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3-01-2010 @ 8:14PM
I would have to say a more dynamic way to work crossrealm raids would have to be to have it done as 1 boss. Each boss is sectioned into 1 separate raid ID and when you pug a certain boss you cant run that again. It would be a technical nightmare to set up, but I feel that would end up as the best way to implement it, as it removes the need to rebuild the group for longer raids as they only meet for a single boss.
3-01-2010 @ 8:31PM
Would it be a technical nightmare? They already have a way to limit attempts of bosses in the instances, and in voa bosses can just become untargetable. The hardest thing I think would for raids to feel epic and maintain continuity between bosses, especially if people are teleporting in and out different parts of the raid instance. Although to be fair the overall feeling and continuity of the raid probably only matter the first few times you run through it, after that they are just wallpaper.
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