Breaking news Feed
- Jimmy Fallon's Late Night: We are the World of Warcraft
- Patch 5.4 PTR: More spell changes to facilitate warlock talent nerfs
- Patch 5.4 PTR: Arena tie-break system revamp with a 1,000% damage buff
- A first glimpse inside the Siege of Orgrimmar (Spoiler Alert!)
- Patch 5.4 PTR: Kil'jaeden's Cunning nerfs explained
Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
3-04-2010 @ 8:46PM
Copey said...
My guild is working on prof on 10 man, and have to pug extras in for 25 man clears of the first wing. Not exactly cutting edge, but doing pretty well. I don’t see the point of these nerfs when we just this week got a buff to the whole raid when you step inside.
These things were all mechanics of the fight, and (at least my guild) has learned to work through them all in 10 and 25 man.
Wish Blizz would give us a chance to clear some more before the nerf it into a puggable clear.
Reply
3-04-2010 @ 9:14PM
devilsei said...
its not like its that drastic of a nerf. Marrowgar has always been "lawl"easy, pets shouldn't be the target of direct attacks, and the last thing a Marked character needs is getting nailed with blood boil.
That rotface nerf is most beneficial to melee (in any encounter like Grobbulus's, the less injections per minute/second he does, the less likely I get injected 5-10times in a row).
As for the last 2? Eh, who knows.
3-05-2010 @ 9:02AM
QQinsider said...
Well, if a pug can clear it before your guild does (and I've been in pugs that get further than your guild has), what exactly does that say about your guild?
Being in a raiding guild doesn't automatically give you the right to be better and act superior to pugs, because, on this evidence, you aren't.