Blizzard's
recent developer chat over Twitter revealed a few interesting tidbits, and this one might have gotten lost in the shuffle of good things. Several of the questions throughout the chat pertained to cross-realm issues, and Cory Stockton and Greg "Ghostcrawler" Street were more than game to answer each one, starting with a question about cross-realm mail (e.g. for BoA items) to which the answer was,
"we have cross-faction mail for BoA items now; cross-realm is a work in progress, but we hope to have it done "soon."" This means that it should be possible to send your alts in other realms your heirloom items in the future, which should help along leveling through multiple realms.
That said, it might take a while longer before Blizzard implements cross-realm raiding although they said that they were looking into it. Aside from considerable technical issues, the developers were also concerned about group dynamics, such as how to get groups back together through those long raids that require more than one session. Another concern was keeping the sense of community alive in native realms. On the other hand, the growing culture of PUGs that has bloomed through easier content and the new Dungeon Finder has already diluted the sense of community in individual realms, so we should probably expect Blizzard to allow cross-realm cooperation sooner rather than later.
Tags: cory-stockton, cross-realm, cross-realm-mail, cross-realm-raiding, cross-realm-raids, ghostcrawler, greg-street, mail, raiding, raids, twitter, twitter-developer-chat
Filed under: Blizzard, Cataclysm
Reader Comments (Page 1 of 2)
Phienn Mar 1st 2010 8:05PM
Hallelujah!
Tatester Mar 1st 2010 8:06PM
Can't wait. I'd LOVE to send heirlooms from my main to my little Gnome warrior on a different realm.
Deathknighty Mar 1st 2010 8:07PM
"we have cross-faction mail for BoA items now; cross-realm is a work in progress, but we hope to have it done 'at some point before the end of time.'"
Fixed!
Edge Mar 1st 2010 8:08PM
Cross realm heirloom transfers can't come soon enough!
Evlyxx Mar 2nd 2010 3:09AM
I'll second that!
A long time ago I decided that I would keep my alts of each faction on 2 different realms and my Hordies are missing access to heirlooms earned by my Alliance raiding main.
bruce Mar 1st 2010 8:11PM
/thanks
Vanz Mar 1st 2010 8:11PM
This has the possibility of taking ninjalooting to the next level. Unless they implement the need before greed system again. The idea of cross-realm raids seems just weird to me...Is it going to have problems like the Dungeon finder? (People queuing as tank and expecting someone else to do it and people leaving once they find out what dungeon they're in). Is it going to have a penalty for dropping group? One day? Twelve hours?
That being said, I can't wait to see what they do with this idea....It has the potential of going great or going absurdly wrong.
Xetan Mar 1st 2010 8:14PM
I would have to say a more dynamic way to work crossrealm raids would have to be to have it done as 1 boss. Each boss is sectioned into 1 separate raid ID and when you pug a certain boss you cant run that again. It would be a technical nightmare to set up, but I feel that would end up as the best way to implement it, as it removes the need to rebuild the group for longer raids as they only meet for a single boss.
ToyChristopher Mar 1st 2010 8:31PM
Would it be a technical nightmare? They already have a way to limit attempts of bosses in the instances, and in voa bosses can just become untargetable.
The hardest thing I think would for raids to feel epic and maintain continuity between bosses, especially if people are teleporting in and out different parts of the raid instance. Although to be fair the overall feeling and continuity of the raid probably only matter the first few times you run through it, after that they are just wallpaper.
Hëx Mar 1st 2010 8:20PM
Part of X-Realm Raiding would be the need for X-Realm Calendaring. This would let people schedule both the initial raid and any followups.
ToyChristopher Mar 1st 2010 8:25PM
How bout in-realm community calender? It would be nice to see when people were planning their raids and signing up a head of time, if they were looking to bring anyone on the server.
Kooshi Mar 1st 2010 8:22PM
i asked the one about the cross-realm/faction mail!
go me!
twitter.com/elie195
ToyChristopher Mar 1st 2010 8:24PM
I really don't care about a sense of "community" on my specific realm anymore. "Community" may have at one time existed but I don't think it is coming back, so I say bring on the cross-realm raids!
Although, it doesn't have to be cross-realm does it? Please bring on anything that makes finding a raid group easier if you want to pug it, because after the dungeon finder was released it seems trade chat is the new looking for raid, despite the in-game raid browser.
enginej Mar 2nd 2010 9:05AM
The server "Community" has been reduced to a very small local economy. The only thing really truly limited to a server or "Community" is the Auction House economy.
oallen Mar 1st 2010 8:28PM
Wtb Loot Locks rather than Raid locks. You can only loot one boss once a week, but can kill it an infinite number of times. Thereby allowing pick-up raids, in progress raids, and cross-realm raids without having the raid-id hurdle, but not contributing to item inflation because you can only loot a boss once.
ToyChristopher Mar 1st 2010 8:33PM
There would still be the issue of "practicing" a boss although high-end guilds already get around this by going on the ptr and using alts to learn encounters faster.
Nazgûl Mar 1st 2010 8:45PM
That'd still cause inflation.
"LFG ICC25 Loot Farming, killing Marrow over and over so everyone can get an item"
Everyone would be geared within a week.
tarvis2 Mar 1st 2010 8:40PM
they mentioned raids will be coming out with a main raid like ICC and a smaller raid (like ony)
so maybe the smaller easy to finish raid will be dungeon finder abled while the longer raid is still server restricted this helps the problems with getting the group back
benedikto Mar 1st 2010 8:44PM
great, more ninja-ing. and now that it will be cross realms, no repercussions.
Arizor Mar 1st 2010 9:12PM
Considering the high standard they have to live up to because of the latest Dungeon Finder tool, I'd imagine they'd find solutions to that before it goes live.
Of couse some kinks will still have to be smoothed out shortly after - but Im not worried.