A look at GM Island and the Player Jail

GM Island is a piece of land that used to exist in the very upper left hand coordinates of Azeroth, far beyond the reach of players. It exists as an in-game entrance point for Blizzard GMs, and is a relatively mundane place. It has a small keep and a dock, a few trees and bushes, and that's it.
There was a time when players were able to swim out to the island, and that swim took around an hour of hard work. It involved using a level one character constantly casting renew and other healing spells; and the player had to know exactly where to point themselves or risk being hopelessly lost in the vast oceans of Azeroth. The trick used to get there was similar to the one that allowed players to get to the Isle of Quel'Danas on the patch 2.4 PTR back in 2008. It was also possible to water-walk out there, but not much is known anymore about that method, at least publicly.
After the break we'll take a look at a few of the features and lore surrounding GM Island, as well as look at some videos. However, please be forewarned that some of the images and videos in this post are from private servers. Enough legitimate in-game footage simply doesn't exist.
Accessing GM Island
It is absolutely impossible to access today via normal means such as swimming out to the island or by using an in-game exploit. If you try hacking the client to get there, chances are the warden won't let you log in.The moral of the story here is that you shouldn't even try to go to the GM Island. It's not worth the risk and you're just asking to have your account entirely revoked for even trying to get there.
Obviously when Cataclysm hits players will attempt to fly out there, and many will no doubt come up with ingenious ways to make it across the vast ocean and avoid fatigue for as long as possible. However, the island now exists inside an instance and cannot be accessed via normal means.
Personal Experience
I don't want to talk about my own experience on GM Isle too much, since the Blizzard employee nice enough to send me there obviously values his or her job; but it's a relatively empty place with nothing special there. No mobs, no NPCs, nothing. Just a building as seen in the pictures. There's also no portals, vendors, herbs, mining nodes, etc. All of those items were part of Developer's Island, which is another place entirely.However, one very interesting feature exists...
The Player Jail, a.k.a. The Box
Back in the day, around the time of the game's launch, players could be transported into a timeout room where they'd have to wait to talk to a GM. The room resembled a Star Trek Holodeck -- it was pure white with blue lines running in block patterns around the entire three-dimensional area. There were no entrances or exits, and players could only leave by hearthing out; which the GM could disable by removing their hearth stone.There was, at one point, a single chair upon which players could sit on. That chair has long since been removed. A WoWWiki edit indicates that the chair has returned in patch 3.3.3, however we've been unable to verify this claim.
There are two images that I could find of the player jail, and it's a relatively mundane area.
Official Acknowledgement
Blizzard has publicly acknowledged the existence of GM Island before on a few occasions. Recently, Zarhym said the following when prompted about its current use:
ZarhymIs GM island real? And if so, what the heck was the point of making it?
Yes. The game masters who respond to you in the game are doing so through a separate chat/support tool. They're not actually using the game client to whisper you, however, logging into the chat client means the character they use to contact players with is logged into all of the realms they need to. While GM invisibility exists, it makes it safer and easier to have a simple storage/port point to keep all of these characters out of the normal game world.
Yes. The game masters who respond to you in the game are doing so through a separate chat/support tool. They're not actually using the game client to whisper you, however, logging into the chat client means the character they use to contact players with is logged into all of the realms they need to. While GM invisibility exists, it makes it safer and easier to have a simple storage/port point to keep all of these characters out of the normal game world.
There was, at one point, some lore associated with GM Island in the two characters Ari & Tuskfyre. WoWWiki says on the subject:
Strangely, Blizzard does mention GM Island in some lore. In their recruitment section, on their official European website, the company explains how players from every race (Horde and Alliance alike) do their best to make sure any technical problems in Azeroth are resolved. The gnome "Ari" and the troll "Tuskfyre" are two of these inhabitants of GM Island. These characters are nowhere to be found elsewhere in-game, however.
Videos of GM Island
Below are a few videos of GM Island. Most are from live servers, however from several years ago. Remember that it's now impossible to get to GM Island by normal means.Filed under: Analysis / Opinion, Cheats
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The latest patch 5.4 news





Reader Comments (Page 3 of 6)
Azbulldog Feb 26th 2010 4:34PM
*Newman's Landing
Gnomercy Feb 26th 2010 2:23PM
I've always enjoyed searching for the backdoors in azeroth and just exploring.
Old IF is really pretty.
Dwarven Airport leads to what I think is the highest point in azeroth and you can take the same route to...
Wetlands farm, it has a nifty tunnel leading to a world dropoff and cows.... lots of cows.
The backside of redridge, there's a small camp overlooking the zone and a ton of invisible walls.
Underneath SW, huge wasteland, goes through two or three zones.
I've never taken the time to explore kalimdor, because there really isn't much there. Hyjal is blocked off and instant hearths, and other than that there's troll village which.
I'd mention the far south islands in tanaris, but that's part of an old AQ quest but you can path of frost mount to the southern edge of the world from there. nothing special other than death though.
Nastian Feb 26th 2010 2:22PM
I've been there back in Vanilla WoW. Received a 3 day ban for hacking game files. I wouldn't recommend anyone to try to get there, unless you want to play LOTR online and realize that WoW is a much better game and the next 3 days of your life are going to suck pretty bad.
Tomah Feb 26th 2010 2:32PM
Adam - if you're after legitimate in-game footage, I've had a character parked there on Scarlet Crusade for quite some time now. What kind would you be looking for, and how would I go about submitting it?
paperbull Feb 26th 2010 2:24PM
I heard reports that when the latest PTR dropped the console commands that GM's could use were available to players for a few hours. This has since been fixed, but not before a member of my guild was able to run around GM Isle, the "Emerald Dream" and a few other places. The player was able to show some screenshots of the areas and it was actually kinda neat to see. Unfinished / Non-public stuff that's in the game is always fun to see or hear about.
thpthpthp Feb 26th 2010 2:32PM
GM island is indeed possable to reach on live servers now days by custom patches to create a path across the water and emptyness.
http://img171.imageshack.us/img171/1111/wowscrnshot010608093433jc4.jpg
http://img233.imageshack.us/img233/7302/wowscrnshot010708050911zz4.jpg
http://img514.imageshack.us/img514/5247/wowscrnshot010608093938bi4.jpg
Really no point in doing it though, just pointing out that it's possable without hacking programs.
Zanathos Feb 26th 2010 2:44PM
And wouldn't a "custom patch" be a friendly way to say hacking program? :P
Tony Romo Feb 26th 2010 7:36PM
^ this
Yeta Feb 26th 2010 7:42PM
Actually, a custom patch is used to modify textures, and is just a mpq file, completely different from a third party program that actively intercepts data.
Tomah Feb 27th 2010 3:39PM
OKAY SO
Custom patches, right?
They can be ridiculous exploits or minor graphical tweaks, or anything in-between. Technically it's not a "hacking program", because it's not really a program, just an MPQ file you add to your data folder. The program used to CREATE it could be called a hacking program, though.
WoW loads up anything in your data folder, so technically it is intended behavior of the program itself, but against the rules in all those fancy words you and I scroll past and hit 'accept' on patch day. They are detectable by Blizz, and they do hand out bans for using them, although it is more likely to happen to people using exploitative patches than non. So if you just turn your phoenix mount from Kael blue and spend hours riding in circles around A'dal, giggling at the pretty colors, you're less likely to eat a ban than the guy who makes a tunnel between the entrance of Stratholme and the Baron's room and farms until he hits the instances/hour limit, then slips under the ground in Orgrimmar to harass NPCs safely until he can go back to Strat.
Turning Netherwing Eggs, Truesilver Veins and the WSG flag into Murmur so you can see them better is more serious than changing your Quel'Serrar into a Quel'Delar, but you CAN be banned for both. Still, they usually don't bother unless you're exploiting something, so if you think you can get away with it, just figure you're running about the same risk as zipping through a toll-booth's automatic pass lane without one. You may get away with it, or you may end up throwing all that money and time to make your moonkin green.
They will also ruin your day if you leave them in the folder when patch day comes, because the Blizzard Downloader will try to patch those too and corrupt data. And you will have to uninstall/reinstall WoW. I used them back around 1.9, keep an academic interest to this day. People use them for really interesting stuff, in the way of zone-edits. Filling in all those empty areas in the world. It's all pretty neat stuff.
Rodalpho Feb 26th 2010 2:33PM
The worldport command was enabled on the PTR as of last week. It may still be enabled.
/console worldport gm island
BoomingEchoes Feb 26th 2010 2:34PM
I'm not sure if games had it before hand, like if EQ had one or not,
but the player jail reminds me of the place GM's would teleport you
in Final Fantasy XI (which was released 2 years before WoW in japan
before being ported to the US a little under a year before WoW) if
you either had a dispute with another player or just plain broke the
rules. Thing about their jail was it looked like an actual medieval
jail but with no doors and instead of revoking your account so you
couldn't log in at all they'd let you log in but all you could do is
sit in the 1 room by yourself for the duration of your "sentence"
with no contact with the outside.
One thing the GM Island reminds me of too is the White Hall from The
Matrix Online, which I'm sure the dev's of that game took the idea
from other games too. The white hallway was much like it was in the
movies: A white hall with a bunch of doors. It was the staging point
for any GM that entered the game, so they can do so without being
seen and bothered by few thousand people who played the game who
thought they were the GM's friends (long story, but the GM's of that
game were a little too relaxed about personal contact). They could
either call you into the hall if they needed you personally or, in
some special instances, there were "event" type happenings that
caused certain players to be brought there (usually any one who
kissed enough GM ass to make their friends lists).. They also used a
"white room" to port players who broke rules, or had disputes, to but
all they'd do there is tell you why you were there, maybe bothered to
ask you your side of the story, then ban your account/make it
in-active (so you couldn't log in at all) if they didn't see your
innocence.
Markus Laumann Feb 26th 2010 2:35PM
Speaking of strange places we're not supposed to see:
The other day I was tanking ToC 5man and fell through the floor. There's a cave under the arena that looks kinda like the cave you fall through in Azjol-Nerub. I couldn't move after I landed, but I think I saw One-Eyed Willy! Just kidding about Willy, but the cave does exist.
Braundo Feb 26th 2010 2:40PM
Have you ever done TOC 10 or 25?
Markus Laumann Feb 26th 2010 2:42PM
Haven't done 10 or 25. Is that cave part of 10/25?
olzer Feb 26th 2010 2:58PM
Yeah, you fight the Last Boss in that cave.
Sky Feb 26th 2010 4:18PM
lol enjoy your welfare epics...
Markus Laumann Feb 26th 2010 4:25PM
I did not know that. Let me re-tell my tale:
"I got there in a 5man once!"
Saphia Feb 26th 2010 2:42PM
Thanks for this. I'd forgotten about it. Now please give us pics of Developer Island! Our guild made it to the dancing troll village some months back. That was a fun little night. I have no idea how they made it, they just started using a 'lock to bring the rest of us over so we could all have a dance party.
Arbolamante Feb 26th 2010 3:11PM
With a mount and some persistence, you can find a route over the mountains in Moonglade. Bring your slowfall potions. I managed to jump into water without one, sheer luck. Probably one of the longest "no slowfall" jumps you can do and survive, but don't count on it.