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3-09-2010 @ 4:26PM
I disagree, it's always possible to have a clean UI. I'm a prot warrior with a metric crapton of buttons I use during combat my UI is pretty sparse. I bound recount toggle to a key so I check it during downtime instead of leaving it up. I don't need any sort of scrolling combat text and as I never read it. I have MSBT setup to play sounds on various conditions (such as sword and board) and Ghost:Pulse flashes icons for others. For example:In Combat: http://www.ramenite.net/InCombat.jpgOut of Combat: http://www.ramenite.net/OutCombat.jpgI have the center set of action bars just to show their cooldowns in combat and they're set to show state "[combat]" in Dominos so they disappear when I'm not in combat. A very simple Hack (name of an addon) script moves the XPerl player/target/targetstarget frames down to the bottom when I'm out of combat.
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