All the World's a Stage: Name your sin

DeathPaladin brought up the interesting Deadly Sin system from White Wolf's World of Darkness tabletop roleplaying game. Now, the World of Darkness games obviously have a lot of mechanical systems involved with the sins (and Virtues as well, actually), but that's part of their whole gothic-fantastic nature. (The games used to be called gothic-punk, but White Wolf later ditched that description.) These games are probably best known for their vampires, but White Wolf's systems span all kinds of different monsters. This Sin idea is replicated across many of them.
While there's many different examples of methods for fleshing out your character, I actually really like the Deadly Sin game. Applying an archetypical behavior and flaw to your character gives you a "roleplay button" to spam whenever you feel like you're torn on your character's proper reactions.
Let's take a look behind the jump and see how we could use the Seven Deadly Sins in the context of our World of Warcraft. (For the record, the Seven Sins we're going with are Lust, Gluttony, Greed, Sloth, Wrath, Envy, and Pride.)
Lust
Lust is certainly a favorite among many roleplayers, but this Sin could easily be found outside the inns of Goldshire. A particularly virtuous paladin who, upon seeing the San'layn for the first time, might find herself overwhelmed by their beauty and grace. Or, perhaps, a Draenei who has spent most of his adult life aboard the Exodar might desperately be seeking some kind of carnal experience.
Lust is probably the most delicate of the Deadly Sins, mostly because it always seems to come out in some slightly creepy ways. If you can roleplay the sin discreetly, however, your character might be seeking to indulge in one last flash of life before facing their death in Icecrown Citadel.
Gluttony
Gluttony seems to manifest itself in every raid I've attended. Have you ever been on a progression-minded raid where no one busts out the Fish Feast? Besides, Blizzard has done a tremendous job making a variety of food available for your characters.
Drunkenness is also a manifestation of Gluttony, which is incredibly common among the dwarven people. If you're an opponent of the sin, you might find yourself protesting the alcoholic dwarves outside Ironforge. A gluttonous drunk would certainly spend the entire year looking forward to Brewfest.
Greed
Greed is a major motivator for the goblins and banking alts littering around the Auction House. If you're a sufferer of the Greed sin, you're constantly yearning to pile even more cash into your ever-growing pockets. Your character may even have studied their economic craft at the hands of a goblin, learning the finest methods for turning a single copper into thousands of gold.
But not all Greed is based on the commerce. A simple street thief might stalk the alleys of Undercity, seeking out unsuspecting victims to sap and rob. Not every thief is a rogue, and thuggish muggings are likely common in the war-torn land of Azeroth.
Sloth
Sloth is actually a fairly difficult Sin to portray in WoW, because the very nature of a MMO is predicated on action. You're going somewhere, doing something, killing someone. Your characters are in constant motion, and the world is always in some kind of activity around them. But a slothful character probably hasn't mastered all of their class skills, or maybe it's something as simple as a mage who refuses to go to the work of making a magic buffet.
Sloth also doesn't have to be about laziness. It can be expressed as a resistance to change. I suspect hundreds of Night Elves will rebel against their brethren who have taken up Arcane magic, and not all of them because of the harsh lessons learned by the Sindorei. Some will simply feel the winds of change blowing across Kalimdor, and want no part of altering their lifestyle.
Wrath
Wrath is so easy to roleplay, I almost feel like I shouldn't write about it. A quick-to-anger warrior who rattles his sword at the slightest provocation, or a harsh paladin who lays violent judgements at the slightest hint of vice. A betrayed lover who seeks revenge on the one who done-her-wrong. The opportunities are pretty limitless on how to portray a character whose primary sin is Wrath.
Envy
My favorite Envy story actually came from someone roleplaying in a raid. As the group of twenty-five crusaders cruised up to Kel'Thuzad, the mood was fairly tense. Everyone was excited. As the fight started, the death knight in our group licked his lips. Sweat was forming along his forehead. The player was doing a great job roleplaying the character's obvious excitement.
The priest (during a brief lull) asked about the death knight's problem. "The weapon," the death knight answered. "The Betrayer is nearly mine."
The loot rules were an out of character mechanic, but there was some general hand-waving and fanwanking about it still being kind of in character. Ultimately, it turned out someone else got the Betrayer of Humanity that happened to drop. Out of character, everyone congratulated the winner.
In character, though, the death knight lost his bloody mind, and immediately tried to attack and kill the weapon's new wielder. The entire raid group was shocked and appalled, and peeled the death knight from his aghast victim. The death knight's only excuse was that the winner (a paladin) already seemed to have everything in the world, and it was unrighteous that he would have the Betrayer as well.
While it's a specific example, it's still my favorite Envy story in the game.
Pride
Pride is all around us. It's constantly messing with us. Every character probably struggles with Pride, to some extent. But to really embody and roleplay the flaw of Pride is to play a character with deep self-esteem issues. It's to struggle with the idea that you're constantly trying to make up for some inadequacy, or constantly trying to improve yourself. Ironically, I tend to play fairly humble characters, mostly because I prefer to watch other people do their thing. And isn't that very much its own version of pride?
Of course, sometimes it seems like every blood elf is a Pride Elf. It's just kind of the nature of the beast.
Closing
What about you? Have you ever tried to roleplay a character based on the Deady Sins? Do you think that it's something you might try?
Filed under: All the World's a Stage (Roleplaying)






Reader Comments (Page 1 of 2)
Gimmlette Mar 7th 2010 2:09PM
Wow...Hieronymus Bosch. Excellent use of art to illustrate.
Scunosi Mar 7th 2010 2:47PM
I just saw this picture for the first time in my art history class last week! Looks like an 80s record cover if you ask me, very ahead of all the other Baroque pieces we're looking at.
Weird how stuff I hear about for the first time always comes back to me.
Umrtvovac Mar 7th 2010 6:09PM
Scunosi: About stuff coming back... Don't talk about it, it's safer, trust me.
Matthew Mar 8th 2010 3:49AM
I love this community that puts up and recognizes H. Bosch! I saw the original at the Prado in Madrid and it's big! They don't let you take pics there, so I got it on a mousepad. Lol indeed. Thanks for introducing others to this beautiful piece of art.
And YES - this painting was W E L L ahead of its time!
Flaxv Mar 7th 2010 2:12PM
The Garden of Earthly Delights!
ecwfrk Mar 7th 2010 2:13PM
I tried to roleplay in WoW. I really, really did. But I just couldn't take all the people who would be playing a Dwarf or a Troll and walk up and say "Hail and well met traveler!" and then when I'd reply (As a Dwarf) "Hail!? It ain't even rainin' ya fool!" would whisper that they're reporting me.
Unexpected EOF Mar 7th 2010 2:17PM
Pfft, I'd have added you to my friend's list if I saw that go down.
devilsei Mar 7th 2010 2:42PM
I bet the GM, if there are any, who take action on "roleplaying" complaints, was laughing when a dwarf said "hail and well met traveler" and was complaining that another dwarf said that.
Hell.. if two dwarfs met, I'd sooner expect "Aye! Ya look like ya need a pint!" as their greeting than that.
ecwfrk Mar 7th 2010 2:52PM
I never once got a whisper from a GM. They were never a problem. It's people who think phrasing everything in 13th century English is what Rolplaying is all about that drove me mad.
But this was around Vanilla release so most of the RPers were straight out of EQ and AC. So it may have gotten better. Then again, I hear things about the Goldshire Inn so maybe they haven't :p
Hangk Mar 7th 2010 3:15PM
Yeah, I hate that -- "You're not RPing", when what they really mean is "You're not reading from my script".
PocketFox Mar 7th 2010 2:16PM
While completely unintentional, my main character seems to be a victim of the Sin of Lust. He's completely loyal to his mate, of course, but that doesn't stop his eye from wandering or keep him from flirting (often quite suggestively) with almost everything that moves. It's gotten him into trouble on more than one occasion, whether it was his lover objecting, or him just picking the wrong target. In fact, at one point it got him into something of a mini-feud with someone. o.o
Banshkeed Mar 7th 2010 2:17PM
Religion article ftl.
PocketFox Mar 7th 2010 2:18PM
It's hardly a "religion" article. "Sins" are just a convenient way of referring back to generic vices, especially since the White Wolf system was reference in the last AtWaS article.
Artificial Mar 7th 2010 2:31PM
Ah yes, if it weren't for religion, there would be no greed, sloth, envy, etc.
Oh wait, yes there would. Stop being an idiot, kthxbai...
rkaliski Mar 7th 2010 10:01PM
Not just Belfs, but Nightelves would be guilty of pride. It wouldn't be because of self-esteem either. Most of the nightelves were around bashing monsters and creating civilications when men were half naked savages trying to kill small animals with a thigh bone. Why would the elves listen to other races. Most of them are barely old enough to be pulled away from their mothers teat.
Elves have been there, done that and have the tee-shirt that says I climbed Hyjal and survived. Of course they are going to believe they have a better way and know more than any other race.
moggle Apr 4th 2010 5:34PM
Yeah rkaliski, just imagine how much the next expansion is going to stir up the nelves! The land they've known and loved for thousands of years has just been torn up infront of them.
They. Are. Going. To. Freak!
Hollow Leviathan Mar 7th 2010 2:34PM
Wrath is so 'in' right now, it's amusing to see you mention it's also by far the easiest to write for.
Ramco Mar 7th 2010 2:48PM
"Onder de groene hemel in de blauwe zon
speelt het blikken harmonieorkest in een grote regenton
Daar trekt over de heuvels en door het grote bos
de lange stoet de bergen in van het circus Jeroen Bosch
En we praten en we zingen en we lachen allemaal
want daar achter die hoge bergen ligt het land van Maas & Waal"
Makes me proud to be Dutch...
About the article, some sins are just forced at us by almost every quest and mob we kill. Wrath, greed for the loot, pride for your faction... But some others should be used more, and I find this a good article for displaying the possibilities :)
Wueel Mar 7th 2010 3:05PM
Oh Boudewijn de Groot, such wonderful music. You should really listen to his 'Picknick' LP, the B-side is named 'De Tuin der Lusten', and is of course a direct reference to
Jheronymus Bosch's painting 'The Garden of Earthy Delights'.
'Ipse dixit et facta sunt. Ipse mandavit er create sunt.'
Moeru Mar 7th 2010 2:56PM
After looking at this I notice my character is afflicted by 5 of 7 of these. My paladin is wrathful, lustful, gluttonous, lazy, and has a shit ton of pride. The only thing she seems not to care about is material goods lol. I understand now why I like playing her more than my sweet and wise druid or my curious and young hunter.