Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
2-24-2010 @ 7:15PM
BoomingEchoes said...
On the Spirit comment, while your right about it being useless for
any paladin your slightly wrong when you state it makes you grow
"feathers".. The Balance article you linked states pretty clearly
that Spirit doesn't do much for a Boomkin either and while its not
terrible to have the stat on gear, because usually you don't have
much choice otherwise sharing your gear with the trees, its not going
to be pulling much weight for you. Its the exact same thing as Elementals having to take MP5 when they don't need it because we share a loot table with Resto shaman or like Holy Pallies who sometimes find they're saddled with MP5 when they're so loaded down with Int they don't need the regen at all.
This really worth noting: I hope the remark about kings in the article means that you have another pally blessing might, because unless you've hit some super high strength benchmark that few can achieve, a talented Blessing of Might still gives you a higher amount of attack power then 10% more strength.. And before any one jumps on the "well you get agility too" wagon, we were just told not to worry about agility because it doesnt scale to Ret as well as pure crit does, so any bonus for 10% more agility will be EXTREMELY LOW.. Absolutely EVERY dps, including ret pallies, with half a brain have asked for Might over Kings at least since 3.3 if there isn't 2 pallies in the group.
And I can't think of why this article just couldn't finish the "lesson" for us. How hard is it to say "you dump all but 10 points of your talents into the ret tree because no other tree holds any real benefit for us beyond the first tier"? and MAYBE the possibility you'd need to say "you'll have to spec a little deeper into prot sometimes if your Raid leader thinks your a prime candidate for getting nuked to oblivion when the group needs divine sacrifice." Unless there was some unforseen reason to extend what could have, and is, a pretty simple article for a pretty straight forward spec, I'd call the need for 2 articles over 2 weeks a ploy to eek more articles out to meet a quota or something.
Reply
2-25-2010 @ 1:05AM
Gregg Reece said...
I'm talking about raid scenarios. In a 10 or 25 man raid, you can easily buff yourself with Blessing of Might and still get Kings (via drums or another paladin) from someplace else. Heck, if your other paladin is prot, you can even get +10% strength from Blessing of Sanctuary.
I'm not really worried about where you're getting your kings-esque effect from, because you'll likely be able to get it without any issue. Talented Blessing of Might is going to be your better option unless you've got almost 3000 strength at level 80. Untalented Blessing of Might is going to be better until you're above about 2400 strength.
(And I'm pretty sure those numbers are right. It was napkin math, so if I'm a bit off, please forgive me and please post the correct numbers).
3-12-2010 @ 1:02AM
Shelly said...
"Absolutely EVERY dps, including ret pallies, with half a brain have asked for Might over Kings at least since 3.3 if there isn't 2 pallies in the group. Kings at least since 3.3 if there isn't 2 pallies in the group."
I don't understand why this paladin in the end of the second article is asking for might in a group with only one paladin unless he has his spells confused to the extent a pug warrior had asking a paladin for fortitude.