Why Blizzard can't (and won't) sell gold

- Prices that would make Zimbabwe look like a model of inflationary restraint, and:
- What happens when money -- in this case, gold -- loses meaning.
On the Wrath of the Lich King beta servers, one of the largest differences between them and their live counterparts was the astronomical price of almost everything on the auction house. You could expect to pay 600-800 gold for a single blue-quality gem, and equally inflated prices for enchanting materials, flasks, and other raid consumables. Were you planning on gearing a character to raid at 80? Here's hoping you had 30-50K gold at your disposal, or the sympathy of a craftsman who could provide enchants or consumables at far below "market price."
So what happened?
If you've never transferred a character to a beta or PTR server before, this is what happens; copying a character takes a snapshot of what the character has in its bags, bank, and gold reserves when you click the transfer button. Experienced players typically send all of their banker's gold and valuable items to a character they're planning to transfer, so that the "snapshot" taken is of a character with all of your account's gold and marketable items. Because you can usually copy multiple characters, it's possible to reproduce an incredibly valuable character several times over. Do you have 25,000 gold on your main when you transfer it to the PTR? And you've got three character copies total, and you copied your main three times?
Congratulations; you now have 75,000 gold on the PTR as a result of the 5-minute time investment it takes to copy the toon three times.
To some extent the PTR economies are always a bit weird as a result of this practice -- people want to test things on the PTR without having to worry about gold -- but things were even weirder on the beta servers. A lot of guilds planned to learn tier 7 raid content there, and they didn't ever want to deal with gold as an issue. As such, many of them loaded transfer characters with as much gold as they could carry from the guild bank (after transferring, the player in question could simply re-deposit the gold back in the bank on the live servers), reproducing a guild's savings dozens of times over on the beta.
Imagine a server with guilds that could literally "make money" by just reproducing a toon with a lot of stuff on it.
That would be beta -- and, as a result, the enormous inflation on the beta auction house, because gold simply ceased to have much meaning.
Any economist could tell you that this was the inevitable result of:
- Players who could increase their gold reserves with no effort, cost, or consequences, and:
- Players didn't care how much gold they were spending because it had no impact on their "real" character -- just its disposable PTR/beta counterpart.
If you've ever wondered why there are so many "gold sinks" around, why repair bills remain in the game, why crafting professions tend to be expensive, and why equipping and raiding on a high-level character requires so much gold, that's why; it's part of Blizzard's effort to keep players paying for things, thus curbing (somewhat) the inevitable trend towards inflation.
The general idea behind Blizzard caving to player requests and selling gold on an official basis is that they'd be able to put the gold-sellers -- and through them, an entire network of hackers and phishers -- out of business. To be frank, I think it's a bit optimistic to assume this, if for no other reason than the price war over gold that would likely result, and the fact that Blizzard is at a competitive disadvantage.
If Blizzard:
- Sells gold at a higher price than existing gold-sellers: Then people who already buy gold against the terms of use will continue to do so from gold-sellers, because the only selling point to "Blizzard gold" would be that it's legal -- and that's not a sufficient incentive for people already comfortable with ignoring the rules. Moreover, for newer players it would have the unfortunate effect of making it seem like Blizzard condones buying gold if they sell it themselves.
- Sells gold at a lower price than existing gold-sellers: It runs the risk of encouraging hyper-inflation on servers. Gold is already pretty cheap, consequence (I suspect) of hackers' increasingly sophisticated means of parting players from their accounts. Blizzard running the prices down to drive gold-sellers out of business would be the definition of a Pyrrhic victory. The more inexpensive that gold gets, the more that buying it becomes a rational choice over spending the time to farm it in-game or taking the risk of playing the auction house -- and the closer we edge to the situation on the beta servers.
Filed under: Analysis / Opinion, Blizzard






Reader Comments (Page 1 of 9)
toxicrwk Mar 4th 2010 4:10PM
Blizzard is already a HUGE money machine. They dont "need" to sell gold :P
Boocat Mar 4th 2010 5:29PM
I have no ideal why you were down voted, it's true about bllizard they have no need to sell gold.
Mattimus Mar 4th 2010 6:06PM
I suspect it was voted down because he missed the point entirely.
Anathemys Mar 4th 2010 6:28PM
So? He made another equally good point, one that, if I may add, probably is much easier understood than the reason presented by the article.
Remember: Few, if any, of the people suggesting that Blizzard sell gold are all that good at "understanding" things.
fluffybearlina Mar 5th 2010 3:36AM
Here's the problem: It ISN'T a good enough point. Not even remotely near equally as strong. Simply, if Blizzard had the opportunity to make money without significantly impacting the game, they'd take it. They do it all the time. They're a company. A company that shares its name with Activision. They're in it for the money.
The only reason why they haven't done it here by selling gold is explained in the (EASY to understand) article: inflation. It's a simple concept. The more gold there is to go around and the easier it is to get it, the higher the prices for everything on the auction house.
So no. This guy's point falls flat on its face.
PeeWee Mar 5th 2010 4:00PM
They make a lot more from "selling" you 10K gold by having you pay for your time to farm it than a goldseller coule ever hope to make.
Joe Mar 4th 2010 4:11PM
Its like Germany after WWI. "You want how much?! We aint got that much" "Too bad you have to pay it" "Fine, suck on this!" *prints out tons of money during the depression* You literally couldn't buy a loaf of bread with a barrel of cash.
Do you want that on wow? I sure dont
(cutaia) Mar 4th 2010 4:12PM
I need to stop reading these articles. I have to strain so hard to not say something that could start a political debate in the comment section.
I'll try and leave it simple: Nice article. I wish more real life economists actually did understand these basic concepts like you give them credit for.
Artificial Mar 4th 2010 4:34PM
They do. The problem for non-economists is that real economists know it's not always that simple, but non-economists often insist that it is.
pandaba Mar 4th 2010 4:53PM
I know you're probably not referring to Ron Paul and his "End the Fed" campaign, but for some reason your slightly cryptic comment made me think of him and how happy he'd be in Azeroth since Alliance and Horde both are on the gold standard.
Artificial Mar 4th 2010 5:13PM
lol -- I love the gold standard. It's a great way to identify the people who don't understand economics but think they do. Like any complex field, most laymen only understand a dumbed-down version of economics. The difference between reasonable people and wackos is that reasonable people understand that the experts know more than they do, whereas the wackos believe the dumbed-down version is the truth and the experts are conspiring to fool them. Under a sufficiently dumbed-down model of economics, the gold standard actually sounds like a good idea. The reasonable person understands that this is due to the distortions caused by their oversimplification of actual reality, the wacko insists the real world really is that simple, and the experts are trying to pull a fast one.
Moorit Mar 5th 2010 11:41AM
@pandaba:
If Azeroth was on the gold standard that would mean the monetary supply was directly tied to gold nodes that spawn in the level-40ish zones. I'd take my miner out and gather up a bunch of gold ore, then take it to a treasury and have them turn that into gold coins.
steak Mar 4th 2010 4:13PM
but wouldnt it be nice for that 15 bucks a month i pay to get a certain amount of gold per month when they deduct my payment from the bank lol
tatsumasa Mar 4th 2010 4:34PM
did you even read the article?
steak Mar 4th 2010 4:41PM
um not sure why i got voted down in my opinion gold selling does equal crazy economy issues i just thought it would be cool if you got some as a reward for paying your account each month but im not trolling it so maybe i wont get voted down again...but i probly will god i hate trolls
cujothetch Mar 4th 2010 4:41PM
yes i read it was trying to ignore political arguments while stating an idea i thought the article quite intriguing i believe the economy of the game would suffer just as those that buy gold illegally have an advantage so would those that just have the extra cash to burn i myself am not good at making money in the game but if you take someone who has nothing better to spend there money on they will have an outrageous advantage over those who dont as it is at least we all have to work a little in game to make gold and i have to work alot outside the game to pay for internet and my account sorry im not taking away from my 10 month old so i can buy the newest gear on wow
jealouspirate Mar 4th 2010 4:51PM
"i just thought it would be cool if you got some as a reward for paying your account each month"
Your "reward" for paying each month is getting access to the game. Even then it's not really a reward, it's just payment for a service rendered.
Reuben Mar 4th 2010 4:58PM
Well, your comment doesn't really make any sense. You pay, so you get to play. That's it. There should be no reward, it simply doesn't make sense for there to be any other incentive than that.
You probably got voted down a second time for 1) saying that you would and 2) calling everyone else a troll.
tatsumasa Mar 4th 2010 5:15PM
so, you read the article, but you still completely missed the point. adding more gold into the game makes the economy go to crap. it doesn't matter where the gold comes from, whether it be sold by blizz or given to you, if everyone has more then the prices of EVERYTHING goes up, so you don't really have more. get it now?
monk Mar 4th 2010 5:27PM
I joke a lot, but Tatsu is right. Blizz doesn't even have to sell gold to see this. Good luck if you're a new lower lvl toon on most servers trying to buy a green "of the Monkey" on the AH.