intent toward their summary cancellation of WoW if those addons were made unusable, since they would in essence make the players less able to play the game with the level of interactivity they expected and success they have demonstrated. If that is the case, then Blizzard could be shown to derive significant value from addons in that they enable heightened performance and additional revenue from players who would otherwise find the game too clumsy to operate at levels they would require and expect.
Personally, I don't need addons, however I do enjoy how much more pleasant they can make the game.
Eli Feb 23rd 2010 3:35AM
@LawbringerJD
But I may not drink :(
remkurt Feb 23rd 2010 9:23AM
The game UI is substantially different then it was 5 years ago. I would venture to guess that at least half of all the UI changes made in the past 5 years were a direct result of a mod authors vision and implementation into an add-on that Blizzard took and incorporated into the game.
So I think a case could be made that Blizzard is benefiting from mod authors and their products who are essentially unpaid devs for Blizzard.
Hoggersbud Feb 23rd 2010 11:01AM
>So I think a case could be made that Blizzard is benefiting from mod authors and their products who are essentially unpaid devs for Blizzard.<
Not necessarily a legal one. You might be able to argue that logically, and I wouldn't choose to argue on those grounds, but would a judge be convinced that would override Blizzard's provisions for allowing Addons, including the methods by which authors are allowed to seek compensation?
I'm doubtful.
Deathknighty Feb 23rd 2010 1:09PM
I have to say, I find it quite condescending even that people are assuming that a 14 year old is completely incapable of reading through and agreeing to a contract. I myself am around that age, and I read through the ToS etc whenever it is presented to me, in pretty fine detail. It's not hard to understand. When I reach the bottom, I have my mum come look at it and agree to it. She scrolls straight to the bottom without looking at any of it and agrees, then leaves.
I'm not saying that every 14 year old is going to read through it, but it's unfair to assume that they're all uninterested and/or incapable of doing so.
You'd be surprised at how well kids comprehend things (or maybe that's just me, I had to explain why halfing infinity makes infinity to my dad the other day) :P
sayling Feb 23rd 2010 1:35PM
@deathknighty
Don't take offence, matey! It's a generalisation and not personal, nor to a great extent really that offensive.
Things is, that's what _all_ old people do - generalise and moan.
And it really get my goat when they do; they're all the same.
(oops)
Microtonal Feb 23rd 2010 1:39PM
@ Deathknighty:
It's has nothing to do with whether or not you personally are willing or capable of reading the EULA. It's that as a minor, you don't have the statutory legal standing to agree to a contract, regardless of your ability to understand it. That is, among other things, what being a minor means (in the US, at least).
It's not condescension. It's stating a legal fact.
Deathknighty Feb 23rd 2010 4:43PM
I know, I'm not complaining about minor status, it just iritates me that so many people make these assumptions. :)
kia Feb 22nd 2010 10:24PM
Another great article Amy. It's good to know that Blizzard really have their bases covered with the EULA and TOU.
Manasseh Feb 22nd 2010 10:24PM
*Substantive, not substantial.
That's my "A" in Contracts and Sales showing.
Nice column. As a fellow 3L, I enjoy reading, even though I hate patent/copyright/trademark/IP with the white-hot passion of 1000 burning suns.
cam Feb 22nd 2010 10:33PM
the fact that you managed to actually say "all your pixels are belong to Blizzard" kind of makes me want to marry you.
Lorini Feb 22nd 2010 10:35PM
But do you or even Blizzard honestly think that 14 year olds are running to ask Mommy to agree to a long TOS/EULA? I don' t, and that's my point.
Darkspectrum Feb 22nd 2010 10:53PM
While a child may not be able to legally agree to the ToU/EULA, copies are provided in the game boxes when you purchase them so that parents can view them and thus agree/disagree with them.
Eisengel Feb 23rd 2010 1:53AM
Expectations of legality only require a law be sufficiently promulgated (reflected punitively in the procedural unconscionability criteria), not that both parties fully understand it. In other words, law requires contracts be able to be read, not that they are read. The action and capability are separate. If you want to agree to a contract without reading it, there is nothing in the law to stop you, or dissolve the contract, since you are essentially being willfully ignorant. I think a lot of people do not realize that; that it isn't Blizzard's responsibility to be sure you understand the contract, just that it is available and easily readable when and if you decide to read and understand it.
It would be nice if Blizzard indicated in some clear immediately apparent way that playing the game requires agreeing to binding, legal contracts - but they certainly aren't under any compulsion to do anything more than present the terms to those contracts in a clear manner.