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3-10-2010 @ 11:06PM
personally, i'm not interested in the least for a WoW monk. i want someone who uses a wand as an offensive weapon. ideally, i'd cross hunter's autoshoot+instants with a rogues energy/cp system, and the TBC priest's heal/pvp/dps tree design in order to get a new hybrid who likes using wands, but that's just my own craziness, and focus-using-hunters kinda bones the idea anyhow.///as to "dps-to-heal" that is really problematic. first off, how much dps, since no other healer really can dps and heal at the same time, at least not in any situation where the really need to heal. the resto druid who spams wrath and moonfire in VH while sometimes HoTing the tank doesn't count. even if they did tank-like damage, that's 30-50% of an extra dps toon, and that'd basically make any other healer obsolete if there is a dps-to-heal class which could take their healing slot.then there is the issue of how they would get their heals off? target-of-target would work for some fights, but be extremely limited situations where 2 tanks are taking damage. do they have burst-heal abilities linked to burst damage? do they have to hold back on their damage burst stuff in order to save for burst healing when needed, which would utterly nerf their dps. if they do raid healing, does it consist of smart heals (overpowered) or just blanketing everyone (too little to matter much in order for it to be remotely balanced)? if they don't heal as much as a real healer does, they aren't viable for heroics and are only going to be useful for raids which are transitioning down a healer due to strongly geared toons. i know i wouldn't want to be in as limited a space as that.now, i'm all in favor of our healy hybrids having little tricks which toss heals around. Art of War and Divine Storm heals, with JoL for good measure? i'm happy with that. shaman have HS totem and maybe Maelstrom procs for emergencies. VE from shadow priest's is pretty cool. they aren't doing what A REAL HEALER needs to do, but they are helping the healers to manage damage. i'd be fine with seeing a few tweaks, but it just won't fit into the current WoW model.a few ideas for tweaks: give shadowpriests the option to choose between a VE which blankets the raid in minor heals, or a buff they cast on a toon to focus all their VE heals on that player (at a reduced rate, of course). a cat finishing move which tosses an AoE HoT, and maybe allow healing touch to be cast by a moonkin without dropping form (relatedly, bear versions of innervate and battle rez which share cooldowns so a tank can safely use them in more situations). it'd be cool if non-hybrid classes got in on the mild-passive-healing model, too...but what people are asking for with a dps-to-heal class, it just doesn't make any sense in the current wow context. in another game, you could really balance the game around any class having a way to heal, tank, and dps. mages who tank by mana shield, and convert incoming heals into mana; rogues who tank by evasion and keeping debuffs on the target to never be hit, but in a horribly energy-inefficient way that requires them to convert their lifetap-for-energy in order to keep up the energy they need; warriors who heal by using bolstering shouts to lift up the morale of those around them - aka warriors with spirit!; warlocks who heal by draining the life from their foes and demon minions and spreading that lifeforce around the party; hunters who tank at range by keeping their foes pinned down, and so on. it could be done, but it'd require so many changes that it might as well be a new game.
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